Who is the worst console manufacturer in the world and why is it Sega?the franchise went full zombie (metaphorically) as a result due to none caring after they fucked up via their corrupt deal with Sega.
Who is the worst console manufacturer in the world and why is it Sega?the franchise went full zombie (metaphorically) as a result due to none caring after they fucked up via their corrupt deal with Sega.
VCS is annoying because you start on the mainland and you have to unlock Vice Beach. That's all I'll say.so regarding the PSP games, if I just want to fuck around and kill people and break shit while putting no real time into the game like back in the day in GTA3 what's the best choice?
yeah that whole "unlock the city" shit put me off a lot of the post-3 stuff on the ps2VCS is annoying because you start on the mainland and you have to unlock Vice Beach. That's all I'll say.
I mean, with three cities/islands it opens up moderately fast. Vice City has two islands, not counting Starfish and Prawn. It takes an eternity to reach the beach.yeah that whole "unlock the city" shit put me off a lot of the post-3 stuff on the ps2
It was easier to get the EFLC disc than downloading them separately. Especially when online wasn't their focus then.1. Was initially released as a download only game/expansion and was oveshadowed by fellow download Lost and the Damned (which came out first) and by the time it got a physical release, no one cared.
GTA IV was too dark, they try to resolve that complaint, then they complain it was too light hearted. Can't please everybody, can they.2. Was created explicitly to be light and soft, in terms of tone due to some fans complaining that GTA4-era games were super bleak and depressing and devoid of fun. But some people complained that it was too silly, especially since it recast the big bad of the GTA4 era games as a comic relief villain
That explains why they may had added the option to replay missions after finishing the storyline. I will say one thing, just when things get interesting in that saga, it just ENDS. Things go to shit, then it just wraps itself up with little explanation other than "it all works out.". It's plot is paper thing and, IIRC, mostly exists to patch over some plot holes from the main game and doesn't offer anything new.
But in general, it exists mainly as an afterthought to wrap up loose ends from GTA4 and to throw fans a bone over complaints about the grim dark GTA4 era. It's a decent expansion for what it is, but it would have been better received had they released it first THEN Lost and the Damned.
I'm going to die believing that San Andreas was incredibly overrated.I'm going to die believing that GTA IV is an awful GTA game.
4 is oddly schizophrenic about wanting to be taken seriously while retaining its audience (15 year old boys).GTA IV was too dark, they try to resolve that complaint, then they complain it was too light hearted. Can't please everybody, can they.
Agreed. Still a better GTA than GTA IV.I'm going to die believing that San Andreas was incredibly overrated.
This is a point I don't see enough people make.The reasoning behind this was especially a slap in the face
Fired up London to check it's working and the nostalgia is delicious.
"da fren activitiy replace da gameplay"Agreed. Still a better GTA than GTA IV.
GTA IV isn't a bad game (although it's certainly flawed I think even if you take away GTA aspect) but it is simply a horrible GTA. The friend activities were a poor substitute for the many modes and missions that were featured in other GTA games. The vehicle physics were an absolute chore to deal with and "learn". The grounding of the open world (aka not taking the time to implement beloved vehicles and features) was a dumb idea and continues to be one of the worst cases of Hollywood-ing up a game. The reasoning behind this was especially a slap in the face (Niko is an immigrant, he wouldn't care about flying planes, using military weaponry and equipment, using parachutes, upgrading and customizing vehicles, etc. etc. after San Andreas had CJ doing all that shit). The mission structure, scripting and variety was abysmal.
Nah I like both too, for differing reasons.And here I am enjoying both San Andreas and GTA IV, am I an outlier in the GTA community?
I have 'Nam flashbacks of driving that rickety ambulance through Portland. Luckily it got easier in Staunton, but I was close to giving up.Ambulance and all the other crap got cut because they were fucking terrible.
I have 'Nam flashbacks of driving that rickety ambulance through Portland. Luckily it got easier in Staunton, but I was close to giving up.
On that note: The Hunter having an R1 option. I think I sexually identified as an attack helicopter in that moment.I remember just cheesing the ambulance missions in San Andreas. Angel Pine was a goddamn blessing!
Hard to go wrong with "mob missions, but more of them."Honestly, I think Liberty City Stories is probably my favorite of the PS2 era GTA