Realistic shit that many people would think is unrealistic if they saw it in games - When real doesn't "look real."

Penis Drager

Pronouns: Fee/Fi/Fo/Fum
kiwifarms.net
There is a known problem in games where "real" doesn't look "real." Most often in game physics, realistic physics don't look realistic at all.
Another example of where the REAL doesn't look "real" is the Mordhau. It is literally in combat manuals from the 16th century that it is recommended to grab your sword by the blade and bash your opponent upside the head with your cross-guard or pommel. That would certainly be a cool "ability" or whatever, But realism goes deeper than that.
The Mordhau is but one of many half-sword techniques. In fact, you will not find a single combat manual anywhere that does not advocate some half-sword use when fighting a fully armored opponent in that time period. Grabbing your sword by the blade was simply the most effective way of driving your blade into the weak spots of your opponent's armor. The armor status of your enemy in-game would open opportunities for the already established trope of "stance shifting" in medieval-focused games.
The problem, though, is that it doesn't "look" real. If someone who wasn't educated in how armored soldiers actually fought saw their character turn their sword upside-down and bash the enemy's head with their cross-guard while holding the blade, they might think it's ridiculous. And this is despite this exact act being something that was done during the medieval period.

So... any other weird/fun things you guys can add to the list?
 

Boris Blank's glass eye

And just for you I have a spoon
kiwifarms.net
Normal FPS game stuff. Ballistics, explosions, the weight of the firearms, how machine guns generally aren't designed for accurate target shooting but for suppressing fire and area denial, how hand grenades aren't just "pull the pin and go" there's also the spoon part, etc.
 

Gar For Archer

kiwifarms.net
Normal FPS game stuff. Ballistics, explosions, the weight of the firearms, how machine guns generally aren't designed for accurate target shooting but for suppressing fire and area denial, how hand grenades aren't just "pull the pin and go" there's also the spoon part, etc.
Similar to this, shotguns. FPS games have pretty much cemented shotguns as the “high DPS, high spread, low range” gun that if a realistic shotgun were implemented, it would feel incredibly overpowered because IRL they have a much longer range and tighter spread.
 

A Cardboard Box

kiwifarms.net
People don't fall over when shot. Falling over when shot is literally a learned behavior. In countries where Hollywood media isn't common, when people are shot they tend to stay standing and walk around. The trope of bullets knocking you over is so prevalent in media that when westerners are shot they will fall over because that is what they think the "right" thing to do is.

Explosions aren't fireballs. Most of the time there is very little flash with conventional explosives. Movies use plastic tubs of gasoline to get the flame whoosh. This is such a problem that soldiers have to be educated in what a real life explosion is supposed to look like.

Suppressors don't make guns pew pew silent. Even with subsonic ammunition, a rifle will still be about at the decibel level of a slamming car door.

It's really really fucking hard to stab someone to death. Every year prison inmates are shanked to death, but many many more are shanked and don't die. A lot of these inmates are stabbed literally dozens of times and still manage to survive. The important things are very deep or protected by large bone plates, such as the aorta, lungs, or heart.

On the flip side of that, movies downplay how lethal limb damage is. In so many movies the hero suffers a bullet wound to the shoulder or leg and shrugs it off. Being shot in the shoulder is one of the worst things that could happen to you. A bullet could easily sever the brachial artery, which would cause total incapacitation in 90 seconds and death in 120 seconds. If the bullet misses your brachial artery, it could hit your brachial nerve plexus, which is a bundle of nerves that controls the muscles in your shoulder, upper back, and arm. There is a significant possibility that if you are lucky and don't bleed to death, you will have a non functional arm. I don't even have to talk about leg shots. The femoral artery is worse than the brachial one. It can cause death in as little as 60 seconds if severed.
 

Wilhelm Bittrich

Stupid fucking ape cunt!
kiwifarms.net
When applying full throttle to an airliner's jet engine, they don't react immediately and take a few second to spool up to the set engine power.

The extremely long length the ME 262 needed to get off the ground. They needed about 800 meters (2625 ft) to get to take off speed, which made them so vulnerable that they needed prop engine fighters as protection during landing and take off.

The fact that you can use a Boeing 767-233 as a glider.
 

XMassAllYearRound

It's probably still Christmass somewhere
kiwifarms.net
Moving underwater so fast that the friction generated by the movement turns the water into steam immediately.

Animals aligning themselves with the north pole of the planet and using it to calculate trajectories before making jumps.

The first one is thresher sharks and the second one is red foxes hunting in snow climates. I wish NatGeo showed more things like this and less survival programs.
 

Radical Cadre

kiwifarms.net
Similar to this, shotguns. FPS games have pretty much cemented shotguns as the “high DPS, high spread, low range” gun that if a realistic shotgun were implemented, it would feel incredibly overpowered because IRL they have a much longer range and tighter spread.
This one right here. Throw a turkey choke on your shotgun and you're playing an entirely different game. And most people will say it is unrealistic and overpowered.

Do any games offer customization that in-depth in terms of firearms?
 

The Last Stand

I don't want to sound racist, but...
True & Honest Fan
kiwifarms.net
Eating in video games to replenish your health. Sometimes, it's instant. Sometimes, you have to prepare and "craft" something to eat.
 

Saint Alphonsus

Doctor zelantissimus
kiwifarms.net
Similar to this, shotguns. FPS games have pretty much cemented shotguns as the “high DPS, high spread, low range” gun that if a realistic shotgun were implemented, it would feel incredibly overpowered because IRL they have a much longer range and tighter spread.
Classic Doom gave a surprisingly tight spread for the single barrel shotgun; so much so that the shotgun is the "sniper rifle" of that game.

What it got unrealistic was the idea that each pellet would have the same amount of kinetic energy as a 9mm Parabellum round. Compare the damage of the pistol with that of a single pellet of the shotgun. With the way the RNG rolls, the Doom shotty does 8-10X the amount of damage as the pistol. In reality, shotguns use lower pressure cartridge loads, which is why their barrels are thinner than that of a rifle. Coupled with the fact that the pellets are generally smaller than pistol rounds (depending on the size of your buckshot)--no, you're not going to kill two guys standing side by side with a single blast. One guy standing in front of another--maybe, but more likely with a battle rifle round.
 

AirdropShitposts

That's a side effect of the marijuana poisoning!
True & Honest Fan
kiwifarms.net
The suppressor one is always funny because for Call of Duty or whatever they often show how much they researched the guns and went to the range and fired them and everything to get the sounds, for one Battlefield they even talked about how they fired them in different environments to get the sound to bounce correctly and so on, then you get a suppressor and it's pew pew and nobody reacts to it.
 

wtfNeedSignUp

kiwifarms.net
Eating in video games to replenish your health. Sometimes, it's instant. Sometimes, you have to prepare and "craft" something to eat.
I'd kill for a game with a food moral system. Like, every day you need to scavenge food and it will affect your character's mood and stats. Have a perk to make MRE meals have extra effectiveness.
Nice.
 

Similar threads

Those with connections to the Second Battle of Fallujah discuss the Middle East in media and mistrust of the US military, and ask who the game will actually ask players to empathize with.
Replies
50
Views
4K
Top