Noita - ~The Hiisi are a peaceful tribe~

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Jeffrey Epstein

Have your whites spayed or neutered pls
kiwifarms.net
Noita is a game where you are in a world that is just as vacant and mysterious as Shadow of The Colossus or The Last Guardian, but it has a lot more secrets in it. It is also a literal sandbox where you can experiment with endless combos of wand editing, alchemical mixing of substances, and myriad ways of making shekels and enemy/boss strategy. The foot is also strong and the game encourages your character to keep kicking, and you also get bonus gold for kicking objects into other enemies.

Some of the spell combos are outright insane and disastrous and will slow your pc to a crawl or crash it. Every pixel is simulated and things catch fire, get wet, or become eroded by acid. The potions can also transform you or enemies into weaker or random beings or help some of your stats. You can clean other liquids off of you or put fires out with water or other liquids. You can throw acid, or just cast black holes to carve your way through areas, that in other games would be out of bounds, but there is no out of bounds, and the game will even loop to alternate versions of your same world if you go far enough (seeds within a seed if you will). You can beat the game by just kicking or you can do stuff like this:



Beware, the simplest things will cause your demise:


So lets discuss cool things you've found or strategies or other autistic things that are in this game. There are new things being discovered every day. I never knew that wands would be so fun guys. :feels:
 

Win98SE

kiwifarms.net
Having fun in this game largely depends on whether you get a good wand or not. Sure, you can salvage some runs by piecing together spells to make decent wants, but I feel like that wasn't happening a lot for me either. Probably only had a truly badass wand (like one seen in the OP) a handful of times.

It's a good $10 - $15 game. 20 hours of genuine fun for me.
 

wtfNeedSignUp

kiwifarms.net
Honest question, what's the appeal of roguelike games like this? From what I understand the appeal of the game is making crazy wands that are as likely to kill you as the enemies, which don't mesh well with needing to start over from scratch when you die. Is there a save system or you just need to be a person with a lot of experience and time to spend?
 

KateHikes14

OH GAWD IMMMM BREEEEEAKING AGGGGGHHH
kiwifarms.net
Honest question, what's the appeal of roguelike games like this? From what I understand the appeal of the game is making crazy wands that are as likely to kill you as the enemies, which don't mesh well with needing to start over from scratch when you die. Is there a save system or you just need to be a person with a lot of experience and time to spend?
I wonder if there is a demographic that likes repetitive things, even so far as to find them soothing. :thinking:
 

Lichen Bark

kiwifarms.net
Honest question, what's the appeal of roguelike games like this? From what I understand the appeal of the game is making crazy wands that are as likely to kill you as the enemies, which don't mesh well with needing to start over from scratch when you die. Is there a save system or you just need to be a person with a lot of experience and time to spend?

What's the appeal? It's a hard game. If you enjoy the process of working on your reflexes then you might like this game, but it's a brutal game. It's not hard from a platforming standpoint, and it's not the kind of hard that you would find in a bullet hell style game (memorizing complicated patterns). I wish I had a stronger CPU though. You can take a break from a run, and save. But there is no progressive hold-your-hand save system. I think you have to want to play a difficult game though, if you just want to chill and shoot people it might not be for you. I've had a couple 8+ hour runs of the game. There's lots to explore, but exploration is unconventional, there really isn't a map, and you have to be ok with experimenting on your own, or you can just read the wiki's, but lately I have been trying to avoid doing that with most games. The creator hides a lot of thing's in the game, and that's part of the fun for me anyway (if you haven't spoiled everything by reading about them). I find the world very strange, and I haven't really played a similar game, I like that aspect. I've played other roguelikes, but this has a different flavor.

Anyone get a consistent 100-150fps? what CPU are you playing with? Also
Fuck that squiddy cunt that flies up out of the chasm under the bridge in the first level, I had an unlimited spell perk, the rare turn to blood spell on a magic arrow trigger, so I wouldn't turn myself to blood (fool me once!). I was liquifying everything in my path in one shot, and annihilated the "final" boss. I dug my way back up from hell, and I was like "I got this asshole this time" and his fucking shield protects him from the turn to blood spell. I'll get his ass yet....
 

ducktales4gameboy

ratatouille is people
kiwifarms.net
Decent RL, but the hidden stuff is really at odds with the game's structure imo. You need to cover a ton of ground to get the hidden endings and there are too many bullshit kills for my tastes (specifically thinking of one enemy that can juggle kill you before you can react).

Honest question, what's the appeal of roguelike games like this? From what I understand the appeal of the game is making crazy wands that are as likely to kill you as the enemies, which don't mesh well with needing to start over from scratch when you die. Is there a save system or you just need to be a person with a lot of experience and time to spend?

It’s not a long game (a win is like 40m) and making chaotic murder wands is just something to do for YouTube. The wand system is pretty open-ended so most of the time the strategy revolves around figuring out what you can get away with without putting yourself in danger.
 

Disc

I want my cringe New Years Announcement, dammit.
kiwifarms.net
Honest question, what's the appeal of roguelike games like this? From what I understand the appeal of the game is making crazy wands that are as likely to kill you as the enemies, which don't mesh well with needing to start over from scratch when you die. Is there a save system or you just need to be a person with a lot of experience and time to spend?
It's all about getting that one crazy combo that turns normally challenging enemies into mush. Same with the binding of Isaac.

1613527763359.png

Though realistically speaking, those chances are very low.
 

wtfNeedSignUp

kiwifarms.net
Fuck that squiddy cunt that flies up out of the chasm under the bridge in the first level, I had an unlimited spell perk, the rare turn to blood spell on a magic arrow trigger, so I wouldn't turn myself to blood (fool me once!). I was liquifying everything in my path in one shot, and annihilated the "final" boss. I dug my way back up from hell, and I was like "I got this asshole this time" and his fucking shield protects him from the turn to blood spell. I'll get his ass yet....
About the spoiler section, I've seen a YouTube video that says that to kill this boss you need to hit it with a self harming spell and let it replicate it and spam it to death.
 

Jeffrey Epstein

Have your whites spayed or neutered pls
kiwifarms.net
Decent RL, but the hidden stuff is really at odds with the game's structure imo. You need to cover a ton of ground to get the hidden endings and there are too many bullshit kills for my tastes (specifically thinking of one enemy that can juggle kill you before you can react).



It’s not a long game (a win is like 40m) and making chaotic murder wands is just something to do for YouTube. The wand system is pretty open-ended so most of the time the strategy revolves around figuring out what you can get away with without putting yourself in danger.
You can get most of the money to set you up on the first two floors, and if you avoid getting hurt or making really stupid mistakes, then you can really set yourself up to buffer against what can arrive in later floors. I would say that this game is similar to Terraria as far as 'biomes' go, and that some are worth trying to locate before you do other things, because simply going down the main floors is not going to help you increase your health, as there are orbs in other sections of the game, and if you compile a fast enough main gun and save most money for perk rerolls to get synergistic traits, then you are going to lifehack your game pretty well. Once you know the idiosyncrasies of the game, then you can beat it rather simply and easily, or you can just open it up like LOTR and read every page of it and be autistic and have the most explored, insane run with tons of health and all the perks that you want, etc, or even new game +'s(i think they just keep adding plusses forever lol?), which make it harder.

But you have to curb your greed sometimes and not attempt to go for things when you are too weak, or how to avoid enemies that are too cheap and or are not worth it. I try to avoid those floating heads that spit at you more because they drop like 1 gold and are not fucking worth losing health, getting dazed, and possibly getting soaked in acid which depletes health more than fire i think. Don't know what the wand will do? Try putting whatever grandiose spell after a shooting spell with a trigger on it, (only on a no shuffle wand though for order).

I guess I'd say it's like dark souls caliber of deaths, except for me, I'd rather play this game to try to get gud at it. I also completely understand that when I get super better and complete the game and get a lot of hidden cool stuff to try out, I will get bored. Even rimworld gets boring after you do a lot of stuff and it just becomes home designer with guns.

Also I would compare the easter egg stuff to cod zombies i guess, but without a lot of b.s. steps. it is, however not going to explain a lot to you, but nevertheless, it's cool and the Finnish people certainly do some good things sometimes and know how to make an interesting and punishing world.

Also, I need to reiterate, that the Hiisi people are a barbaric tribe and you should be 100% xenophobic towards them and their sympathizers.
 

Johan Schmidt

kiwifarms.net
About the spoiler section, I've seen a YouTube video that says that to kill this boss you need to hit it with a self harming spell and let it replicate it and spam it to death.
Or, just avoid it. I don't think you actually need to kill that specific boss for anything other than the fun of doing it. He doesn't drop anything needed to finish the work, just two pretty funny spells and a random wand.

The wands thing is a meme; most of the time it's pointless to build 'AOE' of death wands, or wands that shit out like eighty spell effects. I normally run a utility wand for digging through shit and collecting gold, a wand that deals rapid damage for getting past shields and a wand that deals slower, heavier damage. There's a spell that tracks to and jumps from targets that can sweep out most of the screen of weaker guys in a few clicks; which is pretty useful. Sometimes a flooding spell is useful for utility purposes; but honestly most of the time it's not. There's no point in keeping a three use 'sea of oil' spell, when I can just dig through the walls with an infinite use burrowing spell and avoid whatever I needed three million litres of burning oil to kill.

EDIT: Stacking different types of projectiles is also ass. It ruins the flow of the wand and makes every 3rd or 4th, or 5th shot come out as something random and often times dumb. Projectile modifiers and consistent streams of projectiles are what's gucci. Some of the perks are also like cock and ball torture; you can hurt yourself with your own personal plasma beam if you aim down too fast. Freeze field once instantly killed me because I jumped over a chasm, a whiff of acid gas puffed up and froze me inside it; killing me in seconds.
 

Titos

Your smile makes my heart explode :3
kiwifarms.net
So it's kinda like Binding Of Isaac? I might have to check it out if so. The only thing I've really seen of it is this video and this thread.
 

ducktales4gameboy

ratatouille is people
kiwifarms.net
You know how a subset of Isaac's weapons turn all your shots into bombs and once you have bombs as a default weapon you're a death machine that has to play REALLY carefully in order to not die? Noita is like that most games. If you're okay with that and the fact that the game WILL kill you in dumb ways, go for it. It's a good time although it can be very frustrating.

The real thing that makes it fun is the combos you can whip up that aren't pure damage. The best one imo is Increase Mana + Luminous Drill. If you manage to get both of those on a wand with a <0.10s cooldown you effectively have a lightsaber that can cut through any material in the game and can be on constantly. It does decent damage at melee range as well but it's much more fun to use it to tunnel in random directions through otherwise impenetrable terrain and get into places like (map spoiler) this.

Also, I need to reiterate, that the Hiisi people are a barbaric tribe and you should be 100% xenophobic towards them and their sympathizers
Going into Hiisi Base with a phermone potion is always a good time.
 
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