Nintendo Source code leak - source for games, DS emulator, prototypes and more -

doulomb

kiwifarms.net


Contents of the leak:
Full development repository for Ensata official DS emulator
\20100713cvs_backup.tar\ensata\
Full development repository for Pokemon Diamond and Pearl
\20100713cvs_backup.tar\pokemon\pm_dp_ose\
Full development repository for Pokemon Diamond and Pearl, ending in March of 2006
\20100713cvs_backup.tar\pokemon\pokemon_dp\
Full personal development repository by a Diamond and Pearl dev
\20100713cvs_backup.tar\pokemon\yama_work\
Full development repository for NetCard (cancelled GBA peripheral)
\netcard.7z
iQue GBA stuff
Full development repository for Game Boy Advance BIOS
\other.7z\agb_bootrom.zip\agb_bootrom
Full development repository for Game Boy Color Boot ROM
\other.7z\agb_bootrom.zip\cgb_bootrom
Full master ROM database (America and Japan, NOT Europe) for Famicom and NES including the ROMs (and I mean everything - there’s even Nintendo World Championships 1990 and shit like that)
\other.7z\NES
\other.7z\HVC
Master ROM of Super Mario RPG


Source code to Star Fox
Source code to Star Fox 2
Source code to Link’s Awakening DX
Link’s Awakening DX bug reports
Source code to Wild Trax / Stunt Race FX
Source code to Yoshi’s Island
Source code to Mario Kart
Source code to F-Zero
Source code to TLOZ A Link to the Past
TLOZ A Link to the Past dev stuff & bug reports
Source code to Super Mario All-Stars (including Mario World?)
Source code to the Wii VC Game Boy Emulator
Some weird prototype game (“super_donkey”, from early 1993 - Yoshi’s Island style)

Super Mario Kart prototype(s)
Full development repository for a tool to upload titles to the Wii Shop Channel
“WallPaperPasswordMaker” source code
Random test program source code
Seven early 1990s tape backups
Several Super Mario World 2 Yoshi’s Island prototypes - “Super Mario Bros 5: Yoshi’s Island”
eTicket signing keys for an unknown system
Private and public keys for “various arcade manufacturers”
Game Boy Advance and Iris (early 2003-era DS prototype with 1 screen) board documentation
Tons and tons of CAD documents in general relating to Nintendo products
Wii private keys?
ES/FS source code (IOS) (also a p2p/voice chat lib, for voice chat in the Wii)
P2p lib:
/netcard.7z/gba/depot-offline/sw/common/sdks/p2p
IOS Arm Toolchain patches:
netcard/gba/depot-offline/sw/devroot/tools
Hamtaro Ham-Hams Unite! debug build
other\CGB\B86__ハム太郎 2\Master\USA\ham2usa_020807
SuperFX Test Program (1991)
Star Fox 2 prototypes (including January 24, 1995)
Sleep (prototype)
Some SNES master ROMs

This is huge.
 

Trashfire Garbagefuck

Hot Carl
kiwifarms.net
interesting how the yoshi demo is called super donkey, they called the dkc games super donkey kong over there. maybe related? I wonder if there's anything new in the other prototypes. I can't imagine what "sleep" might be. guess I'll find out in half an hour.
 

Coh

Patron Saint of Shitposting
kiwifarms.net
You can already hear lawyers for Nintendo typing up a storm with legal threats.
To this day, I don't understand why they give two shits about game franchises and games that are old and out of the public's memory. I get it's their IP and they can do whatever they want with it (and I agree in that sense), I just don't get why they get so defensive about something that's so antiquated at this point. Might as well just admit the leaks are real and not waste time doing autistic D&C runs everytime this happens.
 

tehpope

Archivist
True & Honest Fan
kiwifarms.net
60 fps Star Fox incoming. 2020 is a great year!
Probably not since if Nintendo gets a wiff that fans are using the source code for their hacks, c&d time.

Its possible Star Fox is capped at 15 fps to not overload the SuperFX chip. And even if it was uncapped, the SuperFX on its own is too slow to run 60fps. Maybe a PC port could run it like that.
 

Basil II

my dimension is augmented
kiwifarms.net
To this day, I don't understand why they give two shits about game franchises and games that are old and out of the public's memory. I get it's their IP and they can do whatever they want with it (and I agree in that sense), I just don't get why they get so defensive about something that's so antiquated at this point. Might as well just admit the leaks are real and not waste time doing autistic D&C runs everytime this happens.
They just want their loyal consoomers to rebuy the old games everytime they shit out a new console.
 

Smug Chuckler

Youtube Intellectual
kiwifarms.net
Probably not since if Nintendo gets a wiff that fans are using the source code for their hacks, c&d time.

Its possible Star Fox is capped at 15 fps to not overload the SuperFX chip. And even if it was uncapped, the SuperFX on its own is too slow to run 60fps. Maybe a PC port could run it like that.
I would like to see Star Fox and 2 recreated on a more modern engine tho.
 
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