cuÞbert
kiwifarms.net
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With the return of the Steam Summer Sale, I decided to buy several historical city builders and I'm wondering if anyone else is a fan of the genre.
I decided to start out with Dawn of Man, which is currently in early access. Overall I'm pretty impressed as I am a fan of bronze age/iron age Europe . You start out as a small group of northern/central European hunter gatherers in the old Stone age barely holding on against the winter weather, cave lions, and starvation. Things really start to ramp up once you discover farming and animal husbandry in the Neolithic, at which point your population blooms and no longer have to focus on hunting (and certain animals like mammoths and cave hyenas go extinct). However, it brings its own challenges, which include crop blights, animal diseases, and periodic raids from other tribes.
The main street of my city at approximately a population over 120 during the Iron Age. When you start out you have to catch wild animals in the Neolithic in order to raise livestock (in this pictures case: I had to catch aurochs to start having cattle and mouflons for the sheep) but later on you can buy them at exorbitant prices from periodic traders or just wait for them to breed.

My farms outside the city walls. Mostly einkorn, rye, and legumes with a smattering of fruit trees.

My metalworking area consisting of a charcoal pit, bloomeries, and blacksmiths. Technology evolves from wooden spears, to bone, to flint, to copper, to bronze, to iron; ending with steel. In the experimental update recently released, you can also craft leather and chainmail in the bronze and iron age respectively

You also have to take care of the dead, as people get really depressed after a fellow tribesman dies. You start out with simple burial mounds and by the end build massive Skyrim-style necropolis . People come to pray from time to time to stop being depressed. As an alternative, you can brew beer to improve morale.

An enemy tribe coming to steal and burn my town

A battle outside my walls (generally easy to fight off but the war parties get bigger and bigger in time)

I decided to start out with Dawn of Man, which is currently in early access. Overall I'm pretty impressed as I am a fan of bronze age/iron age Europe . You start out as a small group of northern/central European hunter gatherers in the old Stone age barely holding on against the winter weather, cave lions, and starvation. Things really start to ramp up once you discover farming and animal husbandry in the Neolithic, at which point your population blooms and no longer have to focus on hunting (and certain animals like mammoths and cave hyenas go extinct). However, it brings its own challenges, which include crop blights, animal diseases, and periodic raids from other tribes.
The main street of my city at approximately a population over 120 during the Iron Age. When you start out you have to catch wild animals in the Neolithic in order to raise livestock (in this pictures case: I had to catch aurochs to start having cattle and mouflons for the sheep) but later on you can buy them at exorbitant prices from periodic traders or just wait for them to breed.

My farms outside the city walls. Mostly einkorn, rye, and legumes with a smattering of fruit trees.

My metalworking area consisting of a charcoal pit, bloomeries, and blacksmiths. Technology evolves from wooden spears, to bone, to flint, to copper, to bronze, to iron; ending with steel. In the experimental update recently released, you can also craft leather and chainmail in the bronze and iron age respectively

You also have to take care of the dead, as people get really depressed after a fellow tribesman dies. You start out with simple burial mounds and by the end build massive Skyrim-style necropolis . People come to pray from time to time to stop being depressed. As an alternative, you can brew beer to improve morale.

An enemy tribe coming to steal and burn my town

A battle outside my walls (generally easy to fight off but the war parties get bigger and bigger in time)
