Realistic shit that many people would think is unrealistic if they saw it in games - When real doesn't "look real."

Wilhelm Bittrich

Stupid fucking ape cunt!
kiwifarms.net
Eating in video games to replenish your health. Sometimes, it's instant. Sometimes, you have to prepare and "craft" something to eat.
I'd kill for a game with a food moral system. Like, every day you need to scavenge food and it will affect your character's mood and stats. Have a perk to make MRE meals have extra effectiveness.
Nice.
There's a game called SCUM in which you have to do so. You either scavenge for food in the woods/fields/towns or you try to get MRE's. You also can hunt and make stuff like pies, sausgaes, grilled meat and so on, the ingredients neccessary you'll also have to scavenge
If you don't eat regularly you get sick, weak and at last you die. It's a pretty barebone system right now as the game is still early access but they work on it.
 

Agent Abe Caprine

Fueled by cigarette butts and paint chips
kiwifarms.net
> be Sam Fisher
> "this is a no kill mission Fisher, knockouts only"
> jump onto a guy's head from the ceiling
> hide him by throwing him down an elevator shaft
> "great work Fisher"
Be Garrett
Thieves aren't murderers, so I knock an entire bank unconscious
Cubicles are filled with people stacked on top of eachother
Spend 5 hours making sure everything of value has been nicked
Finally get what you came here for and leave
Mission complete
 

Pocket Dragoon

you're disturbing my calm.
kiwifarms.net
Dogfights in WW2, and to a lesser extent WW1 were not really about planes twiesting and turning in the sky trying to get behind eachother. Most kills were achieved by diving at an unaware opponent and them never knowing what hit them
And didn't last nearly as long; except WW1 did have a lot of confirmed solo dogfights that drifted for upwards of 30-45 minutes, sometimes longer depending on wind, simply because the aircraft, equipment, and tactics were low, slow & primitive.

I've also read official reports of early war pilots passing out from straight up physical fatigue just flying their machines, not G forces... then waking up in straight & level with their opponent on a wingtip, and continuing the fight after awakening (or being let go in some cases).

But for the most part, yeah.... the average life expectancy of a WW1 pilot wasn't measured in missions, it was often just minutes.
 

Gar For Archer

kiwifarms.net
A lesser-known military fun fact is that helicopters actually hard-counter submarines. Once the general location of an enemy sub is discovered, they can just drop sonar buoys to get its precise position and then drop artillery on it from the sky. The sub can’t do shit back because it’s hard to find anti-aircraft weapons that work underwater.

This is why the Navy is working hard on laser weapons - they have effectively infinite ammo and can be used to disable helicopters from underwater.
 

McMitch4kf

kiwifarms.net
I'd kill for a game with a food moral system. Like, every day you need to scavenge food and it will affect your character's mood and stats. Have a perk to make MRE meals have extra effectiveness.
Nice.
Project Zomboid has an entire nutrition system that affects both physiological as well as psychological systems.
 

IAmNotAlpharius

For the Emperor!
True & Honest Fan
kiwifarms.net
828C44D8-25B9-4421-A73E-126872C4E091.jpeg

This map... I don’t think this is the original but basically some criticism that can be leveled towards fictional maps can also apply to real life. I know the city of New Orleans has some crazy maps as well...
 

King Ghidorah

kiwifarms.net
The suppressor one is always funny because for Call of Duty or whatever they often show how much they researched the guns and went to the range and fired them and everything to get the sounds, for one Battlefield they even talked about how they fired them in different environments to get the sound to bounce correctly and so on, then you get a suppressor and it's pew pew and nobody reacts to it.
Probably a gameplay conceit if you played a stealth game and used a silencer and a gunshot still alerted half the map you would probably be pissed. Sort of the same reason games don't use realistic line of sight
 

BScCollateral

kiwifarms.net
Probably a gameplay conceit if you played a stealth game and used a silencer and a gunshot still alerted half the map you would probably be pissed.

Fun trivia: the classic "pew" sound of a silenced pistol may have been invented for Man From UNCLE, where it did not represent a silenced pistol. It represented a tranquilizing dart, used by UNCLE agents to keep the episode's death count low enough for network censors for humanitarian reasons. Confusion may have resulted since they often used silencers.

Also, the term "Self destruct" may have been invented for Outer Limits. IRL, ships are "scuttled" and rockets are destroyed by "range safety."
 

Duncan Hills Coffee

Not a normal human
kiwifarms.net
Walking up and down stairs you walk like you're on a smooth ramp.
Too much work to individually put one foot in front of the other it seems
I always liked that the Metal Gear series had your characters perform an entirely different walking animation, complete with slightly slower movement. There's even a clever detail where if you try rolling, you'll bang your head on a stair and you're stunned for a few seconds.
 

Pocket Dragoon

you're disturbing my calm.
kiwifarms.net
A lesser-known military fun fact is that helicopters actually hard-counter submarines. Once the general location of an enemy sub is discovered, they can just drop sonar buoys to get its precise position and then drop artillery on it from the sky. The sub can’t do shit back because it’s hard to find anti-aircraft weapons that work underwater.
Incorrect, subs have a very simple defense; they can dive beneath the thermal boundary layer, which reflects & distorts active pings, along with hiding them from passive sensors near the surface.

After that, if attacked, they have all manner of decoys and ECM suites countering a wide variety of sonar.

Granted, being found by an ASW helo is still bad, bad news.... but it's not a death sentence.
This is why the Navy is working hard on laser weapons - they have effectively infinite ammo and can be used to disable helicopters from underwater.
False. They're for surface combatant missile/drone defense, not subs.

Lasers don't work well underwater due to diffusion and a multitude of other factors not found in the atmosphere, except at extremely close range, and even then only for distance estimation/targeting in ROVs and mini-subs. Even if they had a point-defense system, the cavitation of a torpedo being vaporized and/or exploded at close range would be as dangerous.

Also, conventional warheads decrease massively in effectiveness with depth, and modern subs can dive deep enough that even a near miss wouldn't be catastrophic, as it would near the surface.

This is one of the reasons the Russians developed supercavitating torpedos; essentially underwater missiles. They act as both a kinetic kill vehicle while also carrying a large warhead. Subs can still dodge weapons with a max speed of 70-80kts, not so with ones that travel at 300kts..... literally.
 

Snekposter

Hiding from the Frontier fallout.
kiwifarms.net
This is one of the reasons the Russians developed supercavitating torpedos; essentially underwater missiles. They act as both a kinetic kill vehicle while also carrying a large warhead. Subs can still dodge weapons with a max speed of 70-80kts, not so with ones that travel at 300kts..... literally.
For those not aware of what a supercavitating torpedo is, its a rocket. Yes, a literal rocket, and it works by moving so fast it creates a miniature vacuum around it and the water turns to vapor as it expands to fill the gap (cavitation, but scaled up hence the name). As you can probably imagine, a giant rocket motor creating a massive high speed bubble of gas around it is not silent at all, and the minute one of those goes off everyone's going to know where you are. And as you can guess from the speed, its not going to be able to maneuver while under water. Best not miss, and best hope your target has no friends in the area.
 

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