Monster Hunter World -

Monster You want to fight the most?

  • Tigrex

    Votes: 4 11.8%
  • Nargacuga

    Votes: 1 2.9%
  • Glavenus

    Votes: 1 2.9%
  • Barioth

    Votes: 2 5.9%
  • Banbaro

    Votes: 0 0.0%
  • Snow Fish

    Votes: 0 0.0%
  • Null

    Votes: 13 38.2%
  • Velkhana

    Votes: 0 0.0%
  • Upgraded Legiana

    Votes: 1 2.9%
  • Seregios?

    Votes: 2 5.9%
  • Zinogre?

    Votes: 3 8.8%
  • Brachy Boi?

    Votes: 5 14.7%
  • Fatalis?

    Votes: 2 5.9%

  • Total voters
    34

littlearmalite

Haha! Funny man says the N-Word.
kiwifarms.net
Do you think that the game + Iceborn is going on sale anytime soon? I've been wanting to get it, but I ain't about to shill full price for both.
 

Oh Shit I'm Sorry

MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
kiwifarms.net
Yo, anyone here good at Bow and/or Switch Axe? I wanna ask some questions.
Haven't run bow much in IB (though now that I have the Silverlos armor I should make some sets but I digress). Bow is basically easymode in World. To run efficient bow you need:

-Whatever bow has the largest (non-sealed) el damage for whatever the monster you're hunting is weakest to.
-2 pieces of Rathalos armor (can be any 2 pieces of the three sets, Normal, Azure and Starlord and don't both have to be the same set ie, you can combine a normal head with Azure legs and get the armor bonus) for crit El. While elemental in World overall is meh, it's completely broken with bow.
-Constitution charm, level 3.

Necessary skills. Ideally you'd have decos but if not try and get it off armor pieces:
-Bow Charge Plus
-Normal Shot and Spread/Power Shot.

Skills you want for max damage:
-Mind's Eye
-Weakness Exploit and Crit Boost as high as you can get them

QoL skills if you've space left over (more important to have in multiplayer hunts):
-Stam Cap increase via Luna's armor bonus. Only need 2 pieces, her greaves give health boost 2 which is nice.
-Health boost as high as you can get it (at least 2 if possible since you can't take many hits)
-Recovery Up and Gobbler. Speed up healing process. Can be difference between life and death sometimes.

Then once you're in hunts you just use the dodge (to build charge) - shoot strat. Dodge, Normal Shot, Dodge, Normal Shot, Dodge, Spread Shot, etc. But since the monsters are always mobile exactly what pattern you'll be using is rarely the same but basically you just wanna dodge, shoot, dodge, shoot until you run out of stamina. It sounds complicated but it's really not, just dodge and shoot until it dies and try not to get hit. Falling rocks and dragon piercer moves should only be used at your discretion. Rocks are good in SP hunts when mons are much easier to stun but are much less so in multi with increased stun res and the fact that they flinch teammates while DP leaves you wide open when using and requires precise aiming to really take advantage of which you don't really have the benefit of when mons are jumping in every which direction. I'd say only use it to aggro non-hostile mons (like Kush) and/or wakeup (assuming you've no Hammer, Greatsword, CB, or HBG teammates who should get priority).

Here's a page with a couple speedrun vids of all the best bows for each element: https://ethugamer.com/2019/08/26/monster-hunter-world-best-bows-updated-2019-pre-iceborne/

While you can make builds of other strats be they Crit Draw or Dragon Piercer or whatever they all pale in comparison to how broken Crit El is in base World. It's why many of the speedruns you can find used bow.

While bow got nerfed quite a bit for IB I don't think the patch releases for PC until IB actually drops (early next year) and on console it should still be powerful enough to carry you through low and high rank.
 

LullerDerbyRollin

kiwifarms.net
Haven't run bow much in IB (though now that I have the Silverlos armor I should make some sets but I digress). Bow is basically easymode in World. To run efficient bow you need:

-Whatever bow has the largest (non-sealed) el damage for whatever the monster you're hunting is weakest to.
-2 pieces of Rathalos armor (can be any 2 pieces of the three sets, Normal, Azure and Starlord and don't both have to be the same set ie, you can combine a normal head with Azure legs and get the armor bonus) for crit El. While elemental in World overall is meh, it's completely broken with bow.
-Constitution charm, level 3.

Necessary skills. Ideally you'd have decos but if not try and get it off armor pieces:
-Bow Charge Plus
-Normal Shot and Spread/Power Shot.

Skills you want for max damage:
-Mind's Eye
-Weakness Exploit and Crit Boost as high as you can get them

QoL skills if you've space left over (more important to have in multiplayer hunts):
-Stam Cap increase via Luna's armor bonus. Only need 2 pieces, her greaves give health boost 2 which is nice.
-Health boost as high as you can get it (at least 2 if possible since you can't take many hits)
-Recovery Up and Gobbler. Speed up healing process. Can be difference between life and death sometimes.

Then once you're in hunts you just use the dodge (to build charge) - shoot strat. Dodge, Normal Shot, Dodge, Normal Shot, Dodge, Spread Shot, etc. But since the monsters are always mobile exactly what pattern you'll be using is rarely the same but basically you just wanna dodge, shoot, dodge, shoot until you run out of stamina. It sounds complicated but it's really not, just dodge and shoot until it dies and try not to get hit. Falling rocks and dragon piercer moves should only be used at your discretion. Rocks are good in SP hunts when mons are much easier to stun but are much less so in multi with increased stun res and the fact that they flinch teammates while DP leaves you wide open when using and requires precise aiming to really take advantage of which you don't really have the benefit of when mons are jumping in every which direction. I'd say only use it to aggro non-hostile mons (like Kush) and/or wakeup (assuming you've no Hammer, Greatsword, CB, or HBG teammates who should get priority).

Here's a page with a couple speedrun vids of all the best bows for each element: https://ethugamer.com/2019/08/26/monster-hunter-world-best-bows-updated-2019-pre-iceborne/

While you can make builds of other strats be they Crit Draw or Dragon Piercer or whatever they all pale in comparison to how broken Crit El is in base World. It's why many of the speedruns you can find used bow.

While bow got nerfed quite a bit for IB I don't think the patch releases for PC until IB actually drops (early next year) and on console it should still be powerful enough to carry you through low and high rank.
This is all informative and amazing, would you happen to know the various bow combos and able to type them out? I hear about all kinds of combos and whether they're stamina + or -, but no one's written them out.
 

Oh Shit I'm Sorry

MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
kiwifarms.net
This is all informative and amazing, would you happen to know the various bow combos and able to type them out? I hear about all kinds of combos and whether they're stamina + or -, but no one's written them out.
You can view all the moves in the hunter guide in the main menu. Other than that just practice in the training ground and against weaker mons. It's not a tough weapon to master.
 
  • Like
Reactions: LullerDerbyRollin

Senor Cardgage Mortgage

Oh... I should eat a pony.
True & Honest Fan
kiwifarms.net
I play with a bow, mostly because its the only one that I feel comfortable with control wise on PC, and even then only with a controller.

Fuck the "Slay the Behemoth" event.
The Xeno'jiiva equipment is the tits.
 

Oh Shit I'm Sorry

MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
kiwifarms.net
RE event is fun. The risk/reward of zombification is a neat mechanic I hope to see brought back against other mons, especially ones that aren't scrubs. The Tofu pendant is great too. Also on top of the new weapon introduced the Every Hunter's Dream III quest also upgrades Wyvern Ignition so it's now viable in MR for anyone who uses it.

I play with a bow, mostly because its the only one that I feel comfortable with control wise on PC, and even then only with a controller.

Fuck the "Slay the Behemoth" event.
The Xeno'jiiva equipment is the tits.
Xeno Y and Luna B/Y are probably the best overall armor sets in L/HR. Makes me curious as to what Master Xeno will be like (because they've gotta bring him back at some point). The only monster we know for sure isn't coming to MR is Zorah since we get his armor set from guiding lands mats.

They change a lot of the armor sets around in MR. For example instead of Stam Cap Increase and Mind's Eye Luna gives you tool specialist plus (and far inferior skills on the individual pieces) while Razor Sharp/Spare Shot is Narga's armor bonus (though there's also a charm for it which is a godsend). To make up for it that's why we've the level 4 decos that give multiskill bonuses and further upgrades for almost every single charm in the game (only one I know for sure that doesn't is Weakness Exploit). Earplugs and Handicraft go up to 4, Free Element to max (3), Guard to max (5), Crit Boost to 2, etc, etc.

As for Extremoth either find a party you can communicate with or pray, really, really hard. It's definitely a lot easier now with MR gear and the ability to spec Felyne Safeguard (while Insurance is still a random bonus) every fight but he's still the hardest mon in the game to beat by far. The best pieces of advice I can give are learn to time jumps (right as he slams his paws on the ground) because even a 50% chance to nail it can be the difference between failure and success (make sure to bind it to your radial menu too and practice it behind comets where you won't be punished for failing). Try and have one tank and one or two people running wide range support sets to keep people alive. Drawing aggro on Extremoth is essential because it prevents the tornado spam (which is by far his most dangerous move), Lance or spread HBG would be the best choices. For healer(s) run max wide range, recovery up and gobbler 2 and chug megas every time someone hits half HP. Bring along honey to craft more potions as well as lifepowders and astera jerky to cure bleeding too. Other than that you just need to know exactly how Extremoth works.

Area 1 - Drops 2 comets (1 upon sight and the other about halfway through). Less tornado spam than in other areas. Ability to drop boulders from ceiling makes this an area you should be able to breeze past. General rule of thumb is if people are carting out in the first area you're probably not gonna succeed.
Area 2 - Drops 1 comet. Tornado spam. Tornado spam everywhere. I cannot stress how important it is to prevent this. It is possible to cheese this area however using mount. While mounted Extremoth only uses a couple of different moves (one a roll trying to knock the player off) neither of which is tornado spam so a good strategy in this area is to mount and then just hold down the grip button while your teammates concentrate on attacking (and possibly restoring stamina if necessary). Ideally you want to keep him mounted the entire area then when he finally dismounts you he immediately drops the comet and the Eclip after. If you can't get mount make sure someone's got him aggro'd as often as possible.
Area 3 - No comets. Straight up damage check. No tornadoes to worry about you just need to bash his shit in before the invisible time limit (think something like 4, 5 mins) and make him head to the final area. If you fail the damage check he drops an Eclip which isn't a game over so long as people can jump it (but the odds of people being competent enough to do that if they're failing this stage are pretty slim)
Area 4 - Drops 3 comets. Welcome to tornado (and possibly lava) hell. Will drop 1 comet at a time followed shortly after by an Eclip. Also shits tornadoes everywhere again. Fighting him in Teo's nest is true hell as you also have to contend with random lava bursts sending you flying. Mount cheesing doesn't work here because if you go over his damage threshold he'll chain Eclips but not comets (ie, you hurt him enough for 2 Eclips he'll only drop a comet on the first one). If your team can jump with perfect accuracy you could try it I guess. Key here is just keeping him aggro'd at all times to curb how much the map he can cover with tornadoes and keeping him from destroying the comets. If you're down to the last one or two carts and he destroys the comet consider having people who aren't capable of jumping farcast back to camp before he calls the Eclip down.

Other than that your only real weapon is prayer.
 
Tags
None

About Us

The Kiwi Farms is about eccentric individuals and communities on the Internet. We call them lolcows because they can be milked for amusement or laughs. Our community is bizarrely diverse and spectators are encouraged to join the discussion.

We do not place intrusive ads, host malware, sell data, or run crypto miners with your browser. If you experience these things, you have a virus. If your malware system says otherwise, it is faulty.

Supporting the Forum

How to Help

The Kiwi Farms is constantly attacked by insane people and very expensive to run. It would not be here without community support.

BTC: 1DgS5RfHw7xA82Yxa5BtgZL65ngwSk6bmm
ETH: 0xc1071c60Ae27C8CC3c834E11289205f8F9C78CA5
BAT: 0xc1071c60Ae27C8CC3c834E11289205f8F9C78CA5
LTC: LSZsFCLUreXAZ9oyc9JRUiRwbhkLCsFi4q
XMR: 438fUMciiahbYemDyww6afT1atgqK3tSTX25SEmYknpmenTR6wvXDMeco1ThX2E8gBQgm9eKd1KAtEQvKzNMFrmjJJpiino