Let's Sperg Jaimas Plays a Terrible Game: Waste Wars - Autismhammer 40gay

Jaimas

YOUR PEACEFUL LIFE IS NO MORE!!
True & Honest Fan
kiwifarms.net
Holy shit, Kiwis.

I was not prepared for what I would face when I volunteered to play (and review) Warren Lynch's magnum opus, Waste Wars.

Your average Kiwi has never seen anything like today's JPATG entry. Indeed, your average gaming enthusiast has not even begun to conceptualize the level of sheer, unadulterated retardation you are about to bear witness to in this thread. What you are about to see is when someone with less competence than Brianna Wu, less effort in art than David Gallant, and less elegance than Mark Boyd attempts to make a fucking turn-based strategy game.

3s9j5sn.png


This nightmarish image greets you when you start the game up. I've yet to figure out the relevance.

JTX5DCa.png


This is the title screen. With what appears to be a ripoff of a Warhammer 40,000 Imperial cruiser slowly floating about bouncing off the walls, I looked at this for several seconds, knowing only pain and madness lurked beyond.

F8Jf4MO.png


The gamestarts with demanding we choose a play icon. No matter what you actually choose, the game is 2 players, but I'll get to that. I went with Don because Don looked sort of neat. Our opponent is Joshuus because that is literally the worst name other than "Chaz."

tapO2u3.png


You then have to choose armies. Each one is unique and you don't even fucking care because you just saw item #7 and NOPE'd out of here like I fucking should have. But let's assume you decided to give it a shot. Each army has its own fucking army list and you have to choose units based on resources.

zly7ZPr.png

Joshuus' Ponyite Scum is here and dear god when does the hurting stop. This cyan nightmare is supposed to be a fucking battlefield. You choose your forces, choose your table quarters, and the game starts using dice-based PRNG mechanics.

CFLMxCh.jpg


Being the blue team on a map like this is fun shit, let me tell you.

The game explains fucking nothing, but it's only when I start fucking with the game's mechanics that I realize: This game blatantly rips off Warhammer 40,000 mechanically, to the letter. Like it's fucking impressive. Every mechanic is meticulously reproduced, from squad coherency to how assaults work and fucking none of them are done well because the game is coded by a fucking mongoloid, but I'll get to that.

In all ways, this is fucking baffling to me: Not only has he ripped off the unit stats wholesale (to the point you can fucking re-create these fucking units in baseline 40K if you wanted), but he's reproduced every mechanic here. This isn't "oh, he made something like Warhammer 40K," this is "Oh holy shit, he completely ripped his setting's main system off from the 40K Tabletop game and some of his art assets besides for his shitty indie game."

Yet despite ripping off so much, he also completely fucks up what makes these fun and interesting.

This means the single-player game is basically you playing chess against yourself.


0dX5hul.jpg


One difference between conventional 40K and this technicolor vomit abomination (and note the name of the fucking pony units, holy shit) is that you do face random monsters which usually look like red technicolor blobs on the big cyan technicolor blob.

bbn6i4v.jpg


Eventually the battle is drawn and it fucking takes forever, but Blue wins.

9Qg26K5.png


.....The game crashes.

DBFr84q.jpg


Apparently it didn't crash hard enough to stop, however. The game carries on a little further then crashes again, much harder this time, forcing a restart.

vBjgFcu.png


During the second go-round, Don's forces face another team of ponyfags.

9ZceDw0.png


On the second turn, a random monster encounter mass-panics them all and due to a bad series of rolls, Don wins by default. Then the game crashed.

Conclusion: This is one of the worst JPATG titles so far, and that's a fuck of an accomplishment for a game that features actual gameplay. Every fucking thing in this game is a ripoff of a fucking tabletop game with none of what made the original good. Everything in it is an overly-complicated mess that gives no fucking explanation on how anything in it works. It's completely lopsided gameplay wise and is basically only multiplayer. Everything in it is juvenile, badly-done, and poorly-implemented, except for a relatively faithful replication of 40K core rules, and I'm not giving you credit because you ripped something off, you idiotic troon.
 

Dr. Boe Jangles Esq.

Original Prick
True & Honest Fan
kiwifarms.net
To be fair, he wholesale ripped off one of the most impressive, well made, nuanced, and developed games in the world, and managed to make it not work.
That's actually fucking impressive.

For those of you outside the cult of depressing neckbearded autism that is 40k, it has rules. It has rules for its rules, which in turn have their own rules. It's been going since like the 80s, and has thus lead itself into a psychotic level of specificity.
To give you an idea, there is a rule in which a certain gun works differently for a certain unit, because they've learned to grip it a certain way, allowing them to use it one handed.
That is the level of detail you're dealing with here.
And somehow, he has managed to take 30+ years of rules deliberation, presided over by teams of the greyest and most fastidious neckbeards in tabletop, and found a way to make it broken.

That's actually pretty remarkable. He may be a shit game dev, but as we've seen, the WuCrew is breaking new grounds in utter incompetence.

Edit: A drink to our brother Jaimas, fair kiwis.
He bled, so we wouldn't have to.
Semper fucking Fi.
 
Last edited:

UselessRubberKeyboard

ZX Spectrum: where it's always rainbow month
True & Honest Fan
kiwifarms.net
Jesus H Christ, Jaimas, Semper Fi to you for the patience to even get past the first couple of pages of that colourblart horror. I feel like we should have some sort of trophy for going above and beyond in the name of Kiwi research, because you certainly did it. You mad bastard, you.

How much vodka and weed did it take to recover from this stimming horror?
 

AutisticSupervillain

kiwifarms.net
Holy shit, Kiwis.

I was not prepared for what I would face when I volunteered to play (and review) Warren Lynch's magnum opus, Waste Wars.

Your average Kiwi has never seen anything like today's JPATG entry. Indeed, your average gaming enthusiast has not even begun to conceptualize the level of sheer, unadulterated retardation you are about to bear witness to in this thread. What you are about to see is when someone with less competence than Brianna Wu, less effort in art than David Gallant, and less elegance than Mark Boyd attempts to make a fucking turn-based strategy game.

3s9j5sn.png


This nightmarish image greets you when you start the game up. I've yet to figure out the relevance.

JTX5DCa.png


This is the title screen. With what appears to be a ripoff of a Warhammer 40,000 Imperial cruiser slowly floating about bouncing off the walls, I looked at this for several seconds, knowing only pain and madness lurked beyond.

F8Jf4MO.png


The gamestarts with demanding we choose a play icon. No matter what you actually choose, the game is 2 players, but I'll get to that. I went with Don because Don looked sort of neat. Our opponent is Joshuus because that is literally the worst name other than "Chaz."

tapO2u3.png


You then have to choose armies. Each one is unique and you don't even fucking care because you just saw item #7 and NOPE'd out of here like I fucking should have. But let's assume you decided to give it a shot. Each army has its own fucking army list and you have to choose units based on resources.

zly7ZPr.png

Joshuus' Ponyite Scum is here and dear god when does the hurting stop. This cyan nightmare is supposed to be a fucking battlefield. You choose your forces, choose your table quarters, and the game starts using dice-based PRNG mechanics.

CFLMxCh.jpg


Being the blue team on a map like this is fun shit, let me tell you.

The game explains fucking nothing, but it's only when I start fucking with the game's mechanics that I realize: This game blatantly rips off Warhammer 40,000 mechanically, to the letter. Like it's fucking impressive. Every mechanic is meticulously reproduced, from squad coherency to how assaults work and fucking none of them are done well because the game is coded by a fucking mongoloid, but I'll get to that.

In all ways, this is fucking baffling to me: Not only has he ripped off the unit stats wholesale (to the point you can fucking re-create these fucking units in baseline 40K if you wanted), but he's reproduced every mechanic here. This isn't "oh, he made something like Warhammer 40K," this is "Oh holy shit, he completely ripped his setting's main system off from the 40K Tabletop game and some of his art assets besides for his shitty indie game."

Yet despite ripping off so much, he also completely fucks up what makes these fun and interesting.

This means the single-player game is basically you playing chess against yourself.


0dX5hul.jpg


One difference between conventional 40K and this technicolor vomit abomination (and note the name of the fucking pony units, holy shit) is that you do face random monsters which usually look like red technicolor blobs on the big cyan technicolor blob.

bbn6i4v.jpg


Eventually the battle is drawn and it fucking takes forever, but Blue wins.

9Qg26K5.png


.....The game crashes.

DBFr84q.jpg


Apparently it didn't crash hard enough to stop, however. The game carries on a little further then crashes again, much harder this time, forcing a restart.

vBjgFcu.png


During the second go-round, Don's forces face another team of ponyfags.

9ZceDw0.png


On the second turn, a random monster encounter mass-panics them all and due to a bad series of rolls, Don wins by default. Then the game crashed.

Conclusion: This is one of the worst JPATG titles so far, and that's a fuck of an accomplishment for a game that features actual gameplay. Every fucking thing in this game is a ripoff of a fucking tabletop game with none of what made the original good. Everything in it is an overly-complicated mess that gives no fucking explanation on how anything in it works. It's completely lopsided gameplay wise and is basically only multiplayer. Everything in it is juvenile, badly-done, and poorly-implemented, except for a relatively faithful replication of 40K core rules, and I'm not giving you credit because you ripped something off, you idiotic troon.

This may be worse then rev60. At least he made it himself and didn't scam a bunch of temps.

Brianna is still the worst gamedev on her campaign.
 

MarvinTheParanoidAndroid

This will all end in tears, I just know it.
True & Honest Fan
kiwifarms.net
Waste Wars.

That is too good a title for such a shitty game.

This is the title screen. With what appears to be a ripoff of a Warhammer 40,000 Imperial cruiser slowly floating about bouncing off the walls, I looked at this for several seconds, knowing only pain and madness lurked beyond.

This game was made by a Slaaneshi neverborn, that explains everything.
 
Last edited:

Norvic

too gay to lift
True & Honest Fan
kiwifarms.net
Holy fuck, John Flynt has somehow found a worse game developer..

There's an argument to be made that's he's actually a better game developer, in that he did actually develop something rather than paying other people to do it and the thing that was produced is actually a game rather than a terribly animated movie with annoying interruptions every 5 seconds.
 

Pocket_Sand!

The sand is not in my pockets, but in my soul.
True & Honest Fan
kiwifarms.net
Holy shit, this makes R60 look polished and perfect.

You earned your Semper Fi today @Jaimas, thank you for taking one for all of us so we can have a laugh.
 

Jaimas

YOUR PEACEFUL LIFE IS NO MORE!!
True & Honest Fan
kiwifarms.net
There's an argument to be made that's he's actually a better game developer, in that he did actually develop something rather than paying other people to do it and the thing that was produced is actually a game rather than a terribly animated movie with annoying interruptions every 5 seconds.

No. Revolution 60 is objectively better than this.

Ignore, for a moment, the stolen game mechanics and the graphics that go beyond simple shittiness and into a realm beyond - the single-player gamemode is literally a mode in which you play this shitty game against yourself. Several of the game backgrounds legitimately made my eyes hurt, which Revolution 60 also didn't do.

And it crashed multiple times. So you know... There's that.
 
Last edited:

Ruin

Mercenary Slut
True & Honest Fan
kiwifarms.net
Worse than Trooner and Hackers vs Banksters?

Holy fuck, shine on Warren you autistic diamond.
 

GethN7

True & Honest Fan
kiwifarms.net
I shared a link to this with a Warhammer 40K fan friend, he not only agreed this needs an Exterminatus, then the space dust given a second Exterminatus just to be safe, but these were his exact words on what should be done to this lazy plagiarised offense to the God Emperor:

"Yarrick. Get the Cyclonic Torpedoes."
 

Apteryx Owenii

formerly a jerkop, wants to avoid merge
True & Honest Fan
kiwifarms.net
why would you do this. It's not worth it

Running an exe off google drive from a known nut is scary but I don't think he's competent enough to infect you
 

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