Bayonetta 3 announcement salt - Nintendo are such sons of witches LOL GEDDIT

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Munchingonfish

kiwifarms.net
If you consider sales based on consoles separately, than bayonetta 2's sales are only slightly less than the first game on xbox 360, and this isn't taking into consideration digital copies sold (which is why there was news about it reaching 1 million copies sold, not sure how you are only getting 600k when even in retail sales it has around 840k sold)

If Bayonetta 2 had been on other consoles than it would have certainly outsold the first game, instead it just edges out the xbox 360 in sales with its reported 1 million copies sold. Of course with Bayonetta 1-2 being released on switch that could change somewhat.

:neckbeard:

Comparing an exclusive's sales to a single version of a multiplatform game is just stupid. It did not cost Sega the same amount of money to develop the PS3 version of Bayonetta as it did to develop the base game. There is no reason to pretend each build lives in its own bubble. If the first Bayonetta was Xbox 360 or PS3 exclusive, it would not have sold the same amount of copies the game did on those individual platforms as a multiplatform release. Individually would've sold more because people wouldn't have had the choice of getting the game on another platform. If Bayonetta 2 was a simultaneous PS3/360/Wii U release, do you think the Wii U version would've sold the same number it did as a Wii U exclusive?

This is from Sega's financial reports on the first game's shipments as of March 2010.
upload_2017-12-10_14-27-50.png

http://www.segasammy.co.jp/english/pdf/release/20100514_hosoku_e_final.pdf#page=5

1.35 million units between PS3 and Xbox 360. It probably did more but that's the last time Sega gave out numbers. The PC version is just under 350,000. About 1.7 million across all three.

Nintendo has never included Bayonetta 2 in their financial results. Platinum Games has never announced that it sold 1 million copies. The only place that ever reported 1 million units for Bayonetta 2 was VG Chartz. Except they took that back, because their data is just made up numbers.

We know that as of last December, Bayonetta 2 sold 78,000 units at retail in Japan. In the US, the game had sold 157,000 copies physically as of March 2015 (real source for that chart was a NPD Group leak from Neogaf that requires registration to see). That's old data but Wii U was already dead by then and Bayonetta isn't a mainstream game that would keep on selling for years on a platform like that. Only Nintendo knows how it sold in Europe or the rest of the world. Nintendo's last Wii U data had the console at 6.4 million units in the Americas, 3.3 million in Japan and 3.6 million in the rest of the world. The US was its best market. It's safe to say Bayonetta 2's European sales were probably closer to Japan's than the US.

Nintendo says that about 13% of their software sales come from the download store. Bayonetta 2 isn't a game for little kids, so maybe it's higher. Then again, Wii U's storage wasn't great and Bayonetta 2 had a nice physical release that included the first game. Either way, you have to do some special math to think the number I shat out was way out of line. Unless you meant it was too high.

You speds made me go full autist and I don't even like Bayonetta. :stress:
 

nyess

I am not jew null :L
True & Honest Fan
kiwifarms.net
:neckbeard:

Comparing an exclusive's sales to a single version of a multiplatform game is just stupid. It did not cost Sega the same amount of money to develop the PS3 version of Bayonetta as it did to develop the base game. There is no reason to pretend each build lives in its own bubble. If the first Bayonetta was Xbox 360 or PS3 exclusive, it would not have sold the same amount of copies the game did on those individual platforms as a multiplatform release. Individually would've sold more because people wouldn't have had the choice of getting the game on another platform. If Bayonetta 2 was a simultaneous PS3/360/Wii U release, do you think the Wii U version would've sold the same number it did as a Wii U exclusive?

This is from Sega's financial reports on the first game's shipments as of March 2010.
View attachment 331365
http://www.segasammy.co.jp/english/pdf/release/20100514_hosoku_e_final.pdf#page=5

1.35 million units between PS3 and Xbox 360. It probably did more but that's the last time Sega gave out numbers. The PC version is just under 350,000. About 1.7 million across all three.

Nintendo has never included Bayonetta 2 in their financial results. Platinum Games has never announced that it sold 1 million copies. The only place that ever reported 1 million units for Bayonetta 2 was VG Chartz. Except they took that back, because their data is just made up numbers.

We know that as of last December, Bayonetta 2 sold 78,000 units at retail in Japan. In the US, the game had sold 157,000 copies physically as of March 2015 (real source for that chart was a NPD Group leak from Neogaf that requires registration to see). That's old data but Wii U was already dead by then and Bayonetta isn't a mainstream game that would keep on selling for years on a platform like that. Only Nintendo knows how it sold in Europe or the rest of the world. Nintendo's last Wii U data had the console at 6.4 million units in the Americas, 3.3 million in Japan and 3.6 million in the rest of the world. The US was its best market. It's safe to say Bayonetta 2's European sales were probably closer to Japan's than the US.

Nintendo says that about 13% of their software sales come from the download store. Bayonetta 2 isn't a game for little kids, so maybe it's higher. Then again, Wii U's storage wasn't great and Bayonetta 2 had a nice physical release that included the first game. Either way, you have to do some special math to think the number I shat out was way out of line. Unless you meant it was too high.

You speds made me go full autist and I don't even like Bayonetta. :stress:


Well, can't argue with those results since NPD is a much more concrete source of data than the estimates given by VG Chartz. (I'm not familiar much with NPD but I don't deny how more factual it would be in terms of sales). Maybe sales for Bayonetta 2 could be larger with digital sales, but then I don't have that information and since the Wii U is now defunct there probably won't be any sort of update in the future.

At the very least with its release on Wii U the series is now being continued and on a much more viable console with the switch, so here's to a more successful launch.
 

SomethingWittyandBadass

Daddy's too busy fucking a whore to care Timmy.
kiwifarms.net
If you don't like it then don't buy it, I'm sure actual people can buy the game and be happy without bitching about it being on an exclusive console.
 
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