Dyack apparently explained the whole X-Men mess a few years ago. http://nichegamer.com/2015/05/23/de...-and-what-really-happened-with-x-men-destiny/ http://nichegamer.com/2015/05/25/denis-dyack-interview-part-2-gamergate-the-igda-and-censorship/ the sources in the article were never really sourced nor confirmed prior to the article being published, Kotaku shoved it up without doing an ethics check. But apparently what actually happened to X-Men Destiny was that Disney brought Marvel mid-project. They were making a game for what was essentially a rival film company, so the budget basically got slashed - which considering how rip & tear Disney can be with acquired companies, was some luck it didn't just get canned. TBF Denis Dyack and Derek Smith both had run ins and were not the most popular of devs, but they were easy punching bags due to a desire to engage themselves. Dyack seems to have tried to revive projects here and there, but focuses on helping educational programs instead and a Youtube channel where they discuss recent gaming news.