Yeah you really have to weight your choices between a potential new character or making your 5* a little stronger.I’m debating not rolling for Klee, part because I already have her and she melts faces fine without any constellations, part because after getting Eula I want to try and stockpile for a while. Would it be nice to make the littlest terrorist into a better death machine, yeah, but at the same time almost all of my Klee deaths are from killing myself from everything being in fire...
Bennett is one of the best 4*’s in term of Support, just don’t C6 him - that constellation is kind a nerf to his effectiveness all things considered
he was in the shop at least once I think.I know Bennett is amazing, that's why it has burned me (pun intended) to not have him since launch. I have got luckier getting Mona 4 times than one single Benny
Pretty sure he is still there.he was in the shop at least once I think.
completely forgot about that, checked the store the first day this month, said "meh" and never looked at it again...Pretty sure he is still there.
Once I reached that level and 20k I stopped bothering with the crafting, now I just buy exp itemsFinally got the serenitea pot to level 8, where you can use credits to buy stuff like artifact exp.
My two cents is physical is alright but limited in use. Good against everything without a shield and mediocre against everything that has a shield or bubble taking you head on. There is also weekly bounties that offers random elites that are immune to physical, kinda like Diablo 2 hell mobs.I've been wondering, is physical dps actually viable in endgame? Shouldn't it really harm energy recharge and make shielded enemies a huge pain?
In terms of the abyss, the "meta" totally depends on what Mihoyo decides to put in. If its fully of squishy enemies with low phys resistance like fatui and treasure hoarders and I think even abyss lectors/heralds then you're fine, but when they throw in stuff with high physical resistance like Ruin Guards/Hunters/Graders (and I think geovishaps) then they become a lot worse, but still viable since you have plenty of other ways to shred physical resistance depending your roster (Eula E, Superconduct, Zhongli's shield, Xinyan, etc)I've been wondering, is physical dps actually viable in endgame? Shouldn't it really harm energy recharge and make shielded enemies a huge pain?
I just want a C1 Bennett, though Rosaria is also nice.I am actually not excited for Klee or the new Anemo 5* in the slightest.
Klee doesn't really fit my playstyle, and anemo I'm rocking Jean, Sucrose and Venti with a Skyward Harp. Considering my Eula flip got me a Keqing (Who is also pretty useless to me right now) I don't want to waste a sure thing on a character I don't want.
I feel it's more she needs insane artifacts and any 5 star weapon. She needs 4-5 good rolls on all her artifacts and her only good rolls are ER, Crit Rate, Crit Damage, and Attack is alright. Most of my artifacts on her are pretty good (some might have started with 3 stats) and Tenha's has 35 more Crit Damage and 5 more Crit Rate than mine, mine has 65 and 125 roughly with 200% ER.Eula's issue is she requires her signature weapon to be crazy DPS and is fairly middling without it. She also heavily benefits from at least C2. She is not a free to play friendly unit in the slightest and unless you whale or got lucky on the weapon banner isn't worth investing in.
Yeah but she has gigantic thighsEula's issue is she requires her signature weapon to be crazy DPS and is fairly middling without it. She also heavily benefits from at least C2. She is not a free to play friendly unit in the slightest and unless you whale or got lucky on the weapon banner isn't worth investing in.
good thing I blew my (primo) load on eula since none of the 1.6 chars interest me, and if dendro is postponed even more same goes probably for 1.7 too - unless they do a ganyu re-run, but feels it's a bit too early for that.The new Klee banner is vanilla as fuck. Not terrible like Eula but definitely underwhelming.