Halo MCC/Infinite/general discussion thread - PRAISE CRAIG

What did you think of Infinite after the campaign showcase?

  • It looked good

  • Good, but they need to iron out some issues

  • Majorly apprehensive

  • It sucked donkey dick

  • I need to see more

  • I don't know

  • Craig monke


Results are only viewable after voting.

LORD IMPERATOR

kiwifarms.net
Lol, the show was completely doomed when this happened:

View attachment 2009136

That and the whole "Covenant adopting a human girl" bullshit they're apparently shoehorning in. And then you have the fact that the show's production seems like it's been an ongoing trainwreck. I have no faith in it whatsoever.
The only way the whole "Covenant adopting a human girl" thing can work is if we're dealing with a heretical splinter-group. The OG Covenant would just shoot humans on sight, and even those groups that lasted after the main war would still hold feelings of hate against humanity because A) they may have lost family/friends in the war against mankind and B) they see Humanity's newfound power and expansion as a threat.

Also, I don't get why people whine about Halo 2's Legendary being too hard. If you've got nerves of steel and an itchy trigger finger, as well as the right weapon loadouts, you can cheese through it rather well. As for the Jackal snipers, it's all a matter of memorizing where all the Jackal snipers are. Sure, you'll die......a lot, but it builds character, and once you know where the snipers will pop out, you can pop their skulls before they pop yours. I was just playing some Halo 2 on Legendary an hour ago, and it was quite fun once I figured out how to crack a certain encounter and push forward.

And so long as you aim for the enemy's heads, even the mighty Brutes fall like a stack of wet tissue paper. Barring that, you can use needlers against them.
 

Swiss46

You dare refuse my batchall?!?
kiwifarms.net
Also, I don't get why people whine about Halo 2's Legendary being too hard. If you've got nerves of steel and an itchy trigger finger, as well as the right weapon loadouts, you can cheese through it rather well. As for the Jackal snipers, it's all a matter of memorizing where all the Jackal snipers are. Sure, you'll die......a lot, but it builds character, and once you know where the snipers will pop out, you can pop their skulls before they pop yours. I was just playing some Halo 2 on Legendary an hour ago, and it was quite fun once I figured out how to crack a certain encounter and push forward.
it's not because 2 is to hard. Halo 2 just feels cheap on legendary.
 

The Last Stand

I don't want to sound racist, but...
True & Honest Fan
kiwifarms.net
Lol, the show was completely doomed when this happened:

View attachment 2009136

That and the whole "Covenant adopting a human girl" bullshit they're apparently shoehorning in. And then you have the fact that the show's production seems like it's been an ongoing trainwreck. I have no faith in it whatsoever.
I could barely understand Halo lore through the games. As a TV show, it'll just be generic sci fi drama. No, thank you. MS should just focus on games.
 

LORD IMPERATOR

kiwifarms.net
it's not because 2 is to hard. Halo 2 just feels cheap on legendary.
Not even. Once you crack every encounter, you can cheese right through them.

I could barely understand Halo lore through the games. As a TV show, it'll just be generic sci fi drama. No, thank you. MS should just focus on games.
The only place where they can explain Halo lore in detail is with novels.
 

LORD IMPERATOR

kiwifarms.net
Cheap doesn't even describe it, the game's downright broken on Legendary.

The gap between Heroic and Legendary is completely unproportioned compared to every other Halo game.
Not when you've practiced enough.

Halo 2 is like a Rubik's Cube meets with Ninja Gaiden. You WILL die a lot, and you'll have to know how to crack every encounter. But once you do, it is a sweet, satisfying feeling.

Other Halo games toned down the Legendary difficulty way too much, to the point where it just became Heroic with extra juice. Halos 4 and 5 are a good case, whereas Reach and ODST can easily be breached on Legendary by someone determined enough.
 

NumberingYourState

Our fate lies in the moons tilt and shine
True & Honest Fan
kiwifarms.net
Did we not forget the broken checkpoint system in Halo 2? That's contributed to the flaws with its legendary difficulty. Of course the BR+Plasma Pistol is your friend, otherwise.
 

LORD IMPERATOR

kiwifarms.net
Did we not forget the broken checkpoint system in Halo 2? That's contributed to the flaws with its legendary difficulty. Of course the BR+Plasma Pistol is your friend, otherwise.
BR/Carbine + Plasma Pistol will get you far.

Also, back to the storytelling gaffes, I was just watching Spartan Ops recently. It's fucking hilarious how ONI branded Catherine Halsey as a war criminal, yet she's the best scientist on their team. Like, did they not train someone else to be just as good as her with xeno-technology? Does she not have any co-workers who helped engineer the Infinity, who can take up the task of deciphering what Forerunner tech is supposed to do? It's a general rule of thumb for any evil/corrupt organization that if you're going to throw away someone and use them as the scapegoat for your war crimes, you at least should have a replacement ready, someone who can do the things that your scapegoat once did for you. Darth Vader had Captain Piett ready to replace Admiral Ozzel, yet ONI doesn't have any replacements for Halsey despite putting her out to pasture.

It would have been easier for ONI to just sweep the grim details of the Spartan-2 program under the rug and keep Halsey on as a scientist/specialist to deal with their problems than for them to use her as a scapegoat for all the evils of the Spartan-2 program and while not having anyone on hand to replace her. Their top scientist has every incentive to stab them in the back for all the mistreatment she suffered in their hands, and they still rely upon her. It's quite fortunate for ONI that 343i didn't push through with the plotline of Halsey and Jul 'Mdama working together, or ONI and the UNSC would have been in for a world of hurt.

Also, why didn't John-117 react to how Halsey was treated? Halo 4 was all about Chief getting back to Halsey so she can fix Chief's VTuber girlfriend. Halsey was the woman who was like a mother to John and many other Spartan-2s. We see how Spartan-2s like Jorge reacted to her back on Reach, and we can expect the same from Chief and the other Spartan-2s. Why Blue Team didn't rip Serin Osman's head off her shoulders for the betrayal of their mother-figure is beyond me. It's been public knowledge that Halsey is a war criminal according to the UNSC, down to the point where grunts like Sarah Palmer know and despise her for it, and yet Chief hasn't reacted to the human government accusing his mother-figure of being the new Josef Mengele? How? Why? The wife of a high-ranking military officer (Captain Jacob Keyes) and the mother of another (Commander Miranda Keyes) gets dragged through the mud so that ONI can keep its hands clean, despite the fact that the surviving Spartan-2s see her as their surrogate mother.

I'm surprised none of the Spartan-2s went on a daytime talk show to defend her reputation, or at least soften the blow and talk about her motherly side to the human public at large. And I'm doubly surprised none of them went on a shooting spree against ONI to vent their frustrations at the fact that the only person in the Spartan-2 program who was remotely humane towards them got saddled with all the blame while everyone else in ONI who participated in that heinous project got off scot-free. With all the people that the Spartan-2s have killed, I'd say Blue Team alone would be enough to eradicate ONI if it came to a shooting conflict, even if Chief wasn't there to lead them.

But then again, who am I to complain? As bad as Spartan Ops was, it didn't prepare us for Halo 5's idiocy. Halo 5 was so bad that Halo Wars 2, an otherwise average story, became a sort of savior for the franchise just because it was an average Halo story that didn't shit the bed and fail like Halo 5 did. Halo Wars 2 is like The Mandalorian for Halo: it would have been laughed off as an average game during the franchise's height (2004-2010) but in these dark times, the fact that the game didn't fail as hard as Halo 5 made it seem downright graceful in comparison to the stuff that recently came out before it.
 
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Snekposter

Hiding from the Frontier fallout.
kiwifarms.net
The thing about ONI ditching Halsey makes sense when you realize that she's actually moral. Its no different from the current-day glowies offing someone because they have a conscience and are more concerned with that than the organization or its goals. Remember that ONI was thinking of dropping nukes on their own planets if the Innies were looking like they'd be able to pull it off. Having someone like Halsey around who actually gives a damn is a major fucking security risk to a group like ONI, because she might very well be able to rally the SII's and take it all down in a coup and scatter all of ONI's dirty laundry around. As it is by smearing her as a war criminal and placing gag orders on everyone, they're able to forestall matters by counting on Spartans following orders... at least for now. The Spartans by themselves can't break from the official story, not when they'd be directly responsible for the ensuing human-on-human violence. Its like the situation at the end of Watchmen where they're forced to let the villains win, because going against them will just make things horrifyingly bloody and the Spartans will not do that to mankind.
 

SlipNHonk

kiwifarms.net
Not when you've practiced enough.

Halo 2 is like a Rubik's Cube meets with Ninja Gaiden. You WILL die a lot, and you'll have to know how to crack every encounter. But once you do, it is a sweet, satisfying feeling.

Other Halo games toned down the Legendary difficulty way too much, to the point where it just became Heroic with extra juice. Halos 4 and 5 are a good case, whereas Reach and ODST can easily be breached on Legendary by someone determined enough.
Overcoming bullshit does not excuse said bullshit. When the developers themselves straight out claim they didn't have enough time to properly betatest singleplayer, then you know it wasn't intentional as much as it was a rush to get the game golden for release for the Christmas season of 2004. Halo 2's very rocky development cycle is legendary. You can't say with a straight face that the start of Gravemind is completely reasonable on legendary (not even including LASO) when it's a complete dice roll if you're not dead within half of a second as you try to get behind cover. And using jank and exploits as the solution to conquer it is not good game design. Period. That goes for wave skipping in that very said spawn room.
 

Vault Boy

Corporate Mascot of Vault-Tec.
kiwifarms.net
Overcoming bullshit does not excuse said bullshit. When the developers themselves straight out claim they didn't have enough time to properly betatest singleplayer, then you know it wasn't intentional as much as it was a rush to get the game golden for release for the Christmas season of 2004. Halo 2's very rocky development cycle is legendary. You can't say with a straight face that the start of Gravemind is completely reasonable on legendary (not even including LASO) when it's a complete dice roll if you're not dead within half of a second as you try to get behind cover. And using jank and exploits as the solution to conquer it is not good game design. Period. That goes for wave skipping in that very said spawn room.
How about that fight against Regret? As soon as you are forced off of his chair, you're practically guaranteed to be pelted to death with plasma bolts or swarmed by Honor Guards wielding energy swords. No joke, it took me almost three hours to get lucky enough to kill that prick, that's how busted Legendary is.
 

Endu

Dark Falz can go fuck itself
kiwifarms.net
How about that fight against Regret? As soon as you are forced off of his chair, you're practically guaranteed to be pelted to death with plasma bolts or swarmed by Honor Guards wielding energy swords. No joke, it took me almost three hours to get lucky enough to kill that prick, that's how busted Legendary is.
A buddy and I beat Halo 2 LASO late last year, and the Regret battle was incredibly annoying. You basically had to rocket-jump your way into the boss arena early (skipping the trigger to spawn him) so you can move boxes around to specific spawning locations. This would prevent the sword elites from leaving their spawn and chasing you around, and also would corral the grunts into certain areas so they didn't always throw grenades at you.

Not only that, you had to pull off a specific glitch in order to do any noticeable damage to Regret. As you board his throne, you need to hold the grenade button, and that would somehow stick him with a plasma grenade and actually damage him. You have to pull that off five times, and keep in mind his throne beam basically one-shots you and you need to avoid grunts as you do it.
 

Quintex96

kiwifarms.net
A buddy and I beat Halo 2 LASO late last year, and the Regret battle was incredibly annoying. You basically had to rocket-jump your way into the boss arena early (skipping the trigger to spawn him) so you can move boxes around to specific spawning locations. This would prevent the sword elites from leaving their spawn and chasing you around, and also would corral the grunts into certain areas so they didn't always throw grenades at you.

Not only that, you had to pull off a specific glitch in order to do any noticeable damage to Regret. As you board his throne, you need to hold the grenade button, and that would somehow stick him with a plasma grenade and actually damage him. You have to pull that off five times, and keep in mind his throne beam basically one-shots you and you need to avoid grunts as you do it.
Consider yourself lucky, I beat LASO regret before the rocket jump trick was found.
 

LORD IMPERATOR

kiwifarms.net
Overcoming bullshit does not excuse said bullshit. When the developers themselves straight out claim they didn't have enough time to properly betatest singleplayer, then you know it wasn't intentional as much as it was a rush to get the game golden for release for the Christmas season of 2004. Halo 2's very rocky development cycle is legendary. You can't say with a straight face that the start of Gravemind is completely reasonable on legendary (not even including LASO) when it's a complete dice roll if you're not dead within half of a second as you try to get behind cover. And using jank and exploits as the solution to conquer it is not good game design. Period. That goes for wave skipping in that very said spawn room.
The game as a whole was rocky and unfinished, not just Legendary mode. Shit, that Honor Guard Councilor you encounter at the end of the Gravemind level was supposed to be a Zealot. That doesn't erase the fact that Halo 2 on Legendary is still a fun game, so long as you're willing to step over your own corpse a thousand times like how older games like Ninja Gaiden and the original Super Mario Bros. 2 did it. Did those games have their bullshit moments too? Absolutely. All hard games back in the day did. If they only had fair challenges, they wouldn't be hard otherwise. But did they feel really fun and rewarding when you beat them? You betcha.

Fuck, I had a harder time beating Halo 1 on Legendary because the enemy would pull off pincer maneuvers on me. I had to fight like hell to breach through the enemy in front of me so I can turn around, take cover, and fire at the enemy behind me. At least on Halo 2, I didn't have to worry about an entire battalion spawning right behind me most of the time, I can just look at all the enemies on one side of the map, and pick them off one by one as if I was one of those Jackal snipers.

The thing about ONI ditching Halsey makes sense when you realize that she's actually moral. Its no different from the current-day glowies offing someone because they have a conscience and are more concerned with that than the organization or its goals. Remember that ONI was thinking of dropping nukes on their own planets if the Innies were looking like they'd be able to pull it off. Having someone like Halsey around who actually gives a damn is a major fucking security risk to a group like ONI, because she might very well be able to rally the SII's and take it all down in a coup and scatter all of ONI's dirty laundry around. As it is by smearing her as a war criminal and placing gag orders on everyone, they're able to forestall matters by counting on Spartans following orders... at least for now. The Spartans by themselves can't break from the official story, not when they'd be directly responsible for the ensuing human-on-human violence. Its like the situation at the end of Watchmen where they're forced to let the villains win, because going against them will just make things horrifyingly bloody and the Spartans will not do that to mankind.
It still doesn't make sense. Especially since she's the only one in the S2 program that the S2s actually loved. What if one of them cracked because ONI treated their mother-figure that way and decided to go on a shooting spree on ONI HQ? What if a whole squad of them cracked and decided to play target practice with ONI? Halsey was the one person who made the lives of the Spartan-2s somewhat bearable, she treated them like human beings instead of living weapons. What ONI did to her should have guaranteed that the Spartan-2s would rally and assault them instead. As I said, it would have been easier for them to sweep the S2 program's darker aspects under the rug than to risk alienating the remaining Spartan-2s who could easily genocide ONI the way they eradicated Covenant forces during the war. And of course, Spartan-2s are the kind of people who can eradicate ONI in a quick and efficient manner before everyone else figures out what went wrong.

I can just imagine Veronica Dare going to work one day, only to find her whole office building razed and everyone inside dead, including Serin Osman. The next day, a Spartan-2 goes live on the air and blames the attack on Covenant remnants, but we all know who really is behind it.

This story makes no fucking sense.
 
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James Roancrest

kiwifarms.net
This story makes no fucking sense.
Yeah... There's a reason why Traviss isn't liked by a lot of fans of Halo's lore. She essentially turned Halsey into a Nazi scientist. I'm won't defend the morality of kidnapping children and transforming them into super soldiers, but Halsey is far from the only, or main, party responsible for the Spartan-II Program. I agree, ONI throwing her under the bus is the stupidest decision they could've made (and a really bad narrative, imho).
 
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LORD IMPERATOR

kiwifarms.net
Yeah... There's a reason why Traviss isn't liked by a lot of fans of Halo's lore. She essentially turned Halsey into a Nazi scientist. I'm won't defend the morality of kidnapping children and transforming them into super soldiers, but Halsey is far from the only, or main, party responsible for the Spartan-II Program. I agree, ONI throwing her under the bus is the stupidest decision an they could've made (and a really bad narrative, imho).
ONI was the organization kidnapping kids and turning them into killing machines. Halsey was a civilian employed by ONI who tried to mitigate the damage and tried to make the Spartan-2s' lives bearable. Not only does throwing her under the bus make no sense, since it would turn every surviving Spartan-2, including the MASTER CHIEF, into ONI's enemy, but it also would be a disgrace to the military, that this woman who was the wife of one high-ranking captain and the mother of another would get dragged through the mud while her co-workers get off scot-free. The fact that they blamed it all on her shows poor judgement on ONI's part, and why they haven't been slaughtered by the remaining Spartan-2s is beyond me.

Before Chief came back, there were the three members of Blue Team, Fred, Linda, and Kelly, as well as the four members of Spartan Black Team, who work DIRECTLY WITH ONI. ONI mistreating the Spartan-2s' mother figure would logically end with these seven Spartan-2s eradicating the entire organization. They can easily grab some Covenant weapons from some cache, and eradicate the entirety of ONI, especially since Black Team works directly with them and knows where they live. And of course, since they'd massacre ONI with Covenant weapons, they can easily blame some pissed-off Covenant remnant for the deed and say that they need Halsey to oversee the production of a new generation of Spartan-IVs to fight back. No human civil war, no internal human conflict, the S2s would just take out the trash and make it look like the Covvies did it, then use that as the excuse as to why they need Halsey freed so she can supervise the training of new Spartans.
 

The Doom Slayer

Tempered by the fires of Hell
kiwifarms.net
Yeah... There's a reason why Traviss isn't liked by a lot of fans of Halo's lore. She essentially turned Halsey into a Nazi scientist. I'm won't defend the morality of kidnapping children and transforming them into super soldiers, but Halsey is far from the only, or main, party responsible for the Spartan-II Program. I agree, ONI throwing her under the bus is the stupidest decision they could've made (and a really bad narrative, imho).
It wasn't just Traviss, all of 343 seemed to have a hateboner for her for whatever reason. I'll never forget the explanation that dumbfuck Brian Reed gave for having her lose her arm at the end of Spartan Ops, it was something along the lines of "I did it cuz she's a bad person and deserved it". Which is the sort of mentality a 12 year old would have.

Oof, thanks. I just got reminded of what 343i did to Black Team.
What a waste. Four Spartan-2s, who survived the Human-Covenant War, and they get taken out like trash. What a joke.
Another "amazing" plot development courtesy of Brian Reed. God am I glad that faggot is gone.
 

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