The nose knows
Yeah, the base game is undeniably easier than any of the monhun games so far. Only a handful of monsters have actually been tough, namely Rathalos, Almudron, Magnamalo and Mizutsune. The movement options that the player has available make a lot of fights that would have previously been extremely frustrating way easier to deal with, and the ability for everything to instantly reposition without much effort while feeling great, also means that you're more likely to both learn how to use the movement tools as well as how the timings work simply because they feel good to use and you want to maximise your time spent doing cool shit.This game felt extremely easier in comparison to World. I felt like you really needed to communicate more with other players to make it through some hunts in the previous game. But with this one, I didn't need to talk at all with anyone to get through all of the Hub quests.
Sort of disappointing, but I'm hoping the extra content will help change some of that.
The game doesn't have much monster hunter jank left in it, so it's missing a lot of the challenge that the old games had a result.