- Jan 15, 2016
I think a big problem, at least for me, is that modern games and especially AAA games takes so long to get into. Not that they're complex but from pressing start to when I'm finished with the intro/tutorial/babby's first mission I save and quit, I only play in short bursts, the next day when I think about picking it up again I don't feel any real interest because my impression of the game is based on that tedious introduction.
Bayonetta was a game that did the right thing, it didn't start with a tutorial or a ton of story instead it starts you on the falling clock tower fighting a bunch of stuff, so press the buttons, see what happens, beat some enemies, get a feel for what the game is like. That makes the player more interested and receptive of the tutorial that follows. Making the loading screens a place to practice was also a smart move. It's an action game so lead with the action, it's what the player bought the game for.
Starting with a ton of story is often a bad idea, Sword of Mana on the GBA starts with 20 minutes of text boxes and 3D Zelda games have you collecting chickens and talking to people for what seems like hours before you're allowed to do some Zelda'ing.
For real. I bought Zelda: Twilight Princess on launch day on Wii, only to end up playing it for maybe two hours and never touching it again. I think I dropped it right after you become a wolf.
That whole game just had a terribly unappealing style, and the forced motion controls more or less guarantee that I'll never give it another chance, unless it comes in some kind of Zelda collection on Switch someday.
If you have the chance to try out Breath of the Wild, you should. Upon your Link waking up, you just have a quick run-through of the actions you can do (essentially just screens showing you buttons to press, but you're not required to press said buttons) as you move along the cave then after you get outside, you're free to dick around the area. You can even get outside the starter cave in under 5 minutes, if I recall correctly, since you're free to run past the beginner items in the cave.