Denuvo says its new kernel-level anti-cheat driver is minimally invasive - Denuvo find a new reason for people to hate them

Marissa Moira

kiwifarms.net
Supposedly a big thing they're doing for Elder Scrolls 6 is to paywall mods from the getgo so there's no backlash like with Skyrim.

It's a two step process rumored to involve buying a creator's subscription, meaning you pay them to host your mods and the second part is only allowing verified mods to be implemented.
 

Aberforth

Straight A student in special ed.
kiwifarms.net
Supposedly a big thing they're doing for Elder Scrolls 6 is to paywall mods from the getgo so there's no backlash like with Skyrim.

It's a two step process rumored to involve buying a creator's subscription, meaning you pay them to host your mods and the second part is only allowing verified mods to be implemented.
Thanks for the nightmares.
 

Coolio55

DON'T CALL LUIGI AT 3AM!! *OMG HE RICKROLLED ME*
kiwifarms.net
Supposedly a big thing they're doing for Elder Scrolls 6 is to paywall mods from the getgo so there's no backlash like with Skyrim.

It's a two step process rumored to involve buying a creator's subscription, meaning you pay them to host your mods and the second part is only allowing verified mods to be implemented.
How the fuck are they expecting to do that when the most popular mods are bugfix patches and their action games are just getting buggier and buggier.
 

Cubanodun

Metal Synthpop Hero
kiwifarms.net
DOOM.Eternal-CODEX

No invasive DRM at all in this version, thanks.
Fun fact: that version did not need any hack because the galaxy brains devs on bethesda leaved a unprotected executable in the files, so the pirates only needed it to replace it with that one and worked flawlessly with no extra tinkering, bethesda became the butt of jokes about wanting to compete again the pirates

2020-03-19 21.49.22 www.reddit.com ae2604bfeb08.jpg
 

Dumpster dived waifu

Sieg heil mein waifu
kiwifarms.net
Supposedly a big thing they're doing for Elder Scrolls 6 is to paywall mods from the getgo so there's no backlash like with Skyrim.

It's a two step process rumored to involve buying a creator's subscription, meaning you pay them to host your mods and the second part is only allowing verified mods to be implemented.
I can see it now, fucking elder scrolls dickriders will be throwing hissy fits that people are being too mean to their precious elder scrolls vi, and that the paywalled mods, microtransactions, Chinese spyware DRM isn't that bad at all.
 

Thiletonomics

도널드 트럼프 승리의 소금.
kiwifarms.net
SecuROM was pretty bad depending on the version used. The ones used in Spore and BioShock are the more infamous. Either Diablo 2 or its expansion had SecuROM. Don't think I've seen many complaints about the version used there.

Most PC gaming I did back then was Zoo Tycoon, though. Maybe the complaints are just lost to time.
The version of SecuROM used in the later The Sims 2 Expansion packs drew a lot of complaints from The Sims community, and I think it was just as bad as the one used for Spore.
 
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Reactions: Aberforth

Marissa Moira

kiwifarms.net
How the fuck are they expecting to do that when the most popular mods are bugfix patches and their action games are just getting buggier and buggier.
In theory there's a ton of ways where this could happen since they have their own client now.

In reality the biggest hurdle they're going to have to overcome is the old ass engine itself. If they do routine always online server checks, that's going to fuck the game client itself just like fallout 76. Half the problems from fallout 76 came from the game needing to be always online.

Now games like Ark:Survival Evolved can be modded and forcibly downgraded on consoles. It's entirely possible that bethesda's greed may wind up having the console versions be the ideal way to run it. You can in theory install shit offline for consoles without bethesda.net looking in, because this is what broke Diablo 3 for consoles and farming simulator 19.

Another thing would be that all content creator stuff is partially owned by Bethesda and they'll curate the store for duplicates and clones. So if a mod gets labeled as a duplicate or a ripoff they get removed. So now you're in a position where Trans Furry Artists can put their shit in lockdown if Donald Trump tweets something bad and hurts their feelings. So since bethesda.net would respect the wishes of the creator of bug fix mod, all avenues would be blocked by furry mob taking down all possible fixes because they would be clones or copies of their "original work" which has now been locked down for "fixes" and can't be downloaded at the time. Basically all the shit that happens on twitch and Twitter with verified blue checkmarks, only now it's game mods. You couldn't just clone something on a USB drive and give it to a friend either because each mod download has a specific key code attached to your master keycode for ES6.

So now the mentally ill could dictate how you play your games because one of them found a much needed solution to something. And don't tell me it hasn't happened before either. City of Heroes Private Server Drama was exactly that.

Basically there is much wisdom in "decentralize yourself or face to bloodshed".
 
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moocow

Moo.
True & Honest Fan
kiwifarms.net
Supposedly a big thing they're doing for Elder Scrolls 6 is to paywall mods from the getgo so there's no backlash like with Skyrim.

It's a two step process rumored to involve buying a creator's subscription, meaning you pay them to host your mods and the second part is only allowing verified mods to be implemented.
Neat. Saves me $60. Thanks for letting me know in advance, Bethesda!
 

JimmerSnail

Waaaay too serious
kiwifarms.net
StarForce
ah yes, the Toca race driver 3's anticheat/drm that will fuck Windows 10 (maybe 7 even) booting up because of how aggressive it is.
also: good, i know what game not to install, discount CS:GO can go fuck itself.

Fun fact: that version did not need any hack because the galaxy brains devs on bethesda leaved a unprotected executable in the files, so the pirates only needed it to replace it with that one and worked flawlessly with no extra tinkering, bethesda became the butt of jokes about wanting to compete again the pirates
Plot twist: It was an angry dev that left the Denuvo-free version in the game files.
But they removed denuvo in an update,so it's all fine.

Speaking of which:
denuvo remuvo.jpg

yes, very lightweight DRM you got there. Made with finest pirated software out there,quite ironic.
Denuvo spokeperson to gameindustry.biz said:
"Denuvo Anti-Tamper has no impact on in-game performance as it protects game start-up and loading screens. We're looking forward to benchmarks that show pre and post-Denuvo versions of Metro Exodus have no performance difference."
That's fucking bullshit:
Doom eternal runs even smoother without Denuvo:
Denuvo sucks, plain and simple.
You're not stopping piracy by implementing crappy DRMs, you're just punishing people that buy your products.
 
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Honored guest

kiwifarms.net
Supposedly a big thing they're doing for Elder Scrolls 6 is to paywall mods from the getgo so there's no backlash like with Skyrim.

It's a two step process rumored to involve buying a creator's subscription, meaning you pay them to host your mods and the second part is only allowing verified mods to be implemented.
The first time they implemented paid mods it almost killed to community with alot of experienced modders removing their mods and leaving, this will be the coup de grace on the community with the only mods left being cheap reskins and god items made by chinamen.
To add to this almost all larger mods have some dependencies on other mods or modding resources, and alot of mods are collabs between creators. Paid mods ends all of this leaving them with simple mods.
 
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