- Sep 7, 2019
I played it once at a board game con and I would love to try it a second time. It‘s a game that I found so cool conceptually that I didn’t care about winning or losing, but a second play now that I have a better understanding of the rules would be good.
Not narrative, exactly. Heroes of Normandie, if it had a campaign, is almost what I want. Or maybe Gloomhaven?
apparently it has a few campaigns actually.
gloomhaven imo is less of a dungeoncrawler and more of a puzzle dressed up as a dungeon crawler. some might like it, but didn't really work for me so I'd definitely take a look at the actual gameplay first.
swords & sorcery apparently has a very good monster AI (the first few quests are up on tabletopia), but like gloomhaven I'd take a look at it first, lot of people seem to dislike how the rest of the game works (symbols on cards you have to learn, lot of text, lots of bits etc.).Basically a game where you have one small but very skilled side going into a dungeon to take down all the monsters, and the other side has monsters that move somewhat tactically but are, by themselves weak. Which is what Imperial Assault looks like, but then the smarter play is usually to just ignore the enemies and run by them to get to the objectives.
if you want something more ameritrashy just rolling monsters off the table zombicide might be a better option, haven't played it in years but from what I remember it was pretty much just that.
alternatively if you have some wargaming stuff there have been a few solos/coops come out lately or get updated constantly. rangers of shadow deep, 5 parsecs from home (scifi, 5 leagues from the borderlands is getting the same version bump in the next few months, personally can't wait for that one), frost/stargrave (mainly skirmish but has some coop stuff). for full blown games there's call to arms and lasting tales (that one was a kickstarter, can't remember if you could get the book on your own, but mainly grabbed it for the minis anyway).