Old Gaming Memories. -

Jaimas

YOUR PEACEFUL LIFE IS NO MORE!!
True & Honest Fan
kiwifarms.net
So Kiwis, let's talk about the games from when you were growing up. Whether you're among the oldest of oldfags or just started gaming this generation, all are valid in the realm of nostalgia, and this is your chance to discuss things you remember from gaming as you were growing up. Whether it was beating the Second Quest of Zelda or beating Final Fantasy the first time, whether you managed to best Ninja Gaiden or no-sold Contra by your lonesome, this thread is for you. Share your thoughts, your stories, and your experiences!

To get you started, I'll give you a story that I told dear @Shuu Iwamine earlier:

qEfFyfK.jpg

The American art is pretty damned cool IMHO.

See, back in the day (1989 or so) I got an NES, and one of the games I remember strongest was the NES port of Dragon Quest, called Dragon Warrior. This game is an old-school and very simple RPG. Honestly, most of it is grind - fight the monsters to earn XP to become strong enough to do the various little things you have to do to beat the game. Straightforward enough.

But the thing was, this game was very different because it didn't dumb anything down and was openly geared towards older players. In an age where most games were aimed at little kids, there was this game, which featured a lot of reading and was very reminiscent of old D&D books. For someone like me, who was just entering middle school when I first got it, it was a stunning thing to play a game which didn't talk down to me. There was no hand-holding, and you had to do all your own grunt-work. I remember writing down clues, locations of interest, and notes about enemies in a big notebook when I first played it. It was a game that genuinely felt immersive, and engaging.

BwWYRNJ.jpg

Fuck the hell yes.

The story and presentation were very dark, with the game using olde English for conversations with characters and even system dialogue (Wouldst thou like to use thy Inn?) The characters told a very dark story of a world that was essentially proper fucked due to what happened with the princess getting kidnapped and the most important artifact in the game world stolen by the game's antagonist. Talking to the townsfolk cowering in the castle meant they had harrowing tales to tell, often of how their friends and loved ones had met grisly fates at the hands of the Dragonlord's minions.

The bulk of the game was exploration-based, so a lot of the game centered around you wandering around, seeing what you could find, running into monsters, and seeing if you were strong enough to fight them. If so, you beat them up for a while to level up and earn cash for upgrades and items. Rinse, repeat, occasionally enter a dungeon or two to find treasure, clues, and useful items. Learn powerful magic, find out how to reach Castle Charlock on the Isle of Screams, and kick evil's ass.

A big part of this game was pushing the limits. You'd be stronger, so you'd move around looking for new challenges, new dungeons to explore, new things to fight and new places to see. Every time you crossed a bridge, the game got harder, because bridges marked where tougher enemies lurked. An ongoing meme with friends of mine in this game is that you always remember the first monster in it that outright kicks your ass.

5-ossuq8.png

From the GBC version. Dragon Quest 1 has been released and re-released dozens of times and marks one of the most popular game franchises in the world. To this day, a law forbidding the games' sale on school days is in place in Japan.

I remember once, I had gotten relatively far in the game, and had found a little area, south of the Marsh Cave, where there were (surprisingly) powerful monsters that were a cut above anything I'd fought before. So I wound up grinding there for a while. Most of the enemies, eventually, I could kill, except for two: the Wyvern (a high-damage asshole that tended to overwhelm you quickly), and the disturbing-and-evil Demon Knight:

d4xrDzR.gif

Fuck you.

These shadowy fiends were the toughest of the Skeleton family, boasting phenomenal agility that lets them almost always surprise you, dodge like crazy, and makes them incredibly hard to flee. They also have immunity to magic. The first time they showed up for me was along the eastern cost of the western branch of the map, where they'd show up alongside Wolflords, hard enemies that could be managed with the sleep spell. After some heavy grind, I had gotten to level 10 or so, could usually handle the Wyvern with the Sleep spell, and was feeling confident in my abilities, so, armed with a Hand Axe, Half Plate, and a Large Shield, I decided to cross the bridge nearby in search of new lands, new treasure, and new places to explore.

I was not disappointed. Almost immediately, the local color greeted me as I crossed the bridge:

UY2suJj.gif

Like a Wolflord with a different sprite.

The knight was notably tougher than the Wolflord but was otherwise almost the same enemy. Able to cast Stopspell, he spent most of his turns trying to block my magic, allowing me to wail on him and eventually put him down. He hit sort of hard for an enemy at this stage, but I was confident, so I healed up and pressed on. The next enemy to challenge me was a Rogue Scorpion:

3qLJ7Gv.gif

Like a sting-equipped tank.

I learned to hate Scorpions as I leveled up; if monsters are character classes, then these assholes are fighters. They have very high defense and attack but relatively low health and speed. I ran from this guy and escaped easily. I then saw a town to the south, and thought: "Hey, a town! That's something I didn't know was here. I'll go towards that and resupply!"

Five steps later, I ran into this despicable motherfucker:

hC25wCB.gif

RUN BILLY, RUN! SAVE YOURSELF!!

Wyverns are not to be fucked with. I learned that the hard way leveling up fighting them earlier. But when this asshole shows up, acts before I was ready, casts Sleep (which fails) and then slams me for 24 damage, I realized I was in over my head. A quick run and I was clear, and I devoured an Herb to heal up before I was faced with a choice: Do I run back to the bridge, and to familiar territory? Or do I risk it and go for the town?

Perhaps foolishly, our brave hero chose the latter, and soon reached the settlement.
However, something was wrong, for this was the music that greeted me:


And this was the town itself:

m0lJtFY.png


One might imagine, faced with such a situation, a player might concievably decide "this is a whole lot of NOPE going on and maybe I shouldn't be here," but our hero was a power thinker, and so, advanced into what would later turn out to be the town of Hauksness. I was confused about the lack of people, the ominous music, and prevalence of swamps in this town, but it wasn't until I entered that shop in the center that the screen flashed indicating an enemy encounter, shaking me out of my investigation:

foG3BSc.gif

Growl.

A Werewolf attacked me before I was ready, doing 45 damage to me and immediately depleting 90% of my health in a single attack. I barely escaped with my life. It's worth noting that in this first game, if your HP is low, the screen's textboxes turn an ominous red color. As I gobbled the last of my herbs, I came to the horrifying realization that I was now in the dead-center of a dead town populated by the strongest enemies I had ever seen, surrounded by hostile territory with enemies only a bit weaker than this, and without Wings of the Wyvern or the always-useful Return spell, I was trapped. Words cannot properly describe the amount of shit-spewing fear I was feeling at that exact moment.

With no way to go, I decided to see if I could head east and cut a way out of town. If I had had the common sense to go a little higher or lower, I might have made it out all right. Instead, I foolishly wound up walking onto the one forest square you see marked by a number on that map - a square that marks a specific encounter.

I immediately ran into this:

JpYZ6ok.gif

This fucker has #TYCED many an adventurer.

The Axe Knight is a mini-boss, who happens to guard the most powerful armor in the game. None of this I was aware of at the time, because it was the days before internet. He immediately acts first, casts Sleep, and I go down before he two-shots me and kills me in my sleep.

I was horrified, and had been thoroughly chastised for thinking I was strong enough for this area.

But I wanted to find out more! I had found something new!

I immediately wrote it down in my notebook, and this came into play when a friend told me that the Erdrick's Armor could be found there. Eventually, around level 14 or so, and equipped with a Broad Sword and Full Plate, I returned and fed the Axe Knight his own ass, claiming the best armor in the game for myself and feeling like a complete badass.

I think things like this entire scenario and how it played out are why I became such a buff of both horror games and RPGs with exploration elements like Dark Souls, Etrian Odyssey, and Bloodborne. It also led me to do stuff like my Not the Hero run in the game years later.
 
Last edited:

Dork Of Ages

The E of Joshua C. Moon
kiwifarms.net
Ha, 2000s childhood master race here. I suppose the stuff that older players had can kinda be better than stuff I played, but anyway.

Metal Arms: Glitch In The System. This game was the shit. It had these fucking awesome co-op levels. Me and my brother played it every single afternoon and weekend. In the single-player campaign, I remember this level where you race against time to get somewhere. Forgot the details. That was probably the hardest part of the game if my memory is correct, my brother would rage everytime he tried that level. It's available as a classic on Xbox Live, but for some reason it's not available to me :( Was really hoping to play that with my brother again, we aren't as super close as we were as kids.

The Grand Theft Auto series was also a big part of my gamer childhood. Always fun, even if I couldn't understand half of the plot. Like that matters. I remember this mission on Vice City where you control a toy helicopter. How the fuck do you do that? I still haven't figured it out. And the PS2 version of San Andreas had this co-op function, and when Bro and I didn't play MA:GiTS, it was San Andreas.
 

Sable

DANGEROUSLY WAITING FOR MORE 2HUS
kiwifarms.net
My story isn't anywhere near as epic as Jaimas' tale. Nor is it technically a story.

I'd been Fable at a friend's house, and he'd let me have my own file. I'd gotten pretty far in the game, almost as far as the prison when my mum bought me a copy of the game as a present.

Naturally though I wanted to continue with my file, so my friend used a USB and we copied the save over.

Whether it was my lower quality computer or just bad luck, something went terribly terribly wrong.

Whenever I tried to load that save, the textures wouldn't work no matter how much tinkering with the graphics I did. The floor rendered as a featureless grey mass, and the water? It rendered as, for lack of a better word, piss with purple veins in it. Fishing and digging were nigh-impossible, as the cues for finding thing these ways weren't usable.

But I'd come so far.

I decided to persevere with the game despite the graphical anomalies that plagued it, and the moment I struck down Jack of Blades was one of the best feels I had at the time.

I would later replay the game on a new file, killing the first boss with a master katana through one of my favourite game things: sequence breaking!

But that's a story for another time.
 

Ification

Evil Smile
kiwifarms.net
I remember the 1st M-Rated game that I had ever played: Halo. I was way too young to play it, but my older brother tricked me into playing it with him. Once my parents found out, they allowed me to continue playing it as long as I was playing with my brother.
 

c-no

Gluttonous Bed Shitter
True & Honest Fan
kiwifarms.net
Ha, 2000s childhood master race here. I suppose the stuff that older players had can kinda be better than stuff I played, but anyway.

Metal Arms: Glitch In The System. This game was the shit. It had these fucking awesome co-op levels. Me and my brother played it every single afternoon and weekend. In the single-player campaign, I remember this level where you race against time to get somewhere. Forgot the details. That was probably the hardest part of the game if my memory is correct, my brother would rage everytime he tried that level. It's available as a classic on Xbox Live, but for some reason it's not available to me :( Was really hoping to play that with my brother again, we aren't as super close as we were as kids.

The Grand Theft Auto series was also a big part of my gamer childhood. Always fun, even if I couldn't understand half of the plot. Like that matters. I remember this mission on Vice City where you control a toy helicopter. How the fuck do you do that? I still haven't figured it out. And the PS2 version of San Andreas had this co-op function, and when Bro and I didn't play MA:GiTS, it was San Andreas.
2000 childhood sperg as well. I have some memories to share from all the gaming I did as a little dumb shit of a kid.

N64: I spent time playing some game on the system. One I remember well in a way was Paper Mario. Only RPG I own for the system. It may as well be the first RPG I actually got into in a sense long before Fallout 2. I have some memories that memorable like fighting this one persistent koopa who never left his shell. Despite being a young squirt, the little guy had enough persistence to fight me all the way up to Bowser's floating castle in the sky. Never really beaten Bowser due to having a strategy that would be on par with DSP. In my defense I was a little kid who'd never really bother reading dialogue that much along with making strategies that went beyond attack and heal.

GBC/GBA: Had rough but good memories of Pokemon Gold/Silver. Most memorable part was fighting Elite 4 many times until I beaten them and Lance using a feraligatr and two pokemon to act as a stopgap from death (they were to revive feraligatr if I did have something to bring him back). I remember beating Lance and becoming Pokemon champion and then there was entering Kanto by ship. Good times I had in that.

PS2: Technically, this was in high school and not childhood but this should be at least five years old from today. My dad had a whole day of fishing and I stayed home since I'd get bored as hell. I filled that time playing King's Field: The Ancient City. A whole day was spent, exploring the abandoned city of the Forest Folk, trying to figure out where to go and find out more about how the city became filled with nothing but monsters and skeltons :tyceskullmask:. One thing I managed to eventually accomplish was encounter the Sword Master who was now dead (damn scalies and their snake queen did him in I guess). I took his sword and eventually found out it was the Moonlight sword. From then on, I got most of Lord Myu's set minus the helm. There on, I managed to reach the final area, fighting against a scythe wielding demon lady accompanied by archers (that looked similar to dark seducers from Shivering Isle). Most memorable part was returning the evil idol after killing scythe lady only to fall into the Abyss below. That lead to one of the most memorable places I ever visited in a game. Eventually, I finished the game and enjoyed the ending to it.
 

bearycool

The Movie Night Queen
True & Honest Fan
kiwifarms.net
I was a retard as a child.

My first time playing a Playstation 2 was with Kingdom Hearts, and I couldn't get past the first part of the game in which you're suppose to find mushrooms for about six months.

I kept dying on Pacman 2 on Gamecube, and super mario sunshine was the only thing I was good at for some reason.

And to top it all off, I never played an N64 or a Zelda game until I was 16.
 

Jaimas

YOUR PEACEFUL LIFE IS NO MORE!!
True & Honest Fan
kiwifarms.net
I was a exceptional individual as a child.

My first time playing a Playstation 2 was with Kingdom Hearts, and I couldn't get past the first part of the game in which you're suppose to find mushrooms for about six months.

I kept dying on Pacman 2 on Gamecube, and super mario sunshine was the only thing I was good at for some reason.

And to top it all off, I never played an N64 or a Zelda game until I was 16.

And? Everyone has to start somewhere. Yours may have not been elegant, but no less valid.

I remember this PSX RPG called Beyond the Beyond where I managed to sequence break and essentially became unable to beat the game because it's coded like ass and didn't find out until I'd been playing for weeks.
 

bearycool

The Movie Night Queen
True & Honest Fan
kiwifarms.net
And? Everyone has to start somewhere. Yours may have not been elegant, but no less valid.

I remember this PSX RPG called Beyond the Beyond where I managed to sequence break and essentially became unable to beat the game because it's coded like ass and didn't find out until I'd been playing for weeks.

That's true. I did beat Pokemon Emerald in like 8 hours or something on my first go.
 

StallChaser

Wolf-Souled Individual
kiwifarms.net
So Kiwis, let's talk about the games from when you were growing up. Whether you're among the oldest of oldfags or just started gaming this generation, all are valid in the realm of nostalgia, and this is your chance to discuss things you remember from gaming as you were growing up. Whether it was beating the Second Quest of Zelda or beating Final Fantasy the first time, whether you managed to best Ninja Gaiden or no-sold Contra by your lonesome, this thread is for you. Share your thoughts, your stories, and your experiences!

To get you started, I'll give you a story that I told dear @Shuu Iwamine earlier:

qEfFyfK.jpg

The American art is pretty damned cool IMHO.

See, back in the day (1989 or so) I got an NES, and one of the games I remember strongest was the NES port of Dragon Quest, called Dragon Warrior. This game is an old-school and very simple RPG. Honestly, most of it is grind - fight the monsters to earn XP to become strong enough to do the various little things you have to do to beat the game. Straightforward enough.

But the thing was, this game was very different because it didn't dumb anything down and was openly geared towards older players. In an age where most games were aimed at little kids, there was this game, which featured a lot of reading and was very reminiscent of old D&D books. For someone like me, who was just entering middle school when I first got it, it was a stunning thing to play a game which didn't talk down to me. There was no hand-holding, and you had to do all your own grunt-work. I remember writing down clues, locations of interest, and notes about enemies in a big notebook when I first played it. It was a game that genuinely felt immersive, and engaging.

BwWYRNJ.jpg

Fuck the hell yes.

The story and presentation were very dark, with the game using olde English for conversations with characters and even system dialogue (Wouldst thou like to use thy Inn?) The characters told a very dark story of a world that was essentially proper fucked due to what happened with the princess getting kidnapped and the most important artifact in the game world stolen by the game's antagonist. Talking to the townsfolk cowering in the castle meant they had harrowing tales to tell, often of how their friends and loved ones had met grisly fates at the hands of the Dragonlord's minions.

The bulk of the game was exploration-based, so a lot of the game centered around you wandering around, seeing what you could find, running into monsters, and seeing if you were strong enough to fight them. If so, you beat them up for a while to level up and earn cash for upgrades and items. Rinse, repeat, occasionally enter a dungeon or two to find treasure, clues, and useful items. Learn powerful magic, find out how to reach Castle Charlock on the Isle of Screams, and kick evil's ass.

A big part of this game was pushing the limits. You'd be stronger, so you'd move around looking for new challenges, new dungeons to explore, new things to fight and new places to see. Every time you crossed a bridge, the game got harder, because bridges marked where tougher enemies lurked. An ongoing meme with friends of mine in this game is that you always remember the first monster in it that outright kicks your ass.

5-ossuq8.png

From the GBC version. Dragon Quest 1 has been released and re-released dozens of times and marks one of the most popular game franchises in the world. To this day, a law forbidding the games' sale on school days is in place in Japan.

I remember once, I had gotten relatively far in the game, and had found a little area, south of the Marsh Cave, where there were (surprisingly) powerful monsters that were a cut above anything I'd fought before. So I wound up grinding there for a while. Most of the enemies, eventually, I could kill, except for two: the Wyvern (a high-damage asshole that tended to overwhelm you quickly), and the disturbing-and-evil Demon Knight:

d4xrDzR.gif

Fuck you.

These shadowy fiends were the toughest of the Skeleton family, boasting phenomenal agility that lets them almost always surprise you, dodge like crazy, and makes them incredibly hard to flee. They also have immunity to magic. The first time they showed up for me was along the eastern cost of the western branch of the map, where they'd show up alongside Wolflords, hard enemies that could be managed with the sleep spell. After some heavy grind, I had gotten to level 10 or so, could usually handle the Wyvern with the Sleep spell, and was feeling confident in my abilities, so, armed with a Hand Axe, Half Plate, and a Large Shield, I decided to cross the bridge nearby in search of new lands, new treasure, and new places to explore.

I was not disappointed. Almost immediately, the local color greeted me as I crossed the bridge:

UY2suJj.gif

Like a Wolflord with a different sprite.

The knight was notably tougher than the Wolflord but was otherwise almost the same enemy. Able to cast Stopspell, he spent most of his turns trying to block my magic, allowing me to wail on him and eventually put him down. He hit sort of hard for an enemy at this stage, but I was confident, so I healed up and pressed on. The next enemy to challenge me was a Rogue Scorpion:

3qLJ7Gv.gif

Like a sting-equipped tank.

I learned to hate Scorpions as I leveled up; if monsters are character classes, then these assholes are fighters. They have very high defense and attack but relatively low health and speed. I ran from this guy and escaped easily. I then saw a town to the south, and thought: "Hey, a town! That's something I didn't know was here. I'll go towards that and resupply!"

Five steps later, I ran into this despicable motherfucker:

hC25wCB.gif

RUN BILLY, RUN! SAVE YOURSELF!!

Wyverns are not to be fucked with. I learned that the hard way leveling up fighting them earlier. But when this asshole shows up, acts before I was ready, casts Sleep (which fails) and then slams me for 24 damage, I realized I was in over my head. A quick run and I was clear, and I devoured an Herb to heal up before I was faced with a choice: Do I run back to the bridge, and to familiar territory? Or do I risk it and go for the town?

Perhaps foolishly, our brave hero chose the latter, and soon reached the settlement.
However, something was wrong, for this was the music that greeted me:


And this was the town itself:

m0lJtFY.png


One might imagine, faced with such a situation, a player might concievably decide "this is a whole lot of NOPE going on and maybe I shouldn't be here," but our hero was a power thinker, and so, advanced into what would later turn out to be the town of Hauksness. I was confused about the lack of people, the ominous music, and prevalence of swamps in this town, but it wasn't until I entered that shop in the center that the screen flashed indicating an enemy encounter, shaking me out of my investigation:

foG3BSc.gif

Growl.

A Werewolf attacked me before I was ready, doing 45 damage to me and immediately depleting 90% of my health in a single attack. I barely escaped with my life. It's worth noting that in this first game, if your HP is low, the screen's textboxes turn an ominous red color. As I gobbled the last of my herbs, I came to the horrifying realization that I was now in the dead-center of a dead town populated by the strongest enemies I had ever seen, surrounded by hostile territory with enemies only a bit weaker than this, and without Wings of the Wyvern or the always-useful Return spell, I was trapped. Words cannot properly describe the amount of shit-spewing fear I was feeling at that exact moment.

With no way to go, I decided to see if I could head east and cut a way out of town. If I had had the common sense to go a little higher or lower, I might have made it out all right. Instead, I foolishly wound up walking onto the one forest square you see marked by a number on that map - a square that marks a specific encounter.

I immediately ran into this:

JpYZ6ok.gif

This fucker has #TYCED many an adventurer.

The Axe Knight is a mini-boss, who happens to guard the most powerful armor in the game. None of this I was aware of at the time, because it was the days before internet. He immediately acts first, casts Sleep, and I go down before he two-shots me and kills me in my sleep.

I was horrified, and had been thoroughly chastised for thinking I was strong enough for this area.

But I wanted to find out more! I had found something new!

I immediately wrote it down in my notebook, and this came into play when a friend told me that the Erdrick's Armor could be found there. Eventually, around level 14 or so, and equipped with a Broad Sword and Full Plate, I returned and fed the Axe Knight his own ass, claiming the best armor in the game for myself and feeling like a complete badass.

I think things like this entire scenario and how it played out are why I became such a buff of both horror games and RPGs with exploration elements like Dark Souls, Etrian Odyssey, and Bloodborne. It also led me to do stuff like my Not the Hero run in the game years later.
Haha, that brings back memories. I did the same exact thing, same town, except it was a green dragon that utterly destroyed me.

Back in those days, there was no gamefaqs or wiki, so you were completely on your own. There's a sense of accomplishment in figuring things out like that, which no longer exists. I mapped out a ton of stuff in Zelda II, like that maze of caves, and the dungeons.

Mega man II was another game I played the crap out of. That one is extremely unforgiving at the end. Only one weapon (the bubbles) works against the final boss, and you only get one chance. Miss too many attacks, or die in the middle of an attempt, and you won't have enough ammo. Ammo doesn't refill between lives, so the game becomes unwinnable.
 

Dr. Tremolo

Shah Jahans
kiwifarms.net
I played obscure garbage on PC you've never heard of with only a few good well known games. I had a shit PC and no consoles, and the only good thing I had was a GBA.
Then starting around 2005-2006, when I got internet I would discover a whole new world of gaming simply by reading on its history. I was in awe, so I first started touching upon old games by downloading emulators. And since around that time I just started having more money I started buying retro game stuff. I started by getting an SNES on an auctioning site (VERY cheap in 2006 compared to today) and the rest is history.
 

c-no

Gluttonous Bed Shitter
True & Honest Fan
kiwifarms.net
Looking back to old gaming memories via soundtracks of games I played, I have one other one to share.

Back when I was young little sped in elementary school, I owned the first model version of the PS2. One of said memories I had with the console was playing an old JRPG from 2001 called Okage Shadow King. I have enough memories to remember the beginning of the game (your sister gets attacked by a spoopy ghost, and through a pact with some evil king, she gets a pink shadow and you become the servant of an evil king that takes over your shadow). Beyond that part of the beginning, I had memories of going through the next town in the game, Madril. Entering the town, I was greeted with a song that I could remember by some of its beats (it's a damn catchy song in my opinion). One of the other memories I had beyond that was fighting against the first two bosses, a giant rat and a giant fish. I remember the fish more since I actually got into a very tough boss fight. I can remember beating him down to the last guy (the main character. He has to stay alive otherwise it's game over.)

One other memory I had with the PS2 I own besides Okage and King's Field was Medal of Honor: Frontlines. Barely can remember much except going through much of the game, shooting up Nazi machinegun nest at a distance in D-Day to going through war-torn portion of a city while a somber tune played through out. One of the things I will always remember from the game is to beware the chef. The guy could do some mean damage with a kitchen knife he throws. I can also remember a drunken nazi who moved slowly and wouldn't pay much attention to me killing his buddies. Must of been one hammered nazi to not know there is an American soldier shooting up all the other nazis.
 

SpessCaptain

Salty Space Bitch
True & Honest Fan
Retired Staff
kiwifarms.net
I remember being a little squirt, just learning to read and in the back garage of my house was an old DOS computer. All I played on it was mixed up mothergoose and learned most of my reading skills there.

So much nostalgia.
 

Wood Glue

Demi-Culverinsexual Polyvinyl Acetatekin
kiwifarms.net
Airborne Ranger for C64 was amazing experience in its time. Like many other Microprose games it came with a 40 page manual, with military ribbons on each page used as copy protection. After beating the copy protection you can choose from whooping dozen missions, that usually require blowing something up.

Mission briefing is followed with insertion in a V-22 Osprey where you fly over the mission area dropping three supply bags (that refresh your ammo) and finally the ranger himself. You can land on obstacles, causing injury or if you have a case of the dumbfucks even in a minefield, which leads to instant death. After successful landing you'll have to fight through enemy territory filled with bunkers, pillboxes, minefields and enemy soldiers and accomplish the mission objectives and reach your ride home before time runs out. Your character can take two hits and third will kill him. Thankfully you have access to couple of medikits than you can use to heal your injuries.

It even had a campaign mode, where getting killed erased your character and missing the exfil meant that you were taken prisoner and had to be rescued with another character. Saving character roster used its very own floppy disk.

Note the ability to lie down in a ditch to avoid gunfire.
87920-airborne-ranger-commodore-64-screenshot-buildings-can-be-destroyed.gif


Title screen with a supply bag in the background.
87915-airborne-ranger-commodore-64-screenshot-title-screen.gif
 

Jaimas

YOUR PEACEFUL LIFE IS NO MORE!!
True & Honest Fan
kiwifarms.net
Airborne Ranger for C64 was amazing experience in its time. Like many other Microprose games it came with a 40 page manual, with military ribbons on each page used as copy protection. After beating the copy protection you can choose from whooping dozen missions, that usually require blowing something up.

Mission briefing is followed with insertion in a V-22 Osprey where you fly over the mission area dropping three supply bags (that refresh your ammo) and finally the ranger himself. You can land on obstacles, causing injury or if you have a case of the dumbfucks even in a minefield, which leads to instant death. After successful landing you'll have to fight through enemy territory filled with bunkers, pillboxes, minefields and enemy soldiers and accomplish the mission objectives and reach your ride home before time runs out. Your character can take two hits and third will kill him. Thankfully you have access to couple of medikits than you can use to heal your injuries.

It even had a campaign mode, where getting killed erased your character and missing the exfil meant that you were taken prisoner and had to be rescued with another character. Saving character roster used its very own floppy disk.

Note the ability to lie down in a ditch to avoid gunfire.
87920-airborne-ranger-commodore-64-screenshot-buildings-can-be-destroyed.gif


Title screen with a supply bag in the background.
87915-airborne-ranger-commodore-64-screenshot-title-screen.gif

HOLY SHIT. SOMEONE OTHER THAN ME THAT PLAYED THIS. It was billed as the first "realistic" milsim game at the time. I remember they had discussions of how to do it and make it stand out from the other shooters at the time in the manual. "We don't need another mindless action game! We need to make something with depth!!"

My god, they succeeded with this little gem. I remember how fucking annoying the mission with the Mini-tanks was, especially since my old C128 had a broken F7 key and I couldn't use the LAW.
 

cumrobbery

True & Honest Fan
kiwifarms.net
Not sure if this counts as old, but playing FEAR back in 2005 when it first came out was fucking awesome
 

Le Bateleur

Major Arcana
kiwifarms.net
Anyone remember Super Mario Bros on the NES, where only the P1 controller could pause/unpause? Thing was, if you paused the game while Mario or Luigi were jumping, when you unpaused they wouldn't have any momentum.

So every time I would get really far through a level as Luigi, my cousin would "accidentally" pause and unpause, and I would drop like a stone into a pit.
 

sugoi-chan

chewing on a stick of cum
True & Honest Fan
kiwifarms.net
- I remember playing TIE Fighter for the PC. Late in the game, after you've proven yourself to be the best pilot in the Empire and loyal and stuff...you get handpicked by Vader to accompany him on a mission to rescue the Emperor from a traitor. It was the coolest thing that a Star Wars obsessed fan had experienced in his 10-years. I spent so many hours playing that game.

- A few years later, I was really into Red Alert 2. The Soviet campaign for the vanilla game had a mission where you had to invade Moscow and topple Yuri, the creepy psychic on the cover of the game. That mission was so fucking hard. The AI was programmed to be relentless and you were constantly on the verge of failing for the longest time. He had something like four complete bases that were constantly sending waves of attackers. I got so frustrated with that mission - was stuck on it for days. Finally beating it was a rush.

- I also remember when my neighbor and I had discovered how powerful the pistol was in the first Halo. We were at the part of the game, early on, when you first encounter the brutes. We didn't know much about the game at that point - like, we had a preference for the human weaponry, no idea how powerful the Covenant weapons were - and we had absolutely nothing left as we got to that encounter after the big battle in the landing area. Just a pistol each. No bullets for anything else. We ran in, figuring we'd die. He got off a shot and...the brute just dropped. We paused the game, looked at each other, and reloaded the checkpoint to do it again to make sure it wasn't just a fluke. Completely blew our minds.
 

_blank_

The Charles Dickens of Disco
True & Honest Fan
kiwifarms.net
Imma gonna sperg about game consoles here. Little different than games itself, but I figure it's in the same vein of geekery.

When I was a wee little lad in the single digits, my parents bought me my NES. Fucking loved that machne and still do. I was a Nintendo fanboy for a long, loooong time afterward.

When the Nintendo 64 was announced, I was adamant on getting it, telling my parents about it about a year before it was released. At this time I was just a few years too young to be able to legally work, the neighborhood was essentially an apartment complex of crack houses, and my dad had retired from the military to go back to college while my mom was scrubbing toilets at the church we went to. Needless to say, we weren't rich. But they made me an offer - save my allowance and whatever I have saved up by the time the N64 came out, they would match it. Keep in mind this was about 10 months out and they thought I wouldn't last more than a month. Long story short, come September, I had saved up enough money to get the N64 day one with Super Mario 64. It was my first "big" purchase in my life... and my family has never made an offer like that to me again.

By the time I was a freshman in college, the Gamecube was being released. Still being a kinda poor dude, I didn't have a car and was one of those college kids that wandered around town on foot. Being the Nintendo sperg I was though, instead of saving my work study money for a junker car, I was saving up for a Gamecube. The day it released, I walked two miles in the snow to stand out in a Wal-Mart for another hour with about a dozen or so people to get myself a black GCN, with Rogue Leader and Super Monkey Ball (why not Luigi's Mansion, I dunno). I still remember first time I brough out my Gamecube and plugged it into the dorm lobby's big screen TV - we had a Smash Bros. Melee running on it for nearly a week.

Now out of college and now working a newspaper gig, the Wii was announced and released. I didn't pick it up Day One, but the newspaper I was at was needing a Christmas/ human interest/ fluff piece. So, knowing the local Wal-Mart was going to have Wiis coming in at a certain date, I decided to camp out and write a story about the excitement of waiting in a Wal-Mart Customer Service center at 3 in the morning. Met some interesting people an was one of maybe 15 people that was able to pick up a Wii that day (remember this was back during the time Wii was fucking impossible to find for like a year.)

So I continued to be a Nintendo sperg, but all the same, I was getting tired of reading Eletronic Gaming Monthly and seeing all these other cool games coming out for Playstation and now the X-Box. But I remained faithful to the cause, ignoring some really really awesome games so I could be a good fantard and play the occasional Mario or Zelda once every five years, or Metroid once every decade (a little hyperbole there, but not by much).

And then.... E3 2008 happened. The E3 where Nintendo lost their fucking minds and spent their entire conference talking about shit like Wii Music and selling video games to people in rest homes. I sat where I was, now a lead designer in the newspaper outfit I was working at, dumbfounded. I had Nintendo's back for years. I refused to play anything on the Sega, Sony, and Microsoft consoles since the N64... and this is what I get? Motherfuckers.

That week, I headed out and bought an X-Box 360 with Bioshock and GTA IV. Now, I know for some when these games came out it wasn't that groundbreaking. Bioshock got a lot of flack from the System Shock fans; GTA IV was in no way nearly as fun as San Andreas, etc. . But for me it was fucking euphoric. And I couldn't have timed it better since a few months later, the crash of 2008 happened and I, as well as 2/3rds of the staff at the newspaper office, were flat on their asses. I spent my 2008 holiday running around applying for jobs during the day, and at night, playing games like Mass Effect and Dead Rising (bargain bin games by this time) to help keep anxiety and depression at bay.

Few years later, I'm now working up north and the X-Box One is coming out. I was this close to buying a PS4, but I still hate Sony after their credit card fiasco from 2011 and I refuse to buy a new Sony console. Then Microsoft finally doubled down on humble pie, got rid of "the armed forces can suck it" Mattrick, and fixed a lot of what was holding me back from getting an XBone. I would have waited until after the holiday season, but fate and the stars aligned and I could get a brand new XBone two weeks after its launch from Gamestop for $250. All I had to do was drive 150+ miles in a North Dakota winter, with wind chills around -30 Fahrenheit. So fuck yeah, after all the other stupid crap I've done to get a console, this was par for the course.

And the ride never ends...
 
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