Biggest bullshit in a video game -

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Doom Eternal not having a pistol. Not having a sidearm combined with how severely they nerfed blood punch means wasting tons of ammo on weaker trash mobs and then being low on ammo when the bigger demons come out all the fucking time.

I didn't like Doom Eternal for a lot of reasons but that was one fucking trash ass design decision.
One of the main things that throw me off about Doom Eternal is that (in my mind) it plays more like Metroid Prime than a conventional FPS (more emphasis on puzzle solving and platforming than combat). At least have the common courtesy to put in some good firefights.
 

Ruin

Mercenary Slut
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One of the main things that throw me off about Doom Eternal is that (in my mind) it plays more like Metroid Prime than a conventional FPS (more emphasis on puzzle solving and platforming than combat). At least have the common courtesy to put in some good firefights.
I thought it was a massive step backward from 2016 in pretty much every way but I'm clearly in the extreme minority. Most people seem to love it.
 

The Littlest Shitlord

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I remember trying to beat him on Red Mage as it was my only job level to 70 at the time and it was a nightmare. It was so luck dependent and it could take one mistake to screw you over. Also Maat could spam Asuran Fists back to back. I remember being so close to beating him only for a sleep to miss and and getting slammed with multiple AFs to the face. I eventually cleared the fight on another job after my ls told me to just do it on something other than Red Mage. The fight was nerfed quite a bit over the years from what I heard though.
Maat basically just decides at some point that he's going to win and that's all there is to it; he'll say something (I can't remember what) and then start cheating by doing Asuran Fists over and over without any need to build TP. If I remember right, it was based on time, so even though officially you had 10 minutes the actual time was somewhat shorter. So in other words the game lies about the time limit and chooses to enforce it by having the NPC slap you in the face with his dick over and over instead of the usual teleporting you out of the burning circle.
 

SnowBall

God Tier Problematic
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I was able to beat him on Samurai by building TP up with the sleep potion necklace beforehand and wailing on him with spamming weapon skills and self skill chaining, out damaging him in the process. He’s basically one giant DPS check in the most BS way possible. I will never understand how anyone was able to challenge him over and over on each job to get his cap as a bragging rights reward before the level cap raise to 99 and trusts existed without going insane.

Edit: And for another XI bs moment I really want to know what the devs were smoking when they came up with the Parradamo Tor climb in Chains of Promathia.
 
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Marshal Mannerheim

Koti, uskonto, ja isänmaa.
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I play CK2 quite a bit, and in one of my campaigns I had restored the Roman Empire and Hellenism after mending the Great Schism and kicking the Pope out of Italy. All of this meant that there was one Catholic ruler in the entire world and that Catholicism's moral authority was less than that weird sun-worshipping cult in Afghanistan. The Pope had no holdings, and could scrounge up 600 mercenary troops. What does the Pope then decide to do? Declare war on me for a county in France, while refusing to field any of his troops. I couldn't defeat him in battle, because I had no idea where his 600 mercenaries were, and he held no territory that I could siege. I basically had to sit around waiting for the Pope to stop being retarded and couldn't change any laws all because of a man with a big hat and a small brain.

And this is why I no longer do anything with Hellenism. It may well give you free CB's on the whole of the known world, but it's a bug-riddled religion that's more trouble than it's worth.
 

Autumnal Equinox

The owls are not what they seem...
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Found out Pathfinder Kingmaker has a fucking time limit. I get the reasoning why the time limit is there but I still find it bullshit to put time limits in long CRPGs where most people like to take their time and explore, not feeling stressed trying to rush through the game, miss out on a lot of side stuff and possibly risk losing tons of hours put into your character because you didn’t move fast enough. Bullshit
 

Overcast

Buttmunch
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Found out Pathfinder Kingmaker has a fucking time limit. I get the reasoning why the time limit is there but I still find it bullshit to put time limits in long CRPGs where most people like to take their time and explore, not feeling stressed trying to rush through the game, miss out on a lot of side stuff and possibly risk losing tons of hours put into your character because you didn’t move fast enough. Bullshit

Speaking of, I actually liked that you had a time limit in the original Fallout. It added tension and uncertainty which mixed well with playing as someone who's experiencing the world outside his/her Vault for the first time. Helped that it was actually pretty generous and only applied to the first half of the game.

I can understand removing the second time limit though. Spending a bunch of time in the game trying to figure out where to go or leveling only for you to get yourself potentially softlocked into a dead game can be very frustrating to most people.
 

Considered HARMful

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Speaking of, I actually liked that you had a time limit in the original Fallout. It added tension and uncertainty which mixed well with playing as someone who's experiencing the world outside his/her Vault for the first time. Helped that it was actually pretty generous and only applied to the first half of the game.
I believe there actually is a timelimit for the second part, it's just some absurd amount of time, more than 10 years in-game or so.
 

The Last Stand

I don't want to sound racist, but...
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Nah dude. The game has hit icons, noises, text pops up saying how many points you got, and a banner for everybody else that says the kill and weapon and if it was a head shot, the banner at the top gets a red X over their character's icon, and something else pops up saying "5v4" or whatever. Theyre super obvious even on the far edges of my ultrawide. The only way it could be more obvious is if your character said a quip.
Yeah, I played again after an hiatus. I concluded it was either unlucky matchmaking, bad aim, reflexes and skill. I have been getting better once I paced my shots, moved more methodically, used equipment and listen to my surroundings.
 

That Weezer Guy

Van Weezer lookin' pretty frickin' cool.
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Honestly, not feeling like looking through this entire thread for it, probably unoriginal, but Sonic 1 and it's levels they throwed in for the sake of wanting to be slow. Marble Zone, Labyrinth Zone, Scrap Brain Zone Act 3. The random enemy placement in these levels mixed with random spikes or traps that come out of nowhere pisses me off, and it's already bad enough we're moving at 1 mph.

Sonic 2's Final Boss shenanigans and the wait for mini-boss that never shows up, and a final boss that's hitbox bull is worse than ever.

Sonic CD's lame past/future mechanics and getting to even use it really pissed me off. I still won't complete the game fully because of it, it's that lame.
 

The Littlest Shitlord

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Gran Tourismo 2 on the Ps1. It has several 24H race events. And when they say 24 hours they mean it. You have to race for 24 hours. Never touched those events though
24 hours? Even Square-Enix changed FFXI after players fought Pandemonium Warden for 18 hours (and lost), and I have several other posts in this thread that show just how bad the bullshit FFXI can get. They didn't eat the entire time and then threw up after losing, and there were articles about "Final Fantasy XI makes players physically sick", and very shortly thereafter SE announced that Pandemonium Warden (and Absolute Virtue) were going to be redesigned to have a time limit of 2 hours and be beatable in that time. Pretty terrible when even the FFXI dev team would say, "Wow, that's too much".
 

qu_rahn

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Half-Life: Alyx not having melee combat. I understand that Valve wanted to add tension by restricting ammo, but picking up a metal pipe and being unable to bash zombies with it is an immersion breaker.

It's a kickass game but that decision was very gay of them
 

FriendlyPrimarina

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Gran Tourismo 2 on the Ps1. It has several 24H race events. And when they say 24 hours they mean it. You have to race for 24 hours. Never touched those events though
GT4 had this too. The worst part IMO is a) due to the limitations of the time, it's always 3pm no matter how long you race for and b) the "old" Sarthe circuit without chicanes seems to have a glitch that fucks with the car's handling once it goes into the pit, meaning you can't just hand it off to the AI because it will slam the car into the wall on the Mulsanne straight.
 

Smaug's Smokey Hole

Sweeney did nothing wrong.
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That gave me FFT flashbacks where you had to protect an npc and you couldn't stop him from running up in the bad guys' face and poking them with a stick.
It's infuriating when the character that needs to survive is a complete idiot that gets himself killed as soon as possible, like in an escort mission. It's also infuriating when the idiot turns out to be invulnerable because the devs threw their hands up and stopped trying.
 
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