It basically works like a guaranteed refund. Though if you abuse them, it can cause consequences for you. They generally take you seriously the first few times, but will tell you to fuck off if you keep crying wolf. Also businesses hate when this happens to them.. so if it's a business you frequent or rely on.. they can refuse you all future business if you call a bullshit chargeback on them. People have lost their steam accounts cuz they tarded out over a game they preordered that sucked.Patreon is specifically not a quid-pro-quo type of service. By giving to someone on patreon, you're basically funding their living expenses so they don't have to work a full time job, in the hope that, in their spare time, they produce some content. The perks are there to encourage you, but they're not specifically what you're exchanging the money for, per patreon's design and rules.
If Chris doesn't pony up the rewards, all you can do is stop funding him in the future.
I'm not familiar with chargebacks. How do they work? Could patreon challenge it? (Not that they'd do it for Chris' sake, of course, but just to enforce them getting their cut of the transaction.)
All these people want Chris to go on Dr. Phil, but will be pissed when he ends up clearing $30k a month afterwards from all the new attention.Yeah, his patron count started shooting up around the 16th, when that video was posted.
And it's still climbing. The patreon is currently at $315, nearly triple what he began February at.
There's an unboxing video of his comics on YouTube that could also be contributing to his sales figures. That video was uploaded this month and has over 27,000 views.
Most of the people commenting on it are saying things like how they'd love to buy one of the comics, the comics are a piece of Internet history, $20 sounds like a great deal, the comics look high quality, etc.