Since you don't seem to get this, let me demonstrate:Late 3.5 All-Splats Martials are defensible in combat and in many cases can be better at early and middle levels especially any time the DM makes you do more then two encounters a day. Being anything other then a full caster is horrible deficiency late game because the incredibly high power level of 7/8/9th level spells and basically anytime out of combat because WotC in their infinite wisdom gave full-casters the ability to do everything better then non-casters without the need to spend skill points or feats.
A caster usually starts with a 1d6 blast spell or something akin to that. The Martial does about twice tor three times that if they go with twohanded weapons. Level 2 happens, and the caster now can about match the martial (look up Kelgor's Fireball, it is that disgusting). Level 3 kicks off, and maybe the best martial (tome of battle classes) begins to catch up with maneuvers in terms of damage racing, but then the race begins to lose this by about level 5 or so when 5d6 and nasty save or sucks begin appearing... and this is pure blast casting. When you include a caster's toolkit, like impeding stones or Evard's Black Tentacles, then martials are outclassed by about level 5-7 or so.
That's still technically early-mid game man, and this is why this idea you're trying hard to push is wrong.
Pretty much, since almost no one bothers to put rank in balance and most enemies don't have it either.I cast grease, roll balance check
oh, you failed, have fun being coup de gras by a nerd with a dagger or getting shot to death while you can't really run
Complete Warrior is about... I dunno four or five books down the line?It's good for picking up a few feats real quick and then running off to do better things. I've seen a couple of funny builds out there that take 5 levels of Fighter because they are so feat intensive, but I've never seen it as more than a 2 level class.
Which is still better than Samurai but I'm sure @Adamska will get there in three years.
It'll be in this year though, I guarantee.
Pretty much required when I cover Player's Handbook 2. It'll be its own little subsection after I go over the new classes.
Next book will be probably around Monday or Tuesday since work and my own campaign takes precedence.