Grand Theft Auto - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 10 2.0%
  • Grand Theft Auto: London 1969

    Votes: 9 1.8%
  • Grand Theft Auto 2

    Votes: 28 5.7%
  • Grand Theft Auto III

    Votes: 50 10.2%
  • Grand Theft Auto: Vice City

    Votes: 164 33.4%
  • Grand Theft Auto: San Andreas

    Votes: 194 39.5%
  • Grand Theft Auto: Advanced

    Votes: 4 0.8%
  • Grand Theft Auto: Liberty City Stories

    Votes: 20 4.1%
  • Grand Theft Auto: Vice City Stories

    Votes: 17 3.5%
  • Grand Theft Auto IV

    Votes: 127 25.9%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 48 9.8%
  • Grand Theft Auto V

    Votes: 100 20.4%
  • Grand Theft Auto: Online

    Votes: 26 5.3%
  • My Mother's My Sister!

    Votes: 65 13.2%

  • Total voters
    491

James Roancrest

kiwifarms.net
That's the best part of RDOnline though.

Or do you want a pegasus that can shoot homing lightning out of its ass and UFOs?
By lifeless, I meant interactions with NPCs.

I would like some of the features from the story mode and other QoL improvements (e.g., better interactions with random NPCs; random encounters; more variety in face, hair, facial hair, and clothing options that feel authentic to the period).

Also, I would prefer to have a customizable character with a set voice and personality, but with a flexible morality that is determined by the player (i.e., Shepard from Mass Effect, V from Cyberpunk 2077, or Arthur Morgan from... well, yeah).

Bethesda is the best at making open world RPGs where the player determines their character's personality and backstory (albeit mostly through headcanon and playstyle). I would not trust BGS with deciding the player character's backstory and personality (e.g., see Fallout 4).

Rockstar can write really good protagonists, and I would prefer their writing and personality choices to having a mute character who never comments on the world surrounding them.

Note: Lifeless and barren can also refer to the small player count, though I prefer my "solo sessions."
 

X Pac Heat

Games Shouldn't Be Art
kiwifarms.net
I would like some of the features from the story mode and other QoL improvements (e.g., better interactions with random NPCs; random encounters; more variety in face, hair, facial hair, and clothing options that feel authentic to the period).

Also, I would prefer to have a customizable character with a set voice and personality, but with a flexible morality that is determined by the player (i.e., Shepard from Mass Effect, V from Cyberpunk 2077, or Arthur Morgan from... well, yeah).

Bethesda is the best at making RPGs where the player determines their character's personality and backstory (albeit mostly through headcanon). I would not trust BGS with covering these areas (e.g., see Fallout 4).

Rockstar can write really good protagonists, and I would prefer their writing and personality choices to having a mute character who never comments on the world surrounding them.

Why not just play single player then? It has all that. Just ignore the story after the prologue and do what you want.
 

X Pac Heat

Games Shouldn't Be Art
kiwifarms.net
Because I like making characters in my video games. Also, multiplayer has some clothes and guns that are not in single player.

Also, isn't it about time Rockstar didn't make a half-assed multiplayer?

You want to make your own character, that has a set personality and set voice, while playing alone in a multiplayer mode?

I don't know. I guess I just don't get it. It sounds like the game you want is there minus making a character that looks like you.

Also while I agree Rockstar should make a better multiplayer, I don't think adding immersive single player content like talking to the NPC's would be the way to do that. After all, the multiplayer part is meant to be about playing and interacting with other people.
 

James Roancrest

kiwifarms.net
You want to make your own character, that has a set personality and set voice, while playing alone in a multiplayer mode?

I don't know. I guess I just don't get it. It sounds like the game you want is there minus making a character that looks like you.

Also while I agree Rockstar should make a better multiplayer, I don't think adding immersive single player content like talking to the NPC's would be the way to do that. After all, the multiplayer part is meant to be about playing and interacting with other people.
My problem is that I just see RDO as a gimped RDR2 with friends and other people. I say add the missing RDR2 features/elements to RDO to make it fun.

Rockstar has the money to do it, they have made enough money from GTA Online to fund a small country (probably).

I know what I want isn't realistic, it's just what I would enjoy in a Rockstar multiplayer.

Note: This is also what I wanted Destiny to be before it launched. A large open world with a compelling narrative that could be played solo or with friends. Not realistic, but it sounds neat imo.
 

albert chan

TWAIN 2024
True & Honest Fan
kiwifarms.net
D1E740D0-2AA3-46B3-B724-A25F47E4C915.jpeg
 
Top