Ghost of Tsushima : Muh "Nationalism" - Asian-Americans and soy cucks whine about Nationalism in a fucking game. Japanese Gamers Love It.

Gamepad

kiwifarms.net
- Difficulty / AI: On default difficulty, the combat is a bit of a pushover... and the stealth stuff can be overpowering thanks to some largely clueless AI. I'm not too big on "muh immersion!" stuff when playing video games... but yea... you can get a ton of stealth kills with nothing approaching stealth... unless you consider "walking slowly" to be a legit way to make yourself invisible to enemies. Sea cucumbers likely sense danger better than some of these enemies.
You might want to leave it to a lower level if you're not that good.

 

Spit bucket

Hey, would you like to join the way of Jashin?
kiwifarms.net
I kept a eye on this ever since it was announced 2 years ago. From what I can gleam it's old AC/Arkham combat with Nioh stances and Sekiro stealth, I get that right? I couldn't be bothered to finnish Nioh 2 so I'll give this a shot. Maybe after this Sucker Punch can make a proper Sly cooper 5.
 

XenomorphThot

kiwifarms.net
I'm loving the game, it's fun (gameplay and combat, side quests, some of the characters - Jin himself, Masako, Ryuzo, even Khotun Khan), it's interesting (there's a reason why I've been marathoning it), it's beautiful (and I don't mean just graphics, but aesthetics, the direction and so on, there isn't a shot in this game that doesn't look like art) - basically everything you'd want in a video game. However I gotta say, after finishing act 2... the game really does embrace misery porn too, in its own way. And some conclusions to certain plots were a bit disappointing to me, but I guess you can't have everything! It dampened the enjoyment a bit, but not by all that much.
 

Slimy Time

Read 'em and weep
kiwifarms.net
So apparently it sold out in Japan...apparently this is what happens when you give players what they want...

View attachment 1466897
This little detail is blowing those fags complaining about "cultural appropriation" and TLOU2 beta cucks out of the water.

Loving the game atm, not marathoning it (still on act 1), taking it slow instead. Always find myself enjoying good open world games like this. Combat is good, just decided to be a cowardly dishonourable baby and stealth some sections, and it felt good as well. Rarely do I bother to stop and look at visuals and landscapes in games, but I am doing so here. Really like how you can change costume/colour on the fly. It's got its flaws and some visual jank (assassinations sometimes not lining up when at different heights) but it is very enjoyable atm.
 
  • Like
Reactions: jje100010001

Dysnomia

Party like it's COVID-1999
kiwifarms.net
Let me guess, some didn't like that they didn't force in a Muslim Tranny Nigro character into Sengoku Japan, so muh nationalist racist somehow.
I am glad they didn't try to shoehorn in virtue signaling characters like that and claim it was totally realistic.

If Japanese in Japan like the game and approve this sounds to me more like a "this is not Japan" thing. That stupid tumblr that told weebs to stop wearing kimonos and telling Japanese from Japan to shut up about saying it's ok.

These Korean fucks always say dumb shit like this all the time. Shit, a few months back, they got SEGA to take down a Japan exclusive Tails hoodie with a Hinomaru pattern.
I remember years back some Asian-American Gaia users had an utter pissfit about a Japanese flag item that was literally raping them from behind their screens. It was hilarious. The item was not removed.
 

Xerxes IX

Neko Atsume cat named Sargon of Aclawed next?
kiwifarms.net
I’m baffled each time how Asian-Americans and Koreans act. They’re not normal.
I think they're overcompensating for the fact that Asians are schrodinger's whitey, so they can't play the race card and be seen as oppressed minorities like BIPOC can. Hell, part of the reason for the BIPOC label and why it's so common nowadays is probably to specify they're talking about 'brown' ethnicities and excluding Asians.
 

Slimy Time

Read 'em and weep
kiwifarms.net
Not surprised. It was the Yuan Dynasty iirc when this all happened, basically after the Mongols conquered China and installed a new Emperor. For all intents and purposes, it's the Mongol dominated Chinese and Koreans invading Japan (and maybe this explains why so many Chinese and Korean Americans are butthurt/offended over this game).

Small plot point that I went and looked over because it didn't make sense to me at the time. Jin and companion eliminate a Mongol camp, can't find what they are looking for. Companion finds documents, Jin says "hand them to me, I might be able to read them". Companion states "what, when did you read Mongolian?". Jin replies "if it's in Chinese, I can understand it, had to learn Sun Tzu". Wondered why the Mongols, who speak Mongolian and have a completely different script from Chinese would write Chinese orders. Historically, invading force was mainly Chinese and Korean. Outside big dick Kublai Khan, most of the on ground commanders committing all these acts of violence were ethnically Korean or Chinese.

No wonder China is having a fucking discussion about this game, it was them who commit these atrocities portrayed in the game.
I started playing in Kurosawa mode and now I can't even turn it off without the colours searing my eyes. Good game.
Haven't tried Kurosawa mode. How does it work with some of these "find the blue/purple/white flowers" missions where the guiding wind doesn't work and you have to find the next path yourself looking for coloured flowers/trees?
 

Johan Schmidt

kiwifarms.net
Not surprised. It was the Yuan Dynasty iirc when this all happened, basically after the Mongols conquered China and installed a new Emperor. For all intents and purposes, it's the Mongol dominated Chinese and Koreans invading Japan (and maybe this explains why so many Chinese and Korean Americans are butthurt/offended over this game).

Small plot point that I went and looked over because it didn't make sense to me at the time. Jin and companion eliminate a Mongol camp, can't find what they are looking for. Companion finds documents, Jin says "hand them to me, I might be able to read them". Companion states "what, when did you read Mongolian?". Jin replies "if it's in Chinese, I can understand it, had to learn Sun Tzu". Wondered why the Mongols, who speak Mongolian and have a completely different script from Chinese would write Chinese orders. Historically, invading force was mainly Chinese and Korean. Outside big dick Kublai Khan, most of the on ground commanders committing all these acts of violence were ethnically Korean or Chinese.

No wonder China is having a fucking discussion about this game, it was them who commit these atrocities portrayed in the game.

Haven't tried Kurosawa mode. How does it work with some of these "find the blue/purple/white flowers" missions where the guiding wind doesn't work and you have to find the next path yourself looking for coloured flowers/trees?
It doesn't work that great ngl
 

Slimy Time

Read 'em and weep
kiwifarms.net
It doesn't work that great ngl
TBH when I saw it on the gameplay demo, it looked more greyscale than anything. Kurosawa films always had a great contrast of dark and light and they stand out, this one didn't for me. Plus with the beautiful scenery and design, why would you want to take away from it? It's a nice add on, even if it's a bit pointless.
vs.
 

Coh

Patron Saint of Shitposting
kiwifarms.net
What is it with Americans telling other cultures how they should represent their own?

The entitlement is strong.
I'm days late but in this case, it literally is just some Korean that's still salty over WW2 and using their position as a journo to shit on Japan. Not even really a weaboo (there's a lot of shit that's garbage in Japan's modern games industry), but that's how petty some Asians-Americans are over war crimes that happened even before their parents were born.
 

Takayuki Yagami

Justice is Blind, and Autistic
kiwifarms.net
It would make no fucking sense for a chinese person to have any sympathy for mongols...

The mongol invasion of China makes Nanjing look like child's play...

Hate Japan if you want, but it's goofy to think the mongols are worthy of solidarity historically...
Has any of their posturing been rational? Keep in mind that this is the same country that insists it’s had 5-6k years of of continuous government. The Yuan Dynasty held the mandate, so reason be damned.
 
  • Thunk-Provoking
Reactions: AmarettoPie

wtfNeedSignUp

kiwifarms.net
Got to act 2 and I have some complaints, including culture war, so be warned:
1. In a game so beautiful, it's hard to notice how the character are so ugly, especially the female characters. Though the male characters doesn't look so good either and it might be just the ethnic look in that area.
2. The world is insanely sparse and it seems like every region is populated by few dozens of people, it makes you feel like the mongols are more numerous than the actual population of the island. Also there are only adults and babies (that are badly modeled), no children models for some bizarre reason.
3. Some of the villages look plain wrong, with no protection, being wide open to the world despite the mongol threat.
4. No horse combat. It creates really stupid moments when you tackle a patrol and they just disembark (is that the term?) their horses rather than kite/rush you on them, it's just silly and a waste of more enemy types.
5. Bad sidequests design (excluding legendary tales and character quests). Originally I thought that doing the sidequests will actually have an effect on the story (like the NPCs joining you in the big battles), since the game justifies it by you doing it for the war effort but it seems there is no effect. This wouldn't be bad but the sidequests themselves are very plain without real twists in any of them.
6. Weird tone shifts. One mission in the game you tell a broken man about how you'd kill him for making business with the mongols. Another mission you don't care about a guy does business deals with the models because it is introduced as wacky and LOLzy.
7. Female warriors. The big one that the game doesn't really explains. People take female warrior for granted but all enemies are male, raising the question of why aren't there female warriors if they are so effective.
8. Dodge seems to be bugged in spears, and the dodge works strangely in duels (you either roll a large distance or move a single pace to the side).
9. No weapon variety. At least until where I got there is very little variety in combat, with only the sword that gets boring because the next reason. Having spears and more weapon types would have helped give more variety.
10. Rock paper scissor gameplay. You have special stances with the sword, however, unlike Nioh that had reasons to switch stances for different situations, the stances in Tsushima are super effective against specific enemy types, pretty much mandating you to switch to the appropriate type against enemies unless you want to only damage them through perfect block or dodges.
11. No real contrast between the sides. More of a storyline problem, there is clear contrast between the very rule abiding japanese and the "meritocratic" mongols (at least by how the game establishes the sides), but the game doesn't really do anything with it despite having some characters that are clearly fucked over by being born to lower castes. There is one character in a sidequests that might be that but I have a feeling it would be revealed she was raped and so her monstrous acts are totally justified.
12. Super powered main characters. At least at the start of the game it treats your abilities as somewhat human, afterwards the game drops all pretenses and having you and another guy rush an enemy base and kill everyone there, annhilating suspension of disbelief and raising the question of what's the point of being a warrior in this world when two guys can solo dozens of warriors with no planning.
13. My Japanese Honour. It might be me not knowing my history but the whole honor thing seems to be overly exaggerated like what you would expect a weeboo to say. What I'm pretty sure is wrong is peasants backtalking samurai like it was their boss and not getting impaled immediately afterward.

Okay, this got longer than I expected. I hope the game will prove me wrong with some of my complaints.
 

XenomorphThot

kiwifarms.net
Finished the game today, got only three achievements left to get (that's including the get all the other achievements achievement) and my biggest problem with the game is how it flirts with the idea of player choice - those dialogue options that you think will have an effect on something. Only, they don't seem to have any effect on anything, except the immediate response from the other character at that moment. And then at the very, very end you have a singular choice to make. It comes so out of the blue... I wish they gave us more choices like that last one throughout the game, or just cut out the choices entirely. Either commit to player choice or tell the story exactly as you want to tell it.

That gripe aside, I really enjoyed it in spite of its flaws - the above isn't the only one I noticed, just the biggest one. It was fun. It pulled me in and kept my attention for the entirety of it, visually it charmed me, I liked most of the characters, most of the side stuff, even the exploration collectibles - the haikus might be my favourite thing ever, closely followed by the hot springs and the reflections. The character models aren't always perfect or good looking, but Jin has one fine ass.

All in all, I don't think it's a 10/10, but a solid 8 or 8.5.
 
  • Agree
Reactions: Slimy Time

Thomas Talus

kiwifarms.net
7. Female warriors. The big one that the game doesn't really explains. People take female warrior for granted but all enemies are male, raising the question of why aren't there female warriors if they are so effective.
There's at least some historical precedent to hang their hat on for that one, women were trained in the use of some weapons to defend the home when the men were away, and there were occasional female samurai like Tomoe Gozen. I'm not aware of the Mongols having any parallel traditions. Also most of the male fighting force on the island just got slaughtered, so upper-class women taking up the family's spare blade and armor would make up a greater percentage of swordbearers than normal.

I'd call the game more of a pastiche of samurai movies than an attempt at a genuine re-creation of the time and place it's set in, so a lot of the "that's not how it would have worked!" complaints don't bother me. And a lot of the characterization and low-affect/exaggerated expressions and speech seem pulled directly from movies.

Dodge has been inconsistent for me as well, sending me flying away from enemies when I wanted to stay close and counterattack.

Upgraded black-powder bombs make some fights that I presume were intended to be pitched battles into jokes. See a crowd of 20 guys? Just lob one and clean up the almost-dead couple of survivors.
 
Tags
None