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For those unaware there is a game by the name of Battle Brothers, in which you run a mercenary company in a turn based world with violence, a bit of fantasy and some pretty fucking bullshit plays by certain enemies. (Looking at you spooky boys routing all my army)
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So why am I telling you about this? well the answer is simple. I want to create a game as I have a bit of spare time during the day now, similar to the DF games we have had in the past, where you are the company and named characters, who will be commanded on the hardest difficulty by me in trying to survive and become something great if there is enough interest in this.
Some things of note:
- This is not going to be a video to watch, but more of a report on a day (1-3 hours) of gameplay of the life of a company.
- This will be played by me, however what we do will be decided on the whole by you. I am not sure how I am going to do this just yet. Either through the poll system or posting here
- This will be on the hardest difficulty, which as anyone who plays this game knows, there is a high amount of bullshit in this game
- You're probably going to die, all characters will be fresh, stats will be locked in as soon as you are chosen to be a character, there will be no re-rolls and the baseline looks of that character will be you.
- If you become MVP of a particular battle or do enough for the company, as voted by the community, you will be given a nickname.
- Seed will be hidden
- Funds will be set to high for the start to get as many people in as possible from the get go.
In game:
This will be rebuilding a company scenario, which is essentially the campaign.
- The company name and banner will need to be decided
- Perks will be chosen by me if you do not care that much, how this will be done, depending on how much you want to be invested in your character, will be stating if you want to be one of 4 types of character, weapon of choice if you care, and if you care even more and are that autistic, what specific perks you wish to go down.
- Upgrades will be handed out by me, food will be bought for the purpose of keeping the company in one piece for as long as possible.
- Stat increases will have to be done by me as well, based on what you choose character wise at the start.
- This will be an Perma destruction campaign, so towns and cities will be demolished during the game. (You can lose the game by everything being destroyed, fun eh?)
- The Late game invasion will be random if we get that far. (I will go into more detail when we find out what it is)
Limits!
I will be honest, you need to have at least a little mix and match in this harder difficulty, having 20 archers is not really going to work out in any battle at all unless we get EXTREMELY 1/100 chance lucky. So keep in mind what your main role you want to be is, and what you wouldn't mind doing as well. If you only want one sort of specialisation you may have to be shelved for a little bit until either a slot fills up in the group, or we have the correct weapon for you.
- Once you are dead, you're dead!
- Once we have no more people interested or have quite literally ran out of users (which is a very high possibility as fatalities I expect are going to be quite high) we will lose once all dead.
- There will be a waiting list from the moment we start providing there is that many people as you start off with three characters in this scenario and you have to take into account wages and food, weapon and armour costs.
I will add more when it comes to it.
What I need from you!
If interested I will need one or two things until the dead line if there is enough interest.
Copy paste this, edit out the shit and fill in the choice, or if you want a random character or want whatever just post that you are interested and not bothered by the choice.
Interested
What you wish to do:
Skirmisher, Melee (damage dealers), Shieldboy, Backliner and Archer.
Your weapon of choice and specifically what. for example, 2 hand melee spear :
Thrown, 1h melee, 2h melee, crossbow, bow, multiple tile melee
Battle Brothers on Steam
Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
This is a pretty okay video on the topic if you want a good rundown on the game and see how it playsBattle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?
The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.
So why am I telling you about this? well the answer is simple. I want to create a game as I have a bit of spare time during the day now, similar to the DF games we have had in the past, where you are the company and named characters, who will be commanded on the hardest difficulty by me in trying to survive and become something great if there is enough interest in this.
Some things of note:
- This is not going to be a video to watch, but more of a report on a day (1-3 hours) of gameplay of the life of a company.
- This will be played by me, however what we do will be decided on the whole by you. I am not sure how I am going to do this just yet. Either through the poll system or posting here
- This will be on the hardest difficulty, which as anyone who plays this game knows, there is a high amount of bullshit in this game
- You're probably going to die, all characters will be fresh, stats will be locked in as soon as you are chosen to be a character, there will be no re-rolls and the baseline looks of that character will be you.
- If you become MVP of a particular battle or do enough for the company, as voted by the community, you will be given a nickname.
- Seed will be hidden
- Funds will be set to high for the start to get as many people in as possible from the get go.
In game:
This will be rebuilding a company scenario, which is essentially the campaign.
- The company name and banner will need to be decided
- Perks will be chosen by me if you do not care that much, how this will be done, depending on how much you want to be invested in your character, will be stating if you want to be one of 4 types of character, weapon of choice if you care, and if you care even more and are that autistic, what specific perks you wish to go down.
- Upgrades will be handed out by me, food will be bought for the purpose of keeping the company in one piece for as long as possible.
- Stat increases will have to be done by me as well, based on what you choose character wise at the start.
- This will be an Perma destruction campaign, so towns and cities will be demolished during the game. (You can lose the game by everything being destroyed, fun eh?)
- The Late game invasion will be random if we get that far. (I will go into more detail when we find out what it is)
Limits!
I will be honest, you need to have at least a little mix and match in this harder difficulty, having 20 archers is not really going to work out in any battle at all unless we get EXTREMELY 1/100 chance lucky. So keep in mind what your main role you want to be is, and what you wouldn't mind doing as well. If you only want one sort of specialisation you may have to be shelved for a little bit until either a slot fills up in the group, or we have the correct weapon for you.
- Once you are dead, you're dead!
- Once we have no more people interested or have quite literally ran out of users (which is a very high possibility as fatalities I expect are going to be quite high) we will lose once all dead.
- There will be a waiting list from the moment we start providing there is that many people as you start off with three characters in this scenario and you have to take into account wages and food, weapon and armour costs.
I will add more when it comes to it.
What I need from you!
If interested I will need one or two things until the dead line if there is enough interest.
Copy paste this, edit out the shit and fill in the choice, or if you want a random character or want whatever just post that you are interested and not bothered by the choice.
Interested
What you wish to do:
Skirmisher, Melee (damage dealers), Shieldboy, Backliner and Archer.
Your weapon of choice and specifically what. for example, 2 hand melee spear :
Thrown, 1h melee, 2h melee, crossbow, bow, multiple tile melee
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