In the Zoe thread someone said they could count the good FMV games on one hand. I'm curious what they could possibly be?
Myst has especially shit graphics in 2017 which was considered it's strong point when it was released in 1993. Riven is still pretty impressive. A few of the puzzles are a bit overboard requiring either tons of wasted time or guesswork.
Phantasmagoria (1995)
This just feels dated all around. I start playing and get bored. I couldn't give a fuck about the story, the acting is shit, and the FMV absolutely destroys any chance of immersion.
Dragon's Lair and Space Ace (1983)
These hold up extremely well in the graphic and story department but the gameplay is limited
7th Guest and 11th hour (1993, 1995)
The puzzles are excellent but the graphics and acting are low par by today's standards...once again these were once considered the strong point. Like myst and riven it's unlikely that anyone is going to solve all the puzzles on their own and personally without 60 dollars invested in the game I'm not particularly even motivated to try more than a few times before looking up the solutions.
Honorable MentionRacing games:
It turns out that FMV works extremely well for racing games all you have to do is draw a cars on the video and detect collisions with whatever is in the background. Depending on how you do it you can use a video decoder to fill the screen with stunning graphics at little or no computational cost and concentrate on drawing the cars which might not even be that taxing either.
Star Rider (1983)
Megarace.. there is also a Megarace 2 (1993)
I wouldn't be terribly surprised to find out there is a relatively large library of great FMV racing games compared to the entire library of good FMV games.
Ok that's all I could think of and maybe with the exception of riven and 11th hour nothing here is likely to get a genuine playthrough from a 2017 gamer and even then it's probably going to be something people don on their phone waiting in line or sitting on the shitter.
Post yours.
I'll try and come up with 5 :
Myst and Riven (1993, 1997)
Myst has especially shit graphics in 2017 which was considered it's strong point when it was released in 1993. Riven is still pretty impressive. A few of the puzzles are a bit overboard requiring either tons of wasted time or guesswork.
This just feels dated all around. I start playing and get bored. I couldn't give a fuck about the story, the acting is shit, and the FMV absolutely destroys any chance of immersion.
Dragon's Lair and Space Ace (1983)
These hold up extremely well in the graphic and story department but the gameplay is limited
The puzzles are excellent but the graphics and acting are low par by today's standards...once again these were once considered the strong point. Like myst and riven it's unlikely that anyone is going to solve all the puzzles on their own and personally without 60 dollars invested in the game I'm not particularly even motivated to try more than a few times before looking up the solutions.
Honorable Mention
It turns out that FMV works extremely well for racing games all you have to do is draw a cars on the video and detect collisions with whatever is in the background. Depending on how you do it you can use a video decoder to fill the screen with stunning graphics at little or no computational cost and concentrate on drawing the cars which might not even be that taxing either.
Star Rider (1983)
Ok that's all I could think of and maybe with the exception of riven and 11th hour nothing here is likely to get a genuine playthrough from a 2017 gamer and even then it's probably going to be something people don on their phone waiting in line or sitting on the shitter.
Post yours.