Won't be surprised if the next OC is some kind of newly promoted captain tasked with training a new group of misfits...To eventually slay a senile dragon.
This is almost word for word Shadows of Valentia.
Won't be surprised if the next OC is some kind of newly promoted captain tasked with training a new group of misfits...To eventually slay a senile dragon.

Long story, short it's the final boss of the Blue Lions route and it's the end result of a blood transfusion or something. Notable for being a damage sponge, even by 3H standards and is more than capable of beating the shit out of you I'm not entirely sure about the plot stuff, but I can't be assed to replay 3H, nowadays. But I will say that this bitch is stubborn.Never played 3H so no idea where this happens in the plot.
This is coloquially called Edeltard as this unit will basically carry you through the entirety of the game. Its 100% guaranteed weakness is itself even though many people have become creative building counters for her. If you encounter one with Galeforce and dancers god help you.Im finally starting to understand the meme with that evil edelguard having just checked on the dumpster fire of heroes after a few years.
Was the first thing I fought in the arena (PVP) because the entire list of potential combatants to face all featured this creature of the night. Regardless of how many refreshes I used. Never played 3H so no idea where this happens in the plot.
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1. Thing looks like a fucking 12 foot wendigo with a waifu mask taped loosely to its face and 8 arms with glowing stoplight nipples.Even in Heroes' chibishit artstyle. Horrifying.
2. Regenerates all damage done to it immediately after receiving damage even if the entire team is beating on it as the last one left.
3. Can attack 4+ times in a single turn. Even when countering on your turn.
4. Tanking and healing the tank it is not an option. The more it hits your tank, the exponentially more damage it does each time and attacks even more. Your tank will be KO'd before the healer has a chance to act.
5. The unit is basically a Redditor's idea of "Balanced" until it gets turned on them. Then "It needs to be nerfed"
Blame the lore. The Creation is easy to cheese if you know what you're doing.Apparently redditors are afraid of that Grima faggot.
Grima's overall design is a little unnerving to me, but he's such a chump Awakening and Echoes that it really deflates all of the tension and scare it might've otherwise had.My reaction upon seeing "The Creation" in Shadows of Valentia:
Apparently redditors are afraid of that Grima faggot.
Absolutely. 2 max level bowknights is all it took.Blame the lore. The Creation is easy to cheese if you know what you're doing.
He does have a scary centipede/plesiosaur/undead dragon design and an excellent build up with the mood, music, and backstory of this powerful alchemical test tube horror gone rampant. But falls flat due to the neglect of game design around incorporating any of that into the boss fight.Grima's overall design is a little unnerving to me, but he's such a chump Awakening and Echoes that it really deflates all of the tension and scare it might've otherwise had.
Unless it's Maddening (never played, never will at this point), she was never cancerous.I don't remember her being that cancerous in 3H but I have to redo BL as I wasn't paying much attention in that route in my first run
Who knows at this rate? A remake shouldn't really take that long, unless you're hiring VAs.What will they do next? remake the Sacred Stones finally?
It was a last ditch effort to get her way.Long story, short it's the final boss of the Blue Lions route and it's the end result of a blood transfusion or something. Notable for being a damage sponge, even by 3H standards and is more than capable of beating the shit out of you I'm not entirely sure about the plot stuff, but I can't be assed to replay 3H, nowadays. But I will say that this bitch is stubborn.
From what I remember, Hegemon Husk will generally priorities Dimitri and avoid targeting Byleth for plot related reasons. Considering Dimitri's bulk, including his evasion, Edelgard really isn't that scary. She struggled to kill my Flayn with both of her hits on my first playthrough.Unless it's Maddening (never played, never will at this point), she was never cancerous.
She had this personal skill that as adapted into Heroes, allowed her to attack twice on her phase, which makes people flip shit the first time fighting her because she has that long range attack that in modern FE fashion, lets her attack halfway across the map. The sigh of relief comes when you see that that attack, at most, has ~50% accuracy. Same applies when it's enemy phase and she hits you directly.
And I believe in 3H, the Hegemon Husk is the only "monster" class that nullifies Atrocity.
And now we have muscular chicks titled after our celestial bodies (could really make that a double entendre considering the designs of those two).Here I am having come back after a few years having no idea what the fuck is going on at all.
Last I recall the story was something about Fjorm and saving her kingdom for an entire book and no new content in sight for at least a year.
Though I really like reginn's horse mecha.
It would be nice if they didn't port over the same variables though. For reference, Death Blow in Fates grants +20 crit rate on initiation while 3H grants +6 attack on initiation. FEH gives the same variable as 3H in Death Blow 3.And now we have muscular chicks titled after our celestial bodies (could really make that a double entendre considering the designs of those two).
FEH a sandbox for all the cool shit I would like to see IS incorporated into their main games; could use some busted shit like Pathfinder tbh.
You missed the arc where they were like in a dream in a dream in a dreamHere I am having come back after a few years having no idea what the fuck is going on at all.
Last I recall the story was something about Fjorm and saving her kingdom for an entire book and no new content in sight for at least a year.
Though I really like reginn's horse mecha.
*cue Hans Zimmer’s foghorn here*You missed the arc where they were like in a dream in a dream in a dream
would be nice to get some proper sized normal maps like fates and a less of a clusterfuck UI too.It would be nice if they didn't port over the same variables though. For reference, Death Blow in Fates grants +20 crit rate on initiation while 3H grants +6 attack on initiation. FEH gives the same variable as 3H in Death Blow 3.