Looks like I missed it. Did anything actually happen or was he just sperging the whole time?
Very spergy and rude as fuck! I know not everyone is a people person, but damn!
Looks like I missed it. Did anything actually happen or was he just sperging the whole time?
Jay was unusually spergy this time. Like... Ridiculously so. I was amazed the chat chan managed to fight the urge to scream at him that he was an idiot. There was this one sequence where he had to get past a guy who rolls instant-kill grenades at you if you break the door, and shoot you if you lack a shield. The key is extremely obvious: get to a place where the grenades can't get to, put up a shield, shoot him in the face after he rolls a grenade or two fruitlessly - but it took Jay like SIX SEPERATE ATTEMPTS to figure that out.Looks like I missed it. Did anything actually happen or was he just sperging the whole time?
Chat had to walk him through the game. I don't just mean people who played it and knew what to do but just people who have some degree of common sense. I had never played the game and suggested to Jay that maybe he could CHARGE up the gun. People told him to use his shield and Jay had no idea he had that ability despite the fact he kept unintentionally using it and saw the bad guys who had the same guns using it. I think it was midway through the game that he was informed this. Obamatron had to pretty much keep telling Jay to do things because for some reason Jay was certain his way was right. Jay would rather think that there's no way to solve a puzzle rather than consider that someone else could be correct. Then when he'd cave in and start try to their method he'd say "Ohhhh, I see. I think I know what to do". He'd repeated quite a few times "How was I supposed to know that would happen?" or "Who knew that would happen?" and I kept thinking "Dude, you should know because chat fucking told you that would happen and they explained why". He's shit at critical thinking. Another World isn't the easiest game but he struggled with some of the most mundane things.
Also if you tell Jay not to shoot a character because they're needed to continue he will kill them at least three more times before that information sinks in. I'm starting to think maybe the key to Jay is getting him to play games where you can fuck things up by being a complete moron and just trying to destroy everything. It's people like him that made it so Fallout and Elder Scroll games now have crucial NPCs as pretty much immortal. I kind of want to see Jay play Morrowind with all the OP combat mods he can find just so we can see him act bewildered when he finds out he killed a friendly NPC needed to do the main quest. The problem is he'd probably bitch out and use console commands to respawn them. Also I imagine watching him play Morrowind would be extremely boring beyond that.
.....But Jesus, his fucking voice.
To be fair, they did that because NPCs in those games often got killed off screen in ways totally beyond the control of the player, because of the randomness inherent in sandbox games.It's people like him that made it so Fallout and Elder Scroll games now have crucial NPCs as pretty much immortal.
To be fair, they did that because NPCs in those games often got killed off screen in ways totally beyond the control of the player, because of the randomness inherent in sandbox games.
Lol this totally happened years ago when I was making my way through Skyrim. In that one town built in the mountain (where they're all cannibals apparently) where you get thrown into jail and you either help the prisoners revolt or you kill their leader (which was damn near impossible until I figured out you could just dual-wield summoned swords, then he was piss easy) and escape through the dwarven ruins, I of course did the latter because the leader guy was a dick and after making/fighting my way through what felt like the ending sequence of Hellboy II: The Golden Army with nothing but imaginary steak knives and LOUD NOISES, the noble guy pops up at the exit outside the ruins and says you're forgiven, gives you back your stuff, etc.
At the exact moment he's done talking, one of thosse golden roller ball droids emerges from the exit (the only time I ever saw an enemy exit an instance to enter the main world map) and basically insta-kills the noble.