Fantasian - A RELEASED mobile jRPG made by Mistwalker, and Nobuo Uematsu's last project. Currently Apple exclusive. - Dust off the Apple Arcade subscriptions.

Titos

Your smile makes my heart explode :3
kiwifarms.net
Looks cool, but that's probably just due to my love for dioramas. The dungeon system looks neat too. Kinda sucks this will most likely be Sakaguchi and Uematsus last game, I normally hate JRPGs outside of SMT but I really liked Lost Odyssey and it's a shame a sequel will no doubt never happen now.
 

Inquisitor_BadAss

The only person who fell for Nulls April fools
kiwifarms.net
Looks cool, but that's probably just due to my love for dioramas. The dungeon system looks neat too. Kinda sucks this will most likely be Sakaguchi and Uematsus last game, I normally hate JRPGs outside of SMT but I really liked Lost Odyssey and it's a shame a sequel will no doubt never happen now.
The dioramas a fucking beautiful to look at. If the whole game is like this i’ll definitelygive a go.
 

Troutsmacked

kiwifarms.net
As someone who grew up playing Square (pre-Enix merger) RPGs and still considers many of them high among the best games I've ever played, the fact that the last game Sakaguchi and Uematsu work on will most likely be a generic looking animu kawaii uguu desu ne mobile game is kind of soul crushing.
 
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Shield Breaker

Blabber Mouth
True & Honest Fan
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What makes me sad is that Sakaguchi has the ambition but by his own admission, not enough resources (precisely why he's focused on mobile). I really liked Terra Battle, it was a mobile gacha game that wasn't fueled by greed but it died not too long ago because you have to be greedy in order to survive the gacha market and attempts at a sequel and spinoff were severely lackluster (which for the record, the reason why he wanted to do a game using dioramas is most likely because the spinoff was going to use claymation). So I hope the universe throws him a bone and makes this one a success.
Terra Battle was unbalanced as fuck. Unless you wanted to grind for weeks or were around from early on, you were fucked once you hit the second season, because it was built around the idea you had been.
 

LegoTugboat

True & Honest Fan
kiwifarms.net
For an idea of the detail of the dioramas, here's the first item shop.

Ex5tgPGVIAEpHyn


They took the time to do the pages of the books. There's corks in potion bottles. It's mindfuckery.
 

John Titor

Pronouns: time/temporal/tempself
True & Honest Fan
kiwifarms.net
Terra Battle was unbalanced as fuck. Unless you wanted to grind for weeks or were around from early on, you were fucked once you hit the second season, because it was built around the idea you had been.
I'm not going to disagree about the grinding but I thought it was very generous especially when you compare it to other gachas.
 

Drain Todger

Unhinged Doomsayer
True & Honest Fan
kiwifarms.net

>mobile jRPG​

>Nobuo Uematsu last project.

Kinda sad - It's some shitty cellphone game instead of a PC/Console RPG.
Honestly, I have always been disappointed that there aren’t more original, non-P2W JRPGs and tactical games for phones. Modern smartphones have excellent GPUs, plenty of CPU grunt, and tons of RAM and storage. In a turn-based game, the lack of buttons isn’t a disadvantage. You can always just move units or issue commands from a list with your fingertip. The hardware is done a disservice by all the shallow, one-note mobile games out there.
 

LegoTugboat

True & Honest Fan
kiwifarms.net
Honestly, I have always been disappointed that there aren’t more original, non-P2W JRPGs and tactical games for phones. Modern smartphones have excellent GPUs, plenty of CPU grunt, and tons of RAM and storage. In a turn-based game, the lack of buttons isn’t a disadvantage. You can always just move units or issue commands from a list with your fingertip. The hardware is done a disservice by all the shallow, one-note mobile games out there.

I got myself one of the 8th gen iPads last year, and was scrolling through the app store. Found Civ 6, bought it, put it on, and started playing it. After a few games, I set it to how I normally play, max AI, max city states, huge map.

After a few hours, it suddenly hit me. Yes, the app store version's scaled down, but this was a goddamn fanless thing, with a 2 year old CPU and iGPU, handling goddamn Civ 6 easily. That's something that a lot of cheaper laptops couldn't do. That's crazy.
 

John Titor

Pronouns: time/temporal/tempself
True & Honest Fan
kiwifarms.net
Honestly, I have always been disappointed that there aren’t more original, non-P2W JRPGs and tactical games for phones. Modern smartphones have excellent GPUs, plenty of CPU grunt, and tons of RAM and storage. In a turn-based game, the lack of buttons isn’t a disadvantage. You can always just move units or issue commands from a list with your fingertip. The hardware is done a disservice by all the shallow, one-note mobile games out there.
To Sakaguchi's credit, he's been trying to make a non-p2w model. When he was working on Terra Battle, he was inspired by Kickstarter but didn't want to beg for money and instead set goals at how many people downloaded the game; so I'm hoping for no microtransaction shit :optimistic: . Speaking of Tactical games, I'm glad I didn't put any money on Unsung Story because there hasn't been any progress on that in ages.
 

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