Anyone here plays crossout? -

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Murmur

Uncouth Twat
True & Honest Fan
kiwifarms.net
I've never tried it, I usually steer clear of free to play games as they usually end up being more expensive in the long run, unless you play it like a full time job.

Are there daily/weekly tasks to complete? I hate that shit... and how semetic is it with the microtransactions?
 

Tiggie_Tiger

I am cute tiger rolling big ball! OwO
kiwifarms.net
I've never tried it, I usually steer clear of free to play games as they usually end up being more expensive in the long run, unless you play it like a full time job.

Are there daily/weekly tasks to complete? I hate that shit... and how semetic is it with the microtransactions?

The game is pretty tame with it micro transactions. It has a market where you can craft and trade items for Coins (in-game currency). Or, you can buy coins. Once you have a bit of capital you can pretty much make some coin of the market. I have made around a 1000 coins in one week off the market by trading stuff. You can make a shit load of coins during events where upgrades are cheaper.
 

Tiggie_Tiger

I am cute tiger rolling big ball! OwO
kiwifarms.net
Why is everyone so triggered about my thread?! I only wanted to become one with the farms. You are making me cry! I can't handle this anymore! I think I'm having a heart-attack!
 

BillionBisonBucks

Soon will be worth five billion pounds
kiwifarms.net
That's the car game with building, right? I played it for a second during beta, but the car builder was tortuous to operate, and the pay to win started at 'blatant' and got worse. Imagine playing Halo without shields and only pistols, versus the guy who bought four overshield recharges and a scarab gun. Sure, maybe you can get the drop on him, but it's pretty unlikely.

It's really a shame. With some QOL work on the construction screen and a buy to play model with car parts doled out over ranks culminating at an endgame where everyone's using the same toolkit, this game could have been big. There's a lot of room for interesting strategy and tech, but the time spent isn't worth the tiny gains you'll get.
 

Tiggie_Tiger

I am cute tiger rolling big ball! OwO
kiwifarms.net
That's the car game with building, right? I played it for a second during beta, but the car builder was tortuous to operate, and the pay to win started at 'blatant' and got worse. Imagine playing Halo without shields and only pistols, versus the guy who bought four overshield recharges and a scarab gun. Sure, maybe you can get the drop on him, but it's pretty unlikely.

It's really a shame. With some QOL work on the construction screen and a buy to play model with car parts doled out over ranks culminating at an endgame where everyone's using the same toolkit, this game could have been big. There's a lot of room for interesting strategy and tech, but the time spent isn't worth the tiny gains you'll get.
I get what you're saying. When I first started playing it felt that way. The game has improved quite a bit for me.
 

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