Fallout series -

Burned Man

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Fallout 2 straight up canonized tons of Fallout 1 with the journal of the Vault Dweller. It acknowledged no choices you made, and part of the reason is that there weren't as many big choices in Fallout 1 as people think there are. The other part is that it didn't even import saves from 1. Canonizing certain aspects of Fallout 3 would be pretty easy. It's already canon that Megaton wasn't blown up and that the Lone Wanderer helped the BoS nuke the Enclave.

This would be one of those things that old fans would look like faggots for complaining about. Just like when they talk about ending linearity when Fallout 2 has just as linear an ending as 3.
I don't mind the endings for the main story being a bit linear and having resolutions that make sense its more for all the side stuff and whether certain settlements thrived or died. My ideal answer would be to have sequels take place in new settings and have the occasional nod or snippet of information about what happened in the last game. You could even have contradictory takes on the events of the game showing just how large the legend of the protagonist has become.

Say you have some characters taking around a fire about the defense of Big Town and how the legendary Lone Wanderer was there and taught the residents how to shoot guns before another cuts them off and tells them they were wrong and they actually saved the town by fixing the scrapped robots there. The third character around the campfire just chimes in and says they heard that the Lone Wanderer just took a super sledge to the attacking mutants.
 

The handsome tard

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That's the problem with having a character who's motivations are controlled by the player. Your Lone Wanderer might have had an objection with taking the core from Rivet City while mine was perfectly fine with it and someone else's would have gladly went along with it and shot anyone who had objections to it. It becomes hard to continue to write for such a character when they are out of player hands. One thing that all Lone Wanderers had in common though was that they liked to wander around, loot things, solve or cause problems, and move on. So I don't mind the idea that the Lone Wanderer basically just kept playing Fallout 3 but left the capital wasteland doing so.

Making a game set in the capital wasteland again is its own can of worms. You have to establish what the Lone Wanderer did there and that means you make a save importer or Q and A session at the start of the game or you just make certain choices canon and non-canon and invalidate certain people's playthroughs. You have to figure out if Megaton is dead, is Tenpenny Tower full of ghouls, is Dave is still President for life. Fallout 2 avoided a lot of these problems by having the game take place in a mostly different places and revisiting towns from the first game.
I don't mind the endings for the main story being a bit linear and having resolutions that make sense its more for all the side stuff and whether certain settlements thrived or died. My ideal answer would be to have sequels take place in new settings and have the occasional nod or snippet of information about what happened in the last game. You could even have contradictory takes on the events of the game showing just how large the legend of the protagonist has become.

Say you have some characters taking around a fire about the defense of Big Town and how the legendary Lone Wanderer was there and taught the residents how to shoot guns before another cuts them off and tells them they were wrong and they actually saved the town by fixing the scrapped robots there. The third character around the campfire just chimes in and says they heard that the Lone Wanderer just took a super sledge to the attacking mutants.

Okay, here comes a bit wall of text, guess this has been in my chest for a while since playing F4 so why not use the chance to share it? Anyway...

I understand Bethesda probably didnt want to use repeated settings, but perhaps its the attachement I have for the Capital Wasteland (since F3 was my first Fallout entry and PS3 game, as Im sure it was for many others) but I honestly felt that, outside of the situation with Synths and The institute (that was foreshadowed quite a lot in 3 and a tiny bit in NV), the Commonwealth doesnt feel as interesting as TCW. Honestly, the few times that the current state of TCW is mentioned, Im honestly more interested in seeing it in 2287 than I am with the Commonwealth.
Part of me wished that they had a DLC or something taking place there (not entirely but maybe a small portion of it with the bigger and improved Megaton as the hub).

Also I was no fan of the current direction of the West Chapter of the BOS. I know the purists will cruxify me for daring to suggest that an organization so spread out like the BOS would dare to have a chapter that would start to actually question the higher chain of command back home, especially since the chapter back home is REALLY not doing as well as it once did (as showing in F2 and NV). I liked the duality between the BOS and the outcasts, so you still had the "OG BOS" somewhat in the game (with an entire DLC dedicated to them). I mean, the West Chapter had Liberty Prime AND Project Purity, they were possibly doing better than the California chapter ever did (Outside of aiding on defeating The Master's Army and The Enclave, the BOS didnt really do much to gain the people's favor). F4 kind of seemed to try to please purists by having them mostly back to their "All your tech are belong to us" ways but I dont think that it felt like a natural developtment. What I mean is that, I get it that Elder Lyons could have died of simple old age or something but it felt like Sarah again dying right after felt very forced, almost like they were perhaps setting something up but never went through with it (and Im aware not all members of BOS were pleased with just handling purified water for free to the general populace but you would imagine they would either let it go or desert to the outcasts). Besides, Maxson always came off as an arrogant douche (not sure if that was their intention tho), guess you can say he became a "Mongo" (get it? Cuz he appears in 3 as a little boi), acting like he is hotshit when the BOS West Chapter is just as big as it is because of the previous elders defeating the Enclave (and using their tech) and "borrowing" Project Purity since its creators are either dead or left (and the son/daughter just didnt bother to actually have a problem with it). Also, again, its not confirmed but its theorized the BOS raided Rivet City to build their own Hindenburg (since one of the computers mention them "raiding a warship" of sorts and the only known to exist is Rivet City), again, not confirmed but it is a frightening possibility to those that grew attached to the location. So yeah, Im not a fan of F4's BOS, they felt fine as being a different and perhaps even benevolent organization that stood out from its original chapter ( I guess I prefer when different chapters of a single organization or group actually do bother to not be copy and paste clones that do and spew about the same thing).

Speaking about cities and towns, I will just quickly say that TCW, which was suppose to be way more destroyed than The Commonwealth, had more communities on it than the latter. There is only Diamond City and...kind of it, isnt it? There are other smaller ones, yes but they dont feel like I can affect them as much before...feel like they are just there and kind of it for the most part, now I dont know if thats because of the building mechanics or if they truly couldnt be bothered to make more settings.

...oh and of course, Galaxy News Radio is miles better than Diamond City Radio, sorry but Three Dog is still the man with the smooth voice that makes me less afraid of the dark subway tunnels. It all comes down to "personality" which I think F3 had a lot of it.

I honestly think it would have been more interesting to have TCW set 10 years later and then have a bigger map with new communities and locations that developted (since a lot can happen in 10 years).

Now I can write on and on about what I would have prefered plotwise but my point is to say that I think F4 kind of shat the bed in keeping me interested that much in the commonwealth (I still like it but I still think TCW is still the most interesting location, Im not comparing them to New Vegas's since they are way different given the distance but even NV kept me more involved than The Commonwealth). Perhaps it was a sign of Bethesda's stagnation, climaxing with the disaster that was F76...

I guess I can conclude by saying:

"Aint that a kick in the head?"
 

Burned Man

Trans-Legion burnedgender Mormankin
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Okay, here comes a bit wall of text, guess this has been in my chest for a while since playing F4 so why not use the chance to share it? Anyway...

I understand Bethesda probably didnt want to use repeated settings, but perhaps its the attachement I have for the Capital Wasteland (since F3 was my first Fallout entry and PS3 game, as Im sure it was for many others) but I honestly felt that, outside of the situation with Synths and The institute (that was foreshadowed quite a lot in 3 and a tiny bit in NV), the Commonwealth doesnt feel as interesting as TCW. Honestly, the few times that the current state of TCW is mentioned, Im honestly more interested in seeing it in 2287 than I am with the Commonwealth.
Part of me wished that they had a DLC or something taking place there (not entirely but maybe a small portion of it with the bigger and improved Megaton as the hub).

Also I was no fan of the current direction of the West Chapter of the BOS. I know the purists will cruxify me for daring to suggest that an organization so spread out like the BOS would dare to have a chapter that would start to actually question the higher chain of command back home, especially since the chapter back home is REALLY not doing as well as it once did (as showing in F2 and NV). I liked the duality between the BOS and the outcasts, so you still had the "OG BOS" somewhat in the game (with an entire DLC dedicated to them). I mean, the West Chapter had Liberty Prime AND Project Purity, they were possibly doing better than the California chapter ever did (Outside of aiding on defeating The Master's Army and The Enclave, the BOS didnt really do much to gain the people's favor). F4 kind of seemed to try to please purists by having them mostly back to their "All your tech are belong to us" ways but I dont think that it felt like a natural developtment. What I mean is that, I get it that Elder Lyons could have died of simple old age or something but it felt like Sarah again dying right after felt very forced, almost like they were perhaps setting something up but never went through with it (and Im aware not all members of BOS were pleased with just handling purified water for free to the general populace but you would imagine they would either let it go or desert to the outcasts). Besides, Maxson always came off as an arrogant douche (not sure if that was their intention tho), guess you can say he became a "Mongo" (get it? Cuz he appears in 3 as a little boi), acting like he is hotshit when the BOS West Chapter is just as big as it is because of the previous elders defeating the Enclave (and using their tech) and "borrowing" Project Purity since its creators are either dead or left (and the son/daughter just didnt bother to actually have a problem with it). Also, again, its not confirmed but its theorized the BOS raided Rivet City to build their own Hindenburg (since one of the computers mention them "raiding a warship" of sorts and the only known to exist is Rivet City), again, not confirmed but it is a frightening possibility to those that grew attached to the location. So yeah, Im not a fan of F4's BOS, they felt fine as being a different and perhaps even benevolent organization that stood out from its original chapter ( I guess I prefer when different chapters of a single organization or group actually do bother to not be copy and paste clones that do and spew about the same thing).

Speaking about cities and towns, I will just quickly say that TCW, which was suppose to be way more destroyed than The Commonwealth, had more communities on it than the latter. There is only Diamond City and...kind of it, isnt it? There are other smaller ones, yes but they dont feel like I can affect them as much before...feel like they are just there and kind of it for the most part, now I dont know if thats because of the building mechanics or if they truly couldnt be bothered to make more settings.

...oh and of course, Galaxy News Radio is miles better than Diamond City Radio, sorry but Three Dog is still the man with the smooth voice that makes me less afraid of the dark subway tunnels. It all comes down to "personality" which I think F3 had a lot of it.

I honestly think it would have been more interesting to have TCW set 10 years later and then have a bigger map with new communities and locations that developted (since a lot can happen in 10 years).

Now I can write on and on about what I would have prefered plotwise but my point is to say that I think F4 kind of shat the bed in keeping me interested that much in the commonwealth (I still like it but I still think TCW is still the most interesting location, Im not comparing them to New Vegas's since they are way different given the distance but even NV kept me more involved than The Commonwealth). Perhaps it was a sign of Bethesda's stagnation, climaxing with the disaster that was F76...

I guess I can conclude by saying:

"Aint that a kick in the head?"

Maxson was ok he seemed to be a weird mix of all the other BOS chapters. He wants to keep dangerous tech out of people's hands like West Coast BOS, wants to defend the people like Lyon's BOS but generally in a more aggressive way, and he is willing to "protect" the locals for food and supplies like the midwest Brotherhood. I imagine he wanted to follow Lyon's lead but became more cynical after losing his mentor/ father figure and childhood crush in rapid succession. He also needed to embrace the original ideals of the Brotherhood to get the Outcasts back into the fold as well as receive support from the West Coast Brotherhood which was much needed after a decade of war of attrition against the DC supermutants,

If it eases your mind its entirely possible the Brotherhood wouldn't want to rock the boat and take from Rivet City since they depended on them to deliver and secure the water shipments around the wasteland and instead raided the part of the ship that is nothing but mirelurks and plastic surgeons.

I feel the same way about the capital wasteland but I don't think Bethesda returning to it could end with anything other then disappointment.
 

Shadfan666xxx000

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Maxson was ok he seemed to be a weird mix of all the other BOS chapters. He wants to keep dangerous tech out of people's hands like West Coast BOS, wants to defend the people like Lyon's BOS but generally in a more aggressive way, and he is willing to "protect" the locals for food and supplies like the midwest Brotherhood. I imagine he wanted to follow Lyon's lead but became more cynical after losing his mentor/ father figure and childhood crush in rapid succession. He also needed to embrace the original ideals of the Brotherhood to get the Outcasts back into the fold as well as receive support from the West Coast Brotherhood which was much needed after a decade of war of attrition against the DC supermutants,

If it eases your mind its entirely possible the Brotherhood wouldn't want to rock the boat and take from Rivet City since they depended on them to deliver and secure the water shipments around the wasteland and instead raided the part of the ship that is nothing but mirelurks and plastic surgeons.

I feel the same way about the capital wasteland but I don't think Bethesda returning to it could end with anything other then disappointment.
True that. It would be a waste to simply retread TCW wholesale anyway when there's so much around the East Coast we haven't seen yet. NYC metro area, Atlanta and the surrounding countryside, and Florida are each key parts of the East Coast that remain to be explored and fleshed out if Bethesda decides to keep focusing there. Exempting that, the Chicago wasteland and New Orleans have amazing opportunities and the DLC you could get from those would go above and beyond anything else they've produced (imagine going on a ferry from Chicago to Toronto and raking leaves or heading from the Bayou for a Cuban vacation where it's like NV but not desert).
 

Absolutego

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Mola Ram

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Absolutego

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It's literally as though someone at Bethesda is saying, "What can we do to salvage Fallout 76? Right, let's do the opposite of that."
FO76 team leader: "We've finally moved past the technical issues at launch and have added in enough features to restore our reputation among our fans"
Todd Howard: (nods head, steeples fingers and squints) "Begin Operation Shakedown"
 

Tanner Glass

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FO76 team leader: "We've finally moved past the technical issues at launch and have added in enough features to restore our reputation among our fans"
Todd Howard: (nods head, steeples fingers and squints) "Begin Operation Shakedown"

To be technical, they haven't even added in enough features to restore their reputation yet - the big patch they've been teasing (Wastelanders) they delayed until end of Q1 2020 (from November 2019). Presumably so they could get the "premium membership" out on time.
 

The handsome tard

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Maxson was ok he seemed to be a weird mix of all the other BOS chapters. He wants to keep dangerous tech out of people's hands like West Coast BOS, wants to defend the people like Lyon's BOS but generally in a more aggressive way, and he is willing to "protect" the locals for food and supplies like the midwest Brotherhood. I imagine he wanted to follow Lyon's lead but became more cynical after losing his mentor/ father figure and childhood crush in rapid succession. He also needed to embrace the original ideals of the Brotherhood to get the Outcasts back into the fold as well as receive support from the West Coast Brotherhood which was much needed after a decade of war of attrition against the DC supermutants,

If it eases your mind its entirely possible the Brotherhood wouldn't want to rock the boat and take from Rivet City since they depended on them to deliver and secure the water shipments around the wasteland and instead raided the part of the ship that is nothing but mirelurks and plastic surgeons.

I feel the same way about the capital wasteland but I don't think Bethesda returning to it could end with anything other then disappointment.

I can see your point with Maxson, I just wished he made that a bit more clear, perhaps the tough guy had a more open side that could become more clear if we sided with the Brotherhood. But still, I just think that any altruism they had left from 3 was kind of there just in theory and again, I guess I just have an attachment with the F3 BOS since they were tecnically the first chapter I met (I didnt have a PC and would take a while before I played and beat 1 and 2, awesome games.)

Yeah, perhaps if they kept the same writers and world builders but with current Bethesda? I rather wait for the F4 TCW Mod to revive my F3 marathons and pretend that things are fine back in TCW thanks to the Lone Wanderer (wherever he/she is).

Funny that you mention that:

1571854094971.png


Oh for fuck sakes...

Im waiting for the Internet Historian to make a Part 2 to his F76 video because this shit DOESNT STOP COMING!

I was kind of willing to give it a try if it just went ahead and became free-to-play like Destiny 2 did but nope!

Fuck you, Bethesda.

To be technical, they haven't even added in enough features to restore their reputation yet - the big patch they've been teasing (Wastelanders) they delayed until end of Q1 2020 (from November 2019). Presumably so they could get the "premium membership" out on time.

Its all for their god damn Atomic Shop...
 

Gottahavemysips

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Bethesda just really wants to absolutely destroy any last vestige of good will it's customers have, I suppose. F76 has been such a damn embarrassment since the day it was announced. To anyone even slightly in the know, the game was a lemon the second multiplayer as well as creation engine were uttered. It's crazy, there are a lot of fans practically chomping at the bit for Bethesda to redeem themselves, it wouldn't take so much effort. Instead of pulling something like No Man's Sky, which both focused on free content updates and actually delivering on promises made, they just keep making it worse.
Forget shooting themselves in the foot, they are intent on dropping nukes on their own head. How the fuck do you screw up this bad with one of the biggest WRPG franchises?
 

Secret Asshole

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Pete Hines.

But I don't know. Bethesda just cannot compete with its own modding community. Even when they rip off features its done poorly.

The real problem is what plagues the gaming industry is the same as Hollywood. They see Fortnite super sucessful as a 'Game as a Service' and go right for that. They just try and attempt to copy what is popular, and now they're going classic MMO route. Its just lemmings following each other off of a cliff.
 
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vertexwindi

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Honestly, Bethesda has always been one of the most incompetent developers in the business. They've just gotten greedy over time as well.
 
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Begemot

What you eat defines you....
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Sloppy writing. Even if you put yourself in Apocalyptic times, there's only 'One' of the two Sole Survivors who would have been legitimate as General, and yet they'd have their own trial: Nate.

Sperg inbound with the spoiler.

He's a cryo TV Dinner from the onset of the Great War.

Nora graduated Law School so in theory she'd be an asset to all four in the subterfuge department. Brotherhood for making the damn dirty Synths and other Muties illegal, Railroad to make the Institute illegal and expose for multiple war crimes, Institute and Minutemen the same coin for the good and bad of pre-War America.

Nate though was a soldier. Unsure of the rank, mind you, but he was a solider of the Resource Wars. He knew how to get shit started with next to nothing. How to jury rig with spit a working town. And about how to do both gureilla tactics as well as long term war. An asset for each agency. But he's still a FNG so he would not be given general automatic. Unless Preston was a damn...oh wait.



So much this. Skyrim could handle radiants well. To a point. So why didn't Bethesda use the Skyrim method? Laziness IMO.

Added for @Begemot. Stupid question. Is the Fallout 4 season pass something you'd rather not deal with? You 'get' all of them in one shot.
It just grates me paying far more for the season pass then the heavily discounted copy of fallout 4 I purchased. The game itself was kind of *meh*
 
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Tanner Glass

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Pete Hines.

But I don't know. Bethesda just cannot compete with its own modding community. Even when they rip off features its done poorly.

The real problem is what plagues the gaming industry is the same as Hollywood. They see Fortnite super sucessful as a 'Game as a Service' and go right for that. They just try and attempt to copy what is popular, and now they're going classic MMO route. Its just lemmings following each other off of a cliff.

People would be hyped if they were just ripping stuff off, though. It's lazier than that.

Fortnite isn't my cup of tea, but it at least runs and plays pretty well, is free, and cross platform. FO76: Nuclear Winter runs like dogshit and is arguably the worst battle royale game/mode currently running today. It feels worse than the beta/early access version of PUBG from 2015.

Fortnite (again, is free) also has a decent DLC/MTX method in the battle pass system, which you see a lot of people copying. FO76 has a sloppy cash shop (which is not free) which has really dumb shit like simple outfits for $8.00 american dollars - which is even worse because they're already old assets from Fallout 3/4/NV.

Additionally, most successful games have and stick to a line of "cosmetic items only" - from Fortnite now all the way back to TF2 (~15 years ago). Bethesda wasn't able to walk the line and it fell apart within a year.

The server hosting shit is beyond basic - GTA Online lets you do this already (the way bethesda has it setup) for free. Minecraft has it setup the way people actually wanted for FO76 (persistent, permanent servers) for $4-$8/month and you still have the option to host your own server and play that game offline.

People (myself included) are just blown away with how many things Bethesda can do wrong, because it's literally everything. Statistically, they should have guessed correctly on half of these things but they're determined to do things incorrectly.
 

Gaat

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It just grates me paying far more for the season pass then the heavily discounted copy of fallout 4 I purchased. The game itself was kind of *meh*

Fair point. Game had story writing issues like they phoned it the fuck in

I can see also why with the perks on the Season Pass for Fallout 76 people get / got fucking pissed. Stop at the Atoms you mad lads as the Atoms were fine. The paywall for the unlimited crafting is why people got shitty. Maybe they'll do an ESO and how ESO handles subscriptions but I doubt it.
 

Slimy Time

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I've been playing 4 for the past couple of weeks in my free time to prep for The Outer Worlds, so I have a frame of reference for Bethesda's last proper Fallout title (I'm not touching the garbage called 76, it bricked computers on launch, so I will never play it on principle). Watching someone cover this recent shit show of a P2W offer, set to recent 76 footage. I can say that even now, it looks like shit compared to 4. The framerate even now chimps out once in a while, and the God rays make it hard to actually see enemies. Bethesda's credibility has gone down the toilet last year, and now they are still digging. They are fucked for trustworthiness on Starfield (or whatever it's called) and TES 6. No chance.

I'll play FO:NV after TOW for narrative comparison, because we know that gameplay wise, NV is stuck on that old version of The Creation Engine and the gunplay can't compare.

Edit: Oh yeah, FO4 is one of these games where you put some music on or listen to a podcast while you play, because the story is just meh. Rushed the Campaign twice for a Brotherhood and Institute ending, couldn't really care less about the characters or story.
 
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Vancouver Terry Bollea

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Edit: Oh yeah, FO4 is one of these games where you put some music on or listen to a podcast while you play, because the story is just meh. Rushed the Campaign twice for a Brotherhood and Institute ending, couldn't really care less about the characters or story.

The Dick Show makes excellent background noise
 
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Ponderous Pillock

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There is something just... amazing about how far Bethesda's fallen with this.

Largely because their marketing department got hold of it, pushed it hard as some primo awesome game....

When earlier on in the development and bumpkum around F76 was "This is our first time doing this, it's not going to be finished on release, we'll probably spend another two years or so adding shit to it."

Had they kept that consistent line they might've just just got away with it.

Instead, we have an untested studio of Bethesda's constantly fucking things up, making them look like bigger fools than they are and a greedy streak that'd make even EA fucking blush.

Don't think I'll be buying any Bethesda products for a good long while....
 
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