I miss the good ol' days when things were more simple and innocent.
I think a lot of the glitched worlds in old NES games were just the machine rolling into areas where it shouldn't be and interpreting that as graphics. The graphics of the NES was registry based and if wonky data is fed into the registry it will draw whatever is at those addresses as tiles or sprites or palettes.There were fake/unfinished levels you could access with the Game Genie on NES games like Mario 1-3 and Metroid, I wonder if what the specific codes did was reliably pump the same garbage data over and over on demand to generate non-existent game content, like what OP describes.
Nice. I'm interested in how that will look, probably only sprites will be fucked up while the 'track' will be normal. But maybe not.Nah man. I work in tourism and it's the peak of summer. I might have more time for myself in August.
But I did order a Rad Racer through eBay and should get that in a weeks time.
Finnish is not allowed on the internet.Pmllo! You nounl my spop on strinom inl Tonlmrnul tpinos!