Grand Theft Auto - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 10 2.0%
  • Grand Theft Auto: London 1969

    Votes: 9 1.8%
  • Grand Theft Auto 2

    Votes: 28 5.7%
  • Grand Theft Auto III

    Votes: 50 10.2%
  • Grand Theft Auto: Vice City

    Votes: 164 33.3%
  • Grand Theft Auto: San Andreas

    Votes: 195 39.6%
  • Grand Theft Auto: Advanced

    Votes: 4 0.8%
  • Grand Theft Auto: Liberty City Stories

    Votes: 20 4.1%
  • Grand Theft Auto: Vice City Stories

    Votes: 17 3.5%
  • Grand Theft Auto IV

    Votes: 127 25.8%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 48 9.8%
  • Grand Theft Auto V

    Votes: 100 20.3%
  • Grand Theft Auto: Online

    Votes: 26 5.3%
  • My Mother's My Sister!

    Votes: 65 13.2%

  • Total voters
    492

XYZpdq

fbi most wanted sskealeaton
True & Honest Fan
kiwifarms.net
so regarding the PSP games, if I just want to fuck around and kill people and break shit while putting no real time into the game like back in the day in GTA3 what's the best choice?
 

JamesFargo

saying "Oh cool" as I put the gun in my mouth
kiwifarms.net
so regarding the PSP games, if I just want to fuck around and kill people and break shit while putting no real time into the game like back in the day in GTA3 what's the best choice?
VCS is annoying because you start on the mainland and you have to unlock Vice Beach. That's all I'll say.
 

XYZpdq

fbi most wanted sskealeaton
True & Honest Fan
kiwifarms.net
VCS is annoying because you start on the mainland and you have to unlock Vice Beach. That's all I'll say.
yeah that whole "unlock the city" shit put me off a lot of the post-3 stuff on the ps2
 

JamesFargo

saying "Oh cool" as I put the gun in my mouth
kiwifarms.net
yeah that whole "unlock the city" shit put me off a lot of the post-3 stuff on the ps2
I mean, with three cities/islands it opens up moderately fast. Vice City has two islands, not counting Starfish and Prawn. It takes an eternity to reach the beach.

And I was never the biggest fan of the downtown map to begin with.
 
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The Last Stand

Be very, VERY gay.
True & Honest Fan
kiwifarms.net
1. Was initially released as a download only game/expansion and was oveshadowed by fellow download Lost and the Damned (which came out first) and by the time it got a physical release, no one cared.
It was easier to get the EFLC disc than downloading them separately. Especially when online wasn't their focus then.
2. Was created explicitly to be light and soft, in terms of tone due to some fans complaining that GTA4-era games were super bleak and depressing and devoid of fun. But some people complained that it was too silly, especially since it recast the big bad of the GTA4 era games as a comic relief villain
GTA IV was too dark, they try to resolve that complaint, then they complain it was too light hearted. Can't please everybody, can they.
. It's plot is paper thing and, IIRC, mostly exists to patch over some plot holes from the main game and doesn't offer anything new.

But in general, it exists mainly as an afterthought to wrap up loose ends from GTA4 and to throw fans a bone over complaints about the grim dark GTA4 era. It's a decent expansion for what it is, but it would have been better received had they released it first THEN Lost and the Damned.
That explains why they may had added the option to replay missions after finishing the storyline. I will say one thing, just when things get interesting in that saga, it just ENDS. Things go to shit, then it just wraps itself up with little explanation other than "it all works out."
I'm going to die believing that GTA IV is an awful GTA game.
I'm going to die believing that San Andreas was incredibly overrated.
 

X Pac Heat

Games Shouldn't Be Art
kiwifarms.net
I'm going to die believing that San Andreas was incredibly overrated.
Agreed. Still a better GTA than GTA IV.

GTA IV isn't a bad game (although it's certainly flawed I think even if you take away GTA aspect) but it is simply a horrible GTA. The friend activities were a poor substitute for the many modes and missions that were featured in other GTA games. The vehicle physics were an absolute chore to deal with and "learn". The grounding of the open world (aka not taking the time to implement beloved vehicles and features) was a dumb idea and continues to be one of the worst cases of Hollywood-ing up a game. The reasoning behind this was especially a slap in the face (Niko is an immigrant, he wouldn't care about flying planes, using military weaponry and equipment, using parachutes, upgrading and customizing vehicles, etc. etc. after San Andreas had CJ doing all that shit). The mission structure, scripting and variety was abysmal.

GTA IV could have been a great 3rd person shooter. It's a shitty open world game. The only problem with the story is that it doesn't make sense at all when taken into context of the open world, a problem that only matters because they were so god damn serious about making the open world grounded for the sake of the story. Funny enough, GTA V is actually quite similar in this regard with the open world only being marginally better for gameplay because they re-introduced fun vehicles.

People can go on and on about how "alive" the cities feel, but at the end of the day that doesn't matter much. I can just go outside if I want a real shitty city.
 
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White Devil

If He Dies, He Dies
kiwifarms.net
4 never felt like a GTA game to me. I feel if should have just been it's own linear SP story about an Eastern European immigrant trying to make it to the top. Like Scarface but without the bad Cuban accent.

And yes, the driving was absolutely horrible.
 

JamesFargo

saying "Oh cool" as I put the gun in my mouth
kiwifarms.net
My only gripe with San Andreas, pertaining to the console version, is the draw distance. Seriously. I had supercars vanish from my garage because I didn't pull up to the safehouse at a snail's pace.

So much for a dual-layered disc.
 

ProblematicUser420

Tits and Abs
kiwifarms.net
The reasoning behind this was especially a slap in the face
This is a point I don't see enough people make.

I remember after GTA IV came out and people were rightly upset with just how grounded and depressing the story was, people would make all kinds of dumb excuses that basically boiled down to "realism" or "Niko wouldn't do that."

WTF? I don't give a fuck what some fictional character would or would not do. I want to play the game the way I want to.

And I remember everyone being like "Well, Niko *couldn't* reach the top. That's just not realistic." and almost finding it offensive. Realism? In Mah GTA!? Like I have enough realism in my real life where I'm not going to reach the top of the crime ladder, I don't need it in my fucking GTA games.

Like it or not, this is actually a major reason for GTA Onlines success and the reason Rockstar can make so much damn money off of it. Probably the single most important thing about GTA is when you feel like the "king" at the end, and GTA Online despite having horrible fucking gameplay and practices is pretty much based all around this.

Anyways, for all the talk about GTA IV's great story, I still feel like it would have been far more impactful if at the end Niko did have all the shit Roman promised him at the expense of either his best friend or an innocent woman he loved. The line "So this is what the dream feels like. This is the victory we longed for." probably would have had a lot more impact if Niko actually did achieve the "dream" and didn't just wake up in a shitty apartment with absolutely nothing.
 

JamesFargo

saying "Oh cool" as I put the gun in my mouth
kiwifarms.net
Fired up London to check it's working and the nostalgia is delicious.
Screenshot_20210623-084339_cropped.png
 
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capitalBBustard

Who is this man?
kiwifarms.net
Agreed. Still a better GTA than GTA IV.

GTA IV isn't a bad game (although it's certainly flawed I think even if you take away GTA aspect) but it is simply a horrible GTA. The friend activities were a poor substitute for the many modes and missions that were featured in other GTA games. The vehicle physics were an absolute chore to deal with and "learn". The grounding of the open world (aka not taking the time to implement beloved vehicles and features) was a dumb idea and continues to be one of the worst cases of Hollywood-ing up a game. The reasoning behind this was especially a slap in the face (Niko is an immigrant, he wouldn't care about flying planes, using military weaponry and equipment, using parachutes, upgrading and customizing vehicles, etc. etc. after San Andreas had CJ doing all that shit). The mission structure, scripting and variety was abysmal.
"da fren activitiy replace da gameplay"
They didn't replace shit. They were an expanded version of that shit from San Andreas with the gilfriends. SA literally had the same thing, right down to playing billiards at dates and shit.

Ambulance and all the other crap got cut because they were fucking terrible. 10 'levels' of the same 30 second gameplay loop to waste your time for half an hour. Only reason you would ever play that shit in the old games is to get infinite sprint or the hp boost, or whatever other bonus they gave. It's how you can insta disregard someone as a blind nostalgiafag, when they start talking about how great the diversions (like getting 100 taxi fares) were. Vigilante got turned into an actually fun diversion in IV instead of the old crap one.

The "mission structure scripting and variety", is just the biggest horseshit argument too. IV has the same mission design as San Andreas.
- Missions that are based around/introduce a mechanic
- Gimmick mission
- Steal a thing mission
- Shootout mission
- Carchase mission
- Any permutation of the above three in a single mission
Just cause you repeat "mission structure bad" like a fundie at church doesn't make it real. It's as bad as the games prior. The big brained faggot take would be how missions structure is ackshually super outdated, going even into GTA5.

Why can't anyone shit on 4 for what it is instead of regurgitating fraudulent fanboy faggotry from 2008. People are still blindly seething near 13 years later.
 

Syaoran Li

Mayberry's Most Wanted
True & Honest Fan
kiwifarms.net
Honestly, I think Liberty City Stories is probably my favorite of the PS2 era GTA games, with San Andreas and Vice City tied for a close second.

I dunno why, I just liked LCS a lot since Toni Cipriani was one of my favorite characters in GTA III
 

JamesFargo

saying "Oh cool" as I put the gun in my mouth
kiwifarms.net
I remember just cheesing the ambulance missions in San Andreas. Angel Pine was a goddamn blessing!
On that note: The Hunter having an R1 option. I think I sexually identified as an attack helicopter in that moment. 🚁

Honestly, I think Liberty City Stories is probably my favorite of the PS2 era GTA
Hard to go wrong with "mob missions, but more of them."

Bravo for the creative use of locations from 3. The jogging path in the park, the cathedral, Liberty Tree, City Hall, the casino, the crest of Cochrane Dam, the lighthouse, plus others I've forgotten. And a new neighborhood in Fort Staunton to keep you busy.

The most memorable part of VCS was the trailer park. I like my wrestlers and my women trashy.

162447640247378584.jpg
 
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