So, one of my favorite paradox series is coming back with it's fourth installment next week, Hearts of Iron. Now HoI3 was a game that I liken to complexity for complexities sake, where the various features were just people jamming shit in because they could. HoI4 however seems to be a return to the form brought out by the substantially better HoI2 as well as incorporating many of HoI3's improvements, such as a smaller scale for indidual combats.
So, with that in mind, I figure why not do a playthrough here, where you all help me decide various offensives, fallbacks, political decisions, and much more, as we attempt to either save the world or doom it in world war 2.
With that in mind, I've decided to list the best nations to play as so we can choose who to take the helm of.
In no particular order.
Germany - Heil Hitler! As Germany we will have many possible decisions to make, and the entire state of Europe will depend on us. While we can simply follow the Fuhrer's footsteps and attempt to conquer everything east of the Pyranees and west of the Pacific, we could also attempt to divert hostilities, perhaps forming an anti-communist pact with the Western powers instead.
France - Contrary to popular belief, France should have been able to hold Germany off for a long time, perhaps even invoking the sort of hellish battles the Soviets were known for. The problem was while their soldiers were willing and their technology pretty good, their commanders were complete retards. The Manigot Line, contrary to popular belief, actually did what it was supposed to, force the Germans to attack down a much narrower band, which makes it all the more spectacular that the French commanders couldn't stop the attack they knew would come. (In addition, the reason for not extending it past Belgium was because of various political, logistical, and especially engineering issues compounded by a high water table) With us at the helm, it may be possible to force Germany to truly fight a two front war, instead of a full war with the USSR, and just tossing airplanes at the UK.
Italy - Idiot leaders. Shitty equipment. Undersized divisions. Backwards uneducated civilians. And most of all, a treacherous bastard of international diplomacy that will turn at the drop of a hat. So, we could take over as Mousollini and try not to suck quite as hard as in real life. It should be noted Italy is the tutorial nation, but we won't be doing the tutorial as it sets the game on recruit difficulty.
Soviet Union - Massive frontline war against Germany is all but guaranteed, and the entire war effort would hinge on our performance. An intervention in China may also be possible, and there would always be the threat of Japan in the east. We also have the internal threat of the Trotskyists taking power and overthrowing Stalin though political intrigue.
Spain - Spain starts in the midst of a civil war between republicans and fascists both seeking to take control of the country. No matter who wins, we could easily take the country in several directions in the aftermath, and it should be noted that IRL Spain was always on the verge of joining the Axis, but never took the plunge for various reasons.
China - Get fucked by fractional warlords, then get fucked by Japan, and then get fucked by Commies. Actually attempting to stop all of this would be a hell of a ride, although we could convince Germany to back us instead of Japan.
With that said, here are some nations I will not play as no matter what
America - America, despite forming a massive part of the Allies even pre-war, funneling industrial output to the British and Soviets long before Pearl Harbor, are just dull as dirt to play as in HoI if you choose the earliest start, as you spend the first half of the entire game with your thumb up your ass hoping Japan finally fires the Tora! Tora! event and you can have some war.
Poland - Fuck you, that shit is impossible
United Kingdom/Glorious Nippon - Same reason for both. I'm just really not ready to tackle naval stuff on day 1. Italy is stretching it enough as it for me.
So, any thoughts, or suggestions for other nations to play as that would still be interesting?
So, with that in mind, I figure why not do a playthrough here, where you all help me decide various offensives, fallbacks, political decisions, and much more, as we attempt to either save the world or doom it in world war 2.
With that in mind, I've decided to list the best nations to play as so we can choose who to take the helm of.
In no particular order.
Germany - Heil Hitler! As Germany we will have many possible decisions to make, and the entire state of Europe will depend on us. While we can simply follow the Fuhrer's footsteps and attempt to conquer everything east of the Pyranees and west of the Pacific, we could also attempt to divert hostilities, perhaps forming an anti-communist pact with the Western powers instead.
France - Contrary to popular belief, France should have been able to hold Germany off for a long time, perhaps even invoking the sort of hellish battles the Soviets were known for. The problem was while their soldiers were willing and their technology pretty good, their commanders were complete retards. The Manigot Line, contrary to popular belief, actually did what it was supposed to, force the Germans to attack down a much narrower band, which makes it all the more spectacular that the French commanders couldn't stop the attack they knew would come. (In addition, the reason for not extending it past Belgium was because of various political, logistical, and especially engineering issues compounded by a high water table) With us at the helm, it may be possible to force Germany to truly fight a two front war, instead of a full war with the USSR, and just tossing airplanes at the UK.
Italy - Idiot leaders. Shitty equipment. Undersized divisions. Backwards uneducated civilians. And most of all, a treacherous bastard of international diplomacy that will turn at the drop of a hat. So, we could take over as Mousollini and try not to suck quite as hard as in real life. It should be noted Italy is the tutorial nation, but we won't be doing the tutorial as it sets the game on recruit difficulty.
Soviet Union - Massive frontline war against Germany is all but guaranteed, and the entire war effort would hinge on our performance. An intervention in China may also be possible, and there would always be the threat of Japan in the east. We also have the internal threat of the Trotskyists taking power and overthrowing Stalin though political intrigue.
Spain - Spain starts in the midst of a civil war between republicans and fascists both seeking to take control of the country. No matter who wins, we could easily take the country in several directions in the aftermath, and it should be noted that IRL Spain was always on the verge of joining the Axis, but never took the plunge for various reasons.
China - Get fucked by fractional warlords, then get fucked by Japan, and then get fucked by Commies. Actually attempting to stop all of this would be a hell of a ride, although we could convince Germany to back us instead of Japan.
With that said, here are some nations I will not play as no matter what
America - America, despite forming a massive part of the Allies even pre-war, funneling industrial output to the British and Soviets long before Pearl Harbor, are just dull as dirt to play as in HoI if you choose the earliest start, as you spend the first half of the entire game with your thumb up your ass hoping Japan finally fires the Tora! Tora! event and you can have some war.
Poland - Fuck you, that shit is impossible
United Kingdom/Glorious Nippon - Same reason for both. I'm just really not ready to tackle naval stuff on day 1. Italy is stretching it enough as it for me.
So, any thoughts, or suggestions for other nations to play as that would still be interesting?
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