if you like the vidya and you like it when the funny Japanese man screams "Hadouken", then like me, you probably like watching tournaments of said fighting games. From the ungodly and rancid smelling smash community to the tranny worshipping mortal combat community, tournaments around fighting games have been as old as the genre itself. But now, here in 2020, it is a first for the history books.
Due to COVID19, EVO, one of the biggest fighting game tournaments, consisting of many different fighting games, in the world has been postponed and moved into the summer of 2020 in an online-only format. How will this work? Well, I don't know but what I do know is that some pro players are already saying that this will prove to be an issue.
The main argument is that if tournaments are fully online with no LAN matches whatsoever, then there will be some lag or input lag in some capacity. Meaning that arguably, players will not be performing to their fullest, being held back by the horrors of wifi matches.
I thought this was interesting because EVO has always been with people playing right there in the rooms, doing local vs. With no possibility of input lag at all. But now EVO seems to want to just tackle that possibility altogether.
What do you guys think? Is this going to be a shitshow where Wifi warriors are going to dominate and/or players are going to lose due to lag? Or is this all just semantics and online tournaments change nothing besides the fact that players are in the comfort of their own home?
Due to COVID19, EVO, one of the biggest fighting game tournaments, consisting of many different fighting games, in the world has been postponed and moved into the summer of 2020 in an online-only format. How will this work? Well, I don't know but what I do know is that some pro players are already saying that this will prove to be an issue.
The main argument is that if tournaments are fully online with no LAN matches whatsoever, then there will be some lag or input lag in some capacity. Meaning that arguably, players will not be performing to their fullest, being held back by the horrors of wifi matches.
I thought this was interesting because EVO has always been with people playing right there in the rooms, doing local vs. With no possibility of input lag at all. But now EVO seems to want to just tackle that possibility altogether.
What do you guys think? Is this going to be a shitshow where Wifi warriors are going to dominate and/or players are going to lose due to lag? Or is this all just semantics and online tournaments change nothing besides the fact that players are in the comfort of their own home?
