Ghost of Tsushima : Muh "Nationalism" - Asian-Americans and soy cucks whine about Nationalism in a fucking game. Japanese Gamers Love It.

Ineedahero

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Dude, you might work on your reading comprehension. I just listed some things that happened or were implied in the game and the judgement I passed was that the game version Mongols were Mongols lite, so... you know, not fucked up. Then you got pissy because I rated your first comment as dumb, because it was dumb.
I don't think this is fair, and it reminds me of the way people go after Alan Moore for being 'obsessed with rape'. He was pointing out that, compared to reality, it isn't very dark, or particularly accurate. Part of that is the gamification, but part of it is definitely due to modern sensibilities. Rape happened. It was horrible and brutal but it happened a lot, it was the driving motivation for many soldiers. That's fucked up. Some oblique references to it and dead body target practice is pretty tame in comparison - and pointing that out, being disappointed when you play a game expecting tlou2 style misery porn only to discover its practically pg13 - isn't out of line.

Females doing stuff in MY VIDYA??

Unrealistic because blah blah...historically...blah...women weak blah blah...woke....blah blah

1 guy killing mongol hordes?
Haikus during a time when they weren't invented?

It's just a game!1

Fuck off
The mechanics of a game being inaccurate due to the nature of the game is nothing like the purportedly historical setting being inaccurate because if it wasn't a bunch of fucking tards will accuse you of liking rape. Fuck you for even making that resetera tier argument.
 

Sinners Sandwich

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it wasn't a bunch of fucking tards will accuse you of liking rape. Fuck you for even making that resetera tier argument.
Fuck off.

Farmers here already wrote lots of stuff about female warriors in japan.
If you are still whining about "historical inaccuracy!1" you are dumb as pigshit.
 
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Ineedahero

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Fuck off.

Farmers here already wrote lots of stuff about female warriors in japan.
If you are still whining about "historical inaccuracy!1" you are dumb as pigshit.
Lol fucking what? Are two paragraphs of text too much for you to parse? I didn't say a single thing about female warriors in Japan, try reading what I wrote instead of jumping straight into radfem npc mode. As alarming as it may be, not everything is about your fucking vagina.
 

wtfNeedSignUp

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One thing that doesn't cease to amaze me about the game is its speed. I don't know what kind of techno sorcery is involved but the game load are tiny, I put my controller down to look at the phone and it's already loaded with no noticeable shortcuts
Also the second act alleviates a lot of my complaints about the game mechanics. Though the player is still broken, you can get mowed down by enemies fast (usually spears, I hope the devs make the other enemy type just as aggro as the spears).
 
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One thing that doesn't cease to amaze me about the game is its speed. I don't know what kind of techno sorcery is involved but the game load are tiny, I put my controller down to look at the phone and it's already loaded with no noticeable shortcuts
Also the second act alleviates a lot of my complaints about the game mechanics. Though the player is still broken, you can get mowed down by enemies fast (usually spears, I hope the devs make the other enemy type just as aggro as the spears).
This is a hidden part of the game that I only now appreciate. Fast travel... Is actually fast. I have never seen it where it loads that quickly. Need to pick up shit for upgrades, click a button, bam, it's in your inventory, no animation plays out.

Compare Rdr2. First time you kill and skin an animal, it looks great and feels great, by the time you are doing it again to craft an item, it becomes a chore. You are riding by and see something you want to pick up, you have to dismount, pick it up, watch the small animation play out, get back on the horse. If it's an animal hide, you have to haul ass to get to the shop before it goes rotten and you wasted your time. This game has none of that. You are riding past some flower, press R2 and its in your inventory. Devs knew you would need this just to upgrade or unlock a new colour scheme and streamlined it as much as possible. Didn't appreciate it till now.

Same with fast travel. Got to find a coach, pay him, then wait for a while until it loads, then ride to the place you need to get to. This cuts through all of that, want to go to this prior place? One Mississippi, Two Mississippi... You are there.
 

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This game's like Shadow of Mordor, but without any of the things that made that game interesting. It would've benefited from having actually interesting enemies to fight against instead of sword guy, spear guy, shield guy, and big guy.

No idea why everyone's soy facing over it. It's a decent, Ubisoft style open world with nice environments. But nothing really special. It also has some of the worst facial animations I've seen in a Sony game in a long time.

I'm guessing it's a combination of mainstream consoomers desperate for the next AAA sandbox, combined with some post-TLOU2 coping. Kind of like how everyone pretended that Alita: Battle Angel wasn't shit to cope with Captain Marvel's success.

Love how they felt the need to shove in modern political agendas. If there's one thing a samurai game needs, it's a quest about defending a gay man and asserting his right to love whoever he wants!

It's about on par with something like Days Gone, but a bit more blatantly 'woke' themes with all the forced female representation and LGBT nonsense. Whereas Days Gone - for as shit as it was - wasn't afraid to have the the game be about straight white men.

It'd probably be a 6-7/10 if it was published by Ubisoft, but it's a Sony game so all the journos had to inflate the score. Like they did with TLOU2.

View attachment 1475812

I find it funny that Ghosts completely overshadowed TLOU2 like everyone said it would. Well deserved.
It barely sold half of what TLOU2 did lol.

User review scores on metacritic don't mean much. The new Spongebob game has a 9.0 and more reviews than Doom Eternal.
 

XenomorphThot

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I don't think this is fair, and it reminds me of the way people go after Alan Moore for being 'obsessed with rape'. He was pointing out that, compared to reality, it isn't very dark, or particularly accurate. Part of that is the gamification, but part of it is definitely due to modern sensibilities. Rape happened. It was horrible and brutal but it happened a lot, it was the driving motivation for many soldiers. That's fucked up. Some oblique references to it and dead body target practice is pretty tame in comparison - and pointing that out, being disappointed when you play a game expecting tlou2 style misery porn only to discover its practically pg13 - isn't out of line.
But this game wasn't meant to be historically accurate. It was meant to be an homage to Akira Kurosawa's movies - are they misery porn? I wouldn't really call them that, I don't think. I think marketing for the game was really, really poor, because it apparently left people confused as to what this game even is. It's not historical, not in its depiction of the Mongols, the samurai, nor the actual events that took place, it's a pastiche of Akira Kurosawa's works (in a good way, though), it's open world, it's nothing like Dark Souls or Sekiro, etc.

I'm not gonna start a discussion whether or not all atrocities of war need to be portrayed accurately in entertainment, though.

And my personal point with the comment you're quoting was that they got bent out of shape and started sperging about the rape and poor treatment of women and everything over me (I assume, maybe I'm wrong) supposedly calling the game fucked up, when... I didn't call it that? I said it has some fucked up notions and called the Mongols in it Mongols lite. That is why I think they need to up their reading comprehension. And as a by the way, so do you, apparently.

I really don't think you meant to respond to my comment with this rant.
 

St8Bustah

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It barely sold half of what TLOU2 did lol.

User review scores on metacritic don't mean much. The new Spongebob game has a 9.0 and more reviews than Doom Eternal.
It's also a completely new IP. The fact that it didn't sell as well as an established game series from a much more active studio isn't really a point of contention at all.
 
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It barely sold half of what TLOU2 did lol.
The fact that its completely new and manage to sell so much without destroying any kind of possibility for a continuation is better than what TLOU2 did, 2 is the end of the franchise there is no two ways about it, the fact that asia is salivating over it is just one more nail in the literally coffin, expect daddy sony switching gears to prop ghost of tsushima as the new big thing in part to annoy Ubisoft
 

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This game's like Shadow of Mordor, but without any of the things that made that game interesting. It would've benefited from having actually interesting enemies to fight against instead of sword guy, spear guy, shield guy, and big guy.

No idea why everyone's soy facing over it. It's a decent, Ubisoft style open world with nice environments. But nothing really special. It also has some of the worst facial animations I've seen in a Sony game in a long time.

I'm guessing it's a combination of mainstream consoomers desperate for the next AAA sandbox, combined with some post-TLOU2 coping. Kind of like how everyone pretended that Alita: Battle Angel wasn't shit to cope with Captain Marvel's success.

Love how they felt the need to shove in modern political agendas. If there's one thing a samurai game needs, it's a quest about defending a gay man and asserting his right to love whoever he wants!

It's about on par with something like Days Gone, but a bit more blatantly 'woke' themes with all the forced female representation and LGBT nonsense. Whereas Days Gone - for as shit as it was - wasn't afraid to have the the game be about straight white men.

It'd probably be a 6-7/10 if it was published by Ubisoft, but it's a Sony game so all the journos had to inflate the score. Like they did with TLOU2.



It barely sold half of what TLOU2 did lol.

User review scores on metacritic don't mean much. The new Spongebob game has a 9.0 and more reviews than Doom Eternal.
I agree it's not like Shadow of War, but that's mostly because they aren't really the same genre.

Though now I fell bad the third Middle Earth game isn't out yet (:_(
 

Pocket Dragoon

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kiwifarms.net
Compare Rdr2. First time you kill and skin an animal, it looks great and feels great, by the time you are doing it again to craft an item, it becomes a chore. You are riding by and see something you want to pick up, you have to dismount, pick it up, watch the small animation play out, get back on the horse. If it's an animal hide, you have to haul ass to get to the shop before it goes rotten and you wasted your time.
At first the repetition kind of got to me in RDR2, but then I realized that there's absolutely so much shit in the game, that being forced to slow down gave me more time/opportunities to watch/examine surroundings, or spot something I would've otherwise rode completely past or over.

The past updates have streamlined RDR2s pacing as far as skinning animals goes; it seems like they don't take quite as long as it used to. Then again, that may be a game mechanic for hunting skill progression, but that's just a guess.
 

Ineedahero

kiwifarms.net
But this game wasn't meant to be historically accurate. It was meant to be an homage to Akira Kurosawa's movies - are they misery porn? I wouldn't really call them that, I don't think. I think marketing for the game was really, really poor, because it apparently left people confused as to what this game even is. It's not historical, not in its depiction of the Mongols, the samurai, nor the actual events that took place, it's a pastiche of Akira Kurosawa's works (in a good way, though), it's open world, it's nothing like Dark Souls or Sekiro, etc.

I'm not gonna start a discussion whether or not all atrocities of war need to be portrayed accurately in entertainment, though.

And my personal point with the comment you're quoting was that they got bent out of shape and started sperging about the rape and poor treatment of women and everything over me (I assume, maybe I'm wrong) supposedly calling the game fucked up, when... I didn't call it that? I said it has some fucked up notions and called the Mongols in it Mongols lite. That is why I think they need to up their reading comprehension. And as a by the way, so do you, apparently.

I really don't think you meant to respond to my comment with this rant.
Yeah I was using you to address the consensus of the thread. I really don't think the distinction between 'this game is fucked up' and 'this game has fucked up notions' is as big as you think though. You saw a guy sperging about rape, I saw a guy confused that this practically kid friendly game is being described with words like fucked up and misery porn. It doesn't need to be dark or accurate unless people are going to call it dark or accurate - then if it isn't, autists like me will object.

The point I am making, not to you, but to the thread, is that it is weird, very weird, that every conversation about historical accuracy in video games goes like this -
'this game is super accurate historically, those are the exact outfits ancient people wore on that place and time.'
'well it's not that accurate - where is all the rape/why are cyborg women fighting for Sparta?'
'fffffffffffff you fucking incel you are obsessed with rape! Sorry your beloved rape didn't make the cut, I see you don't have a problem with a single fictional guy slaughtering thousands, you hypocrite - anyway as I was saying this game is super accurate.'

Every single time.
 

INVCTS

kiwifarms.net
'this game is super accurate historically, those are the exact outfits ancient people wore on that place and time.'
I haven't seen this particular comment in this thread.

GoT doesn't make any attempt to pretend that its historically accurate. You have a bunch of Sengoku, Edo, or later designs for the armor, specifically the helmets. The Daisho pair (the two swords Jin carries) is from a couple of centuries later. The mongols, despite being a Calvary force, don't fight on horseback. The Samurai, despite also being a Calvary force don't fight on horseback. The sword is preferred over the yari, when it would just be a backup weapon. The stylistic flicking of blood of the sword that the protagonist does is called Chiburi, and was developed during peacetime as a showy thing several centuries after 1274.

This is not even mentioning all the gunpowder bullshit.

At the end of the day, Ghosts of Tsushima isn't trying to be a historical game. It's just a classic Samurai flick, the game. The creators don't really know that much about the setting. They just found a cool historical event that they could use as a backdrop for the Samurai game they wanted to make, and shifted everything to fit the mostly Sengoku period influences (see the amount of gunpowder weapons for an example of this).

Edit: Also, I forgot to mention how utterly unhistorical the sword stances are. None of them, besides the first, are real.
 
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Ineedahero

kiwifarms.net
I haven't seen this particular comment in this thread.

GoT doesn't make any attempt to pretend that its historically accurate. You have a bunch of Sengoku, Edo, or later designs for the armor, specifically the helmets. The Daisho pair (the two swords Jin carries) is from a couple of centuries later. The mongols, despite being a Calvary force, don't fight on horseback. The Samurai, despite also being a Calvary force don't fight on horseback. The sword is preferred over the yari, when it would just be a backup weapon. The stylistic flicking of blood of the sword that the protagonist does is called Chiburi, and was developed during peacetime as a showy thing several centuries after 1274.

This is not even mentioning all the gunpowder bullshit.

At the end of the day, Ghosts of Tsushima isn't trying to be a historical game. It's just a classic Samurai flick, the game. The creators don't really know that much about the setting. They just found a cool historical event that they could use as a backdrop for the Samurai game they wanted to make, and shifted everything to fit the mostly Sengoku period influences (see the amount of gunpowder weapons for an example of this).

Edit: Also, I forgot to mention how utterly unhistorical the sword stances are. None of them, besides the first, are real.
Are you handicapped? How did you come away from my post under the impression my point was ghost is historically accurate?
 
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The fact that its completely new and manage to sell so much without destroying any kind of possibility for a continuation is better than what TLOU2 did, 2 is the end of the franchise there is no two ways about it, the fact that asia is salivating over it is just one more nail in the literally coffin, expect daddy sony switching gears to prop ghost of tsushima as the new big thing in part to annoy Ubisoft
Well, they're making a Last of Us show on HBO, so the series probably isn't over. They'll almost certainly make a third one. The ending sets up a sequel pretty heavily. They'll make it about Ellie, and probably relegate Abby to a quick cameo, and all the Sony cucks will eat it up.

Ghosts is alright. It sold well for a new Sony IP, but the truth is that pretty much every AAA Sony game sells well. Days Gone is shit and it sold something like 10 million copies and they're turning that into a franchise. Say what you will about Sony, but they're good at marketing.

I agree it's not like Shadow of War, but that's mostly because they aren't really the same genre.

Though now I fell bad the third Middle Earth game isn't out yet (:_(
The movement, controls, etc definitely feel like the Middle Earth games combined with the OG Assassin's Creed games.

Hopefully the next Ghosts game steals the nemesis system. More games need to copy that shit.
 
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