Google Stadia General Discussion - Like any other gaming platform, but worse.

Pissmaster

True & Honest Fan
kiwifarms.net
I've been writing a review for Stadia off and on
I never finished this because Stadia is just such an uninspired platform, and I just couldn't get inspired enough to reiterate exactly how it's shit, to each and every one of you that already knows it's shit.
  • The UI is a barely present, ultra-minimal interface you'd expect out of anything big tech in 2020.
  • All of the free games I got after three months of Pro were all stuff I had no interest in (save Metro 2033 Redux). Sales prices were bad, even with a Pro account, and every game on sale was, more often than not, more expensive than Steam.
  • There's yet to be a single free game for non-Pro users, and the free games for Pro aren't free-to-keep, they're on the same kind of system as Playstation & Xbox One where you claim the games each month, and can play them as long as your subscription's active.
  • No cross-activation whatsoever. You can't redeem any of your Steam, uPlay, etc. games on Stadia, or vice versa.
  • No mods, either. Aside from having keyboard + mouse support on everything I tried, Stadia has the same restrictions as any console.
  • Recorded gameplay videos can only be 30 seconds long, which is absurd considering it's a service by Google. They couldn't even give you 10 minutes and drop the videos in your Google Drive? The codec is Google's own VP9 format, which I've never heard of, but apparently it launched 7 years ago. But at least the videos are 1080p 60fps and look fine.
  • There is input lag, of course. When you've got a good connection, it's not horrible, but ever present, so it makes anything timing-intensive a hassle to play, and it's no better than GeForce Now. It gets worse if your connection's being used for anything else at all, so if someone else is watching something or downloading or even if you're running torrents that are just idling, your game's gonna suffer. Weirdly, the video quality doesn't actually drop that much, but the input lag gets way, way worse. You'd think minimizing input lag would be the absolute top priority, but hey, look who's in charge of Stadia.
The only good things I have to say about it:

  • It works in Brave, you don't need to install Chrome at all
  • It starts up pretty quickly. Click your game, click play, and it's running after a few seconds. It jumps straight into fullscreen and supported my Xbox One controller without any configuration at all, which was really great.
  • They gave me a $10 voucher for anything I wanted for keeps. Then again, the sales are so bad that at the time, all I had to choose between without going over $10 was Tomb Raider: Definitive Edition or Doom 64. So I bought Doom 64, which was $5, and they didn't let me keep the rest of the voucher. But at least I have Doom 64, kinda sorta.
All in all, it's not a very good platform, sale prices are miserable, and the free games with Pro are really bad and not even close to being worth $10/month. It's so obvious it's a platform designed by people who have no fundamental understanding at all on what makes a game platform good, nor even want to put forth the effort to try.
 

Gamepad

kiwifarms.net
No cross-activation whatsoever. You can't redeem any of your Steam, uPlay, etc. games on Stadia, or vice versa.

That's pretty much why companies pulled out of GeForce Now. Why have people play the library that they own when they can buy it again?

Nevermind the fact that Stadia is in fact its own actual platform, thus has an attached dev cost to port to it. You're pretty much always going to be in the red if you choose to be on Stadia unless you got some cashflow elsewhere.
 

Terrifik

kiwifarms.net
1612209349494.png

RIP :story: :story: :story:

Google Stadia Is Shutting Down Its Game Developers, Impacting 150 People Including Jade Raymond​

Google's Stadia team is getting out of the game development business.​

By Eddie Makuch on February 1, 2021 at 11:54AM PST
Comments


The game-streaming platform Google Stadia is making a big change, announcing that it will no longer develop games. In a blog post from industry veteran and head of Stadia, Phil Harrison, the executive said Google is focusing on fleshing out Stadia's technology and will back away from actually developing games for it.
"Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we've decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games," the statement said. "Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them."
Google's game-making studios in Los Angeles and Montreal are closing as part of this news, according to Kotaku. Around 150 developers are said to be impacted. According to the report, Google is trying to place the affected developers in new positions within Google.
Jade Raymond, who was among Google Stadia's biggest-name hires for its new game studios, is leaving Google as part of the shakeup. "We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors," Google said.
Alex Hutchinson, the head of the Stadia team in Montreal that was acquired in 2019, reacted to the news with a tongue-in-cheek tweet. "What a time to be alive," he said.

A source told Kotaku: "Google was a terrible place to make games. Imagine Amazon, but under-resourced."
The Stadia and Stadia Pro platforms will remain operational in the wake of this news. "You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform," Google said. "We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
You can read Google's full statement below.
Google Stadia Statement:
"We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.
In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players. We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.
Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially. Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games. With the increased focus on using our technology platform for industry partners, Jade Raymond has decided to leave Google to pursue other opportunities. We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors. Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them.
What does this mean if you're a current or future Stadia gamer? You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform. We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
 

KingofNothing

Wahoo!
kiwifarms.net
I wonder how long until they consider pulling the plug on the whole thing entirely.

We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.
Is it proven though? I would like to see the numbers on this. Also lol at Cyberpunk 2077 on Stadia. I forgot the stupid console still even existed until just now
 

The Doom Slayer

Tempered by the fires of Hell
kiwifarms.net
View attachment 1887973
RIP :story: :story: :story:

Google Stadia Is Shutting Down Its Game Developers, Impacting 150 People Including Jade Raymond​

Google's Stadia team is getting out of the game development business.​

By Eddie Makuch on February 1, 2021 at 11:54AM PST
Comments


The game-streaming platform Google Stadia is making a big change, announcing that it will no longer develop games. In a blog post from industry veteran and head of Stadia, Phil Harrison, the executive said Google is focusing on fleshing out Stadia's technology and will back away from actually developing games for it.
"Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we've decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games," the statement said. "Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them."
Google's game-making studios in Los Angeles and Montreal are closing as part of this news, according to Kotaku. Around 150 developers are said to be impacted. According to the report, Google is trying to place the affected developers in new positions within Google.
Jade Raymond, who was among Google Stadia's biggest-name hires for its new game studios, is leaving Google as part of the shakeup. "We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors," Google said.
Alex Hutchinson, the head of the Stadia team in Montreal that was acquired in 2019, reacted to the news with a tongue-in-cheek tweet. "What a time to be alive," he said.

A source told Kotaku: "Google was a terrible place to make games. Imagine Amazon, but under-resourced."
The Stadia and Stadia Pro platforms will remain operational in the wake of this news. "You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform," Google said. "We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
You can read Google's full statement below.
Google Stadia Statement:
"We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.
In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players. We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.
Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially. Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games. With the increased focus on using our technology platform for industry partners, Jade Raymond has decided to leave Google to pursue other opportunities. We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors. Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them.
What does this mean if you're a current or future Stadia gamer? You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform. We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
Wow, I certainly didn't see this coming!

Anyway, good riddance. Fuck Google.
 

Lucas Silva #4903141

kiwifarms.net
That first quote, lmao. I gotta put that in text form here, so we have a copy.
It's not quite that dire. They do say they will focus on nurturing and helping third party developers instead - but not betting on the longterm investment that is having a first party game company that does something exclusively for Stadia does make you wonder if the commitment is really there :-\
Not quite that dire, but pretty fucking dire, then?
 

Xerxes IX

New cat, who this?
kiwifarms.net
View attachment 1887973
RIP :story: :story: :story:

Google Stadia Is Shutting Down Its Game Developers, Impacting 150 People Including Jade Raymond​

Google's Stadia team is getting out of the game development business.​

By Eddie Makuch on February 1, 2021 at 11:54AM PST
Comments


The game-streaming platform Google Stadia is making a big change, announcing that it will no longer develop games. In a blog post from industry veteran and head of Stadia, Phil Harrison, the executive said Google is focusing on fleshing out Stadia's technology and will back away from actually developing games for it.
"Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we've decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games," the statement said. "Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them."
Google's game-making studios in Los Angeles and Montreal are closing as part of this news, according to Kotaku. Around 150 developers are said to be impacted. According to the report, Google is trying to place the affected developers in new positions within Google.
Jade Raymond, who was among Google Stadia's biggest-name hires for its new game studios, is leaving Google as part of the shakeup. "We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors," Google said.
Alex Hutchinson, the head of the Stadia team in Montreal that was acquired in 2019, reacted to the news with a tongue-in-cheek tweet. "What a time to be alive," he said.

A source told Kotaku: "Google was a terrible place to make games. Imagine Amazon, but under-resourced."
The Stadia and Stadia Pro platforms will remain operational in the wake of this news. "You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform," Google said. "We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
You can read Google's full statement below.
Google Stadia Statement:
"We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.
In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players. We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.
Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially. Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games. With the increased focus on using our technology platform for industry partners, Jade Raymond has decided to leave Google to pursue other opportunities. We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors. Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them.
What does this mean if you're a current or future Stadia gamer? You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform. We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
Won't be long until the whole thing is in the Google Graveyard.
 

FencePost

kiwifarms.net
View attachment 1887973
RIP :story: :story: :story:

Google Stadia Is Shutting Down Its Game Developers, Impacting 150 People Including Jade Raymond​

Google's Stadia team is getting out of the game development business.​

By Eddie Makuch on February 1, 2021 at 11:54AM PST
Comments


The game-streaming platform Google Stadia is making a big change, announcing that it will no longer develop games. In a blog post from industry veteran and head of Stadia, Phil Harrison, the executive said Google is focusing on fleshing out Stadia's technology and will back away from actually developing games for it.
"Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we've decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games," the statement said. "Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them."
Google's game-making studios in Los Angeles and Montreal are closing as part of this news, according to Kotaku. Around 150 developers are said to be impacted. According to the report, Google is trying to place the affected developers in new positions within Google.
Jade Raymond, who was among Google Stadia's biggest-name hires for its new game studios, is leaving Google as part of the shakeup. "We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors," Google said.
Alex Hutchinson, the head of the Stadia team in Montreal that was acquired in 2019, reacted to the news with a tongue-in-cheek tweet. "What a time to be alive," he said.

A source told Kotaku: "Google was a terrible place to make games. Imagine Amazon, but under-resourced."
The Stadia and Stadia Pro platforms will remain operational in the wake of this news. "You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform," Google said. "We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
You can read Google's full statement below.
Google Stadia Statement:
"We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.
In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players. We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.
Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially. Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games. With the increased focus on using our technology platform for industry partners, Jade Raymond has decided to leave Google to pursue other opportunities. We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors. Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them.
What does this mean if you're a current or future Stadia gamer? You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform. We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."
Good, now Google+ won't so lonely in the abandoned projects pile.
It's hard to know if Stadia was a design of rich Silicon Valley workers who think that every place in the world has good connection to a Google server, or the latest attempt in removing ownership ability from the public.
Probably both.

Press F to spit in on a pointless console that in any sane economy would have actually hurt Google's stock.
I'm leaning towards dumbass SV minions who continuously forget that sections of the U.S. still depend on dial-up and satellite internet. Also, Stadia wasn't a console, it was a public test build for something else they had idiots willingly buy into instead of the reverse.
 

Neet Tokusatsu Hero

I'll never use porn as my pfp again, i swear.
kiwifarms.net
Keep an eye on the cope here.
View attachment 1888073

Yeah I wonder if that commitment is there.

View attachment 1888078

Literally everyone outside of Stadia saw this coming.

View attachment 1888082

E-Hugs all around guys.

View attachment 1888087

Hesitant? Why would anyone put another dime into this without a direct reassurance of long term service from Google?


Also RIP the community manager.
View attachment 1888097
View attachment 1888303
Go back to playing COD you divas.

View attachment 1888305
This seems like it was written by a PR company.

View attachment 1888308
Just the way to garner good will, by poaching games from real systems.

View attachment 1888312
COPE

Makes me wonder if any of those people actually play videogames, or just support Stadia because it has Google's name on it.
 

The Doom Slayer

Tempered by the fires of Hell
kiwifarms.net
View attachment 1888303
Go back to playing COD you divas.

View attachment 1888305
This seems like it was written by a PR company.

View attachment 1888308
Just the way to garner good will, by poaching games from real systems.

View attachment 1888312
COPE
I know people like to shit on reddit in general but from the beginning, the stadia subreddit has been easily one of the most scarily cult-like subreddits on there. I heard a story of a guy who asked how to refund his Stadia purchase on there and his inbox proceeded to get flooded with death threats. Shit is nuts.
 

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