Resident Evil - Hard-on for STARS, only $60 for a short experience *Now with spergings over gamer, skirts, and violence against a woman

Chin of Campbell

Bear Ass
True & Honest Fan
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Idk what it was, maybe we played on hard by accident, but the chance for a head shot crit did not come often enough and just scalped zombies without killing them.

Shooting them in the legs just made them crawl up our asses.

Also, the magnum wasn’t any real improvement especially since it wasn’t the insta kill that it was in the OG.
What? Magnum is basically a guaranteed kill on headshot, I don't think I ever had a single magnum round not kill a zombie instantly.

Unless you're talking about chest shots, then lol come on.
 

ProfDongs

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Capcom is starting to tease a new game currently titled Project Resistance with links leading to Resident Evil social media accounts. Not much is known other than they are going to be revealing a teaser trailer on September 9th, and presenting more information later on the 12th-14th during TGS. Its speculated by some to be a multiplayer game currently. Personally I'm hoping for them to make another attempt at an Outbreak style game, but it will be neat to see what it is regardless. I assume it will take place in or around Raccoon City due to the Raccoon Letterman Jacket one of the characters is wearing.
 

Syaoran Li

Commie Punks Fuck Off!
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Hmm, they might be doing a new attempt at something in the vein of Outbreak? Nice.

I'm hoping we can see a remake of Resident Evil 3 as well, Code Veronica would be cool too but RE3 is more of my jam.

I'd love to see more of the new Raccoon City and the Nemesis, plus the UBCS mercenaries.

Hell, I wouldn't mind seeing Resident Evil Survivor remade. However, I would not do it as an FPS, but a more traditional survival horror game like the RE2 remake.

A lot of people don't like Survivor, but I thought it was okay and it's the only one of the Gun Survivor games that's actually confirmed to be canon since Gun Survivor 2 is non-canon, Dino Stalker is Dino Crisis related, and Dead Aim may not be non-canon officially, but it's not confirmed to be canon either and nothing in that game really has an effect on the overall story of the series in any way.

At least the original Survivor confirmed Nicholai surviving RE3 and went further into the details of how Umbrella made a lot of its bio-weapons like Mr. X

Plus, Survivor had some cool enemies that were never seen again like the UT robot soldiers. The first mundane enemies in RE to use guns, long before RE5 or RE6.
 

HavenlyKingdom

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After Finally finishing RE2, gotta say I love the fact you gotta think carefully what zombies to kill and how to ration the materials and ammo, I truly felt hopeless at times, on the other hand, I hated the Ada section with MR.X and got dissapointed with the croc, although overall I think the game is great
 

The Demon Pimp of Razgriz

Still Pimpin
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here is also apparently a way to get out of side grabs as well but I'm not sure on the mechanics for it, when they grab you from the left or right by the shoulder there is a way to push them off you and keep you moving forward but it only happened by luck for me mostly.
Basically, you already have to be running past them. If you are running and are beside them/perpendicular to them rather than just in front of them or having them behind you, then they will attempt a grab, but your character can automatically shrug them off and keep moving. Its tricky to activate and not always reliable, but if you time it right, you can keep moving in a pinch (for example, if you are being chased by Mr. X).
 
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Dom Cruise

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Capcom is starting to tease a new game currently titled Project Resistance with links leading to Resident Evil social media accounts. Not much is known other than they are going to be revealing a teaser trailer on September 9th, and presenting more information later on the 12th-14th during TGS. Its speculated by some to be a multiplayer game currently. Personally I'm hoping for them to make another attempt at an Outbreak style game, but it will be neat to see what it is regardless. I assume it will take place in or around Raccoon City due to the Raccoon Letterman Jacket one of the characters is wearing.
Definitely looks like a spiritual successor to the Outbreak games, which is awesome, as those were way underrated.

The redemption of Resident Evil brings me great joy, things were really looking bleak after 6, but Capcom managed to save the series, if only Silent Hill could have the same redemption.
 

Polyboros2

Is dumb and lost Polyboros password
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Are the Revelations games any good? They look fun tbh. Jill looks amazing with a ponytail
The first one is fantastic, second best in the franchise in my opinion (having not played 6/7, and thinking all the games before 4 were great for there time, but fixed camera tank controls make them not hold up for replay).

The second one is good, but for some reason the episodic structure made me put down the game at some point and not get back around to it. I don't know exactly what it was that lost my interest.
 

kadoink

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REv1 is a LOT of fun, but suffers from some limitations. The enemy types are limited, Only like 4 types of Ooze if I remember and it gets a little tiresome only having to fight these 4 types over and over again(I think they could have squeezed in at least 2 more times for variety) I didn't like the helicopter minigun boss fight(too RE5 for me) and while the game had the best story since classic RE...it had 3 major draw backs.

1) Quint and Keith, fuck these obnoxious clowns. Its like negative comic relief.

2) The chapters are uneven, some of them are like 5-7 min long, others are 30 min long. Kind of jarring.

3) Its the cleanest RE game ever made. No real gore like exploding heads, or blowing enemies to pieces, they even neutered the Hunters famous head swipe finisher. Feels kind of odd considering how graphic the series used to be.

REv2 is fun too...but really took a lot of hits. The story should have been really good but actually ended up being bland as fuck in the end.. It had some better enemies than game 1, the revenant enemies feel like classic RE trouble due to being unpredictable and random
the Afflicted enemy was...unfortunately really too limited. They're kind of like Ganados 2.0 in that they actively run at you and around you at odd angles making them harder to shoot, which is cool., but theres no real stage 2 metamorphosis. They just randomly turn into suicide bomber monsters that swell up and are easy to avoid.

The game suffered from having a lot of kind of worthless enemy types too. The pigdogs(Orthus) were nothing special, the boss(VulcanBlugger) that shoots fireballs wasn't either, neither were the Slinger enemies that throw hand projectiles, or the invisible Glasp enemy. I just named about 40% of the enemies in the game that weren't that good BTW.

The rotten enemy types were nice to see because of classic RE zombie love, but they didn't get anything special about them either. I mean even giving them a projectile vomit would have helped.

Real sad thing was the games story, because the Barry, Natalia, Moira arc is done VERY well...But Claire and Alex Wesker were both VERY poorly handled. In fact the T-Phobos virus itself didn't offer anything really interesting either. The games setting WAS done well though, it was one of the saving graces of the game and episode 3 of Barry was flat out one of the best experiences I'd had playing RE in a decade. It felt like classic RE with some wonderful new updates via technology.

...Then episode 4 happened...Claires episode 4 was all of 20 minutes, Barrys was 1 hour like all the other chapters but the level design and no new enemies to fight but the final boss was depressing.

Also, I got to take a moment to point out that Alex Wesker was just a lame villain. They went for something different sure, but she lacked anything really unique as a character to make her stand out. Yeah she was to remain a hidden immortal thing, big deal. This was supposed to be a big bad new evil character, and...they gave us someone who was another screw up :/

RE series needs to get its shit together and be more consistent in its writing and characters. They just have all these opportunities and keep fucking up left and right, like they think they're Konami or something.
 

Dom Cruise

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Are the Revelations games any good? They look fun tbh. Jill looks amazing with a ponytail
They are, Jill was really hot in Revelations 1.

And Revelations 2 was the first sign post 6 that Resident Evil was a series still with potential to be good, it anticipated the comeback the series would have with 7 and RE2 Remake.
 
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Judge Dredd

Senior Layout Artist
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Definitely looks like a spiritual successor to the Outbreak games, which is awesome, as those were way underrated.

The redemption of Resident Evil brings me great joy, things were really looking bleak after 6, but Capcom managed to save the series, if only Silent Hill could have the same redemption.
Silent Hill won't have a comeback imo. The fans are too nostalgic for Silent Hill 2. Anything different than SH2 is hated for not being a real SH game, anything the same as SH2 is hated for being a copy-paste. The only thing SH related game fans cared about after SH3 was PT, and that didn't advertise itself as a Silent Hill game until people unlocked the Easter Egg at the end.
 
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Dom Cruise

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Silent Hill won't have a comeback imo. The fans are too nostalgic for Silent Hill 2. Anything different than SH2 is hated for not being a real SH game, anything the same as SH2 is hated for being a copy-paste. The only thing SH related game fans cared about after SH3 was PT, and that didn't advertise itself as a Silent Hill game until people unlocked the Easter Egg at the end.
It's a shame because my personal favorite of the series has always been 3, 2 is a masterpiece of course but it sucks how much it overshadowed everything else.

I like to think though some of the talent behind it will come back with a spiritual successor much like Iga did with Bloodstained.

It's really kind of insane though that an ip still as recognizable as it is that had two film adaptions no less would just be totally over with, nothing Konami does makes any sense.
 

Oh Shit I'm Sorry

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Silent Hill won't have a comeback imo. The fans are too nostalgic for Silent Hill 2. Anything different than SH2 is hated for not being a real SH game, anything the same as SH2 is hated for being a copy-paste. The only thing SH related game fans cared about after SH3 was PT, and that didn't advertise itself as a Silent Hill game until people unlocked the Easter Egg at the end.
"The only thing SH related game fans cared about after SH3 was PT"

4 has its flaws and is definitely the weakest of the original quad but it's still held in high regard because it's an actual SH game. And though I haven't played it (or any post-4 SH game) myself I've seen plenty of people praise I believe Shattered Memories (I can never remember exactly which one but I'm pretty sure it's SM).

It's a shame because my personal favorite of the series has always been 3, 2 is a masterpiece of course but it sucks how much it overshadowed everything else.

I like to think though some of the talent behind it will come back with a spiritual successor much like Iga did with Bloodstained.

It's really kind of insane though that an ip still as recognizable as it is that had two film adaptions no less would just be totally over with, nothing Konami does makes any sense.
The plot of 3 is my biggest issue with it as it kind of completely falls apart at the end, which is a real shame when 2's is one of the best the industries had.
Why did Douglas just sit on his fat ass and make Heather do all the work at the end, especially since he was directly at fault for what was going on? All he had was a busted leg there was nothing preventing him from limping around and it's not like he didn't have a weapon.

How the fuck did Douglas even get taken down in the first place when he had Claudia at gunpoint? Even if a monster attacked him he could have shot the stupid bitch as opposed to letting her get away completely unharmed which risked dooming us all.

Why in the actual fuck did Vincent stand a foot away from Claudia when talking about betraying her? What the fuck did he think was going to happen?
It's like half the characters brains shut off.

3's still an excellent game but 2 is always going to be the gold standard.
 
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Dom Cruise

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"The only thing SH related game fans cared about after SH3 was PT"

4 has its flaws and is definitely the weakest of the original quad but it's still held in high regard because it's an actual SH game. And though I haven't played it (or any post-4 SH game) myself I've seen plenty of people praise I believe Shattered Memories (I can never remember exactly which one but I'm pretty sure it's SM).
I used to think 4 was pretty good but frankly the last time I played it it just bored me, if I hadn't by that point finally unlocked Eileen's sexy nurse outfit I doubt I'd have been able to finish it and I don't really plan on ever playing it again, at least it's not likely.

So while I would say 4 is definitely worth playing at least once, I think I just wore the game out.

And Shattered Memories is the one you're thinking of, the thing about Shattered Memories is that it's not really that great of a game, the gameplay and puzzles are very simplistic, it's close to a walking simulator half the time and the parts where you're running from monsters aren't that great either, but the game is so many leagues beyond every other western developed Silent Hill game that it's very easy to forgive the game's faults, it was a really a miracle that we got one last game with Silent Hill in the title that was decent.

What the game succeeds at is being well written, no, it's not as well written as 2 and 3, but there's something there, it manages to tell a pretty interesting tale and create a spooky, wintertime atmosphere, helped a lot by Yamaoka's final soundtrack for the series.

Plus the gimmick of the changes to the game depending on your choices is a lot of fun.

Climax was getting better, they proved with Shattered Memories that they were the only western dev who in any way "got" Silent Hill, it's absurd to me that they weren't allowed to continue the series and instead it was given to the nobodies who made Downpour.

Honestly, after all these years I really like to just think of Silent Hill as a trilogy, ending it with 3, Shattered Memories aside of course, which is safely enough it's own continuity and thing, because I feel that 3 really brings the story line to a satisfying conclusion, I can't help but interpret the UFO ending where Silent Hill is destroyed as a subliminal message conveying Team Silent's true intentions, especially given the rumor that 4 started off as a brand new thing.
 
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Judge Dredd

Senior Layout Artist
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4 has its flaws and is definitely the weakest of the original quad but it's still held in high regard because it's an actual SH game. And though I haven't played it (or any post-4 SH game) myself I've seen plenty of people praise I believe Shattered Memories (I can never remember exactly which one but I'm pretty sure it's SM).
the rumor that 4 started off as a brand new thing.
I played the demo for SH4 (which was a good hour of the game iirc) and I've had friends tell me about it. It lacks many of things SH is known for, even basic stuff like the flashlight is completely missing. For me the best evidence that it was never meant to be a Silent Hill game is that you don't go to Silent Hill.

Climax was getting better, they proved with Shattered Memories that they were the only western dev who in any way "got" Silent Hill, it's absurd to me that they weren't allowed to continue the series and instead it was given to the nobodies who made Downpour.
I'll take the hate, but I think the best Silent Hill was the first one. I never really "got" SH2, and I liked SH Origins. It seemed to get Silent Hill as a game. I'll risk power leveling, but I once pitched a tabletop RPG to my friends set in Silent Hill, and they were horrified by the idea. In their minds, Silent Hill is not a game about killing monsters with rusty pipes and shotguns. I think it's telling that, when people complain about Origins, it's almost always complaining about the lore or how unrealistic it is to carry 12 TVs in your pocket.

Resident Evil games work as games. Even RE5, hated as it is, is at least a decent co-op shooter. RE fans also seem to be willing for the series to go in different directions in terms of gameplay. Silent Hill had the first game, and mechanically jogged in place for a few games before degrading.
 
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Dom Cruise

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For me the best evidence that it was never meant to be a Silent Hill game is that you don't go to Silent Hill.
I've heard conflicting reports about whether 4 was originally meant to be a Silent Hill game or not, but I feel like it still meant to try to expand the world beyond the town itself to keep the series going.

Trouble is that doesn't work, obviously Silent Hill has to revolve around Silent Hill itself and as I said, I feel 3 concluded the story pretty well.

The only real missed opportunity was, not counting the later western developed entries, you never revisited Paleville, the northern regions of the town, with non-PS1 graphics in a Team Silent developed entry.

You also never visited the mysterious Church on an island in Toluca lake as seen in one of Silent Hill 2's endings, I'm sure that place had significance although now that I think about it, maybe that's where you're supposed to be at the end of 3? Never made that connection before...
 

The Demon Pimp of Razgriz

Still Pimpin
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Are the Revelations games any good? They look fun tbh. Jill looks amazing with a ponytail
Having only the played the first Revelations game:

1) The episodic nature is unnecessary and uneven, as others have said.
2) The Quint and Keith sections are annoying and stupid, as others have said, especially since they devolve into shoot-a-thons.
3) The dodge mechanic is unreliable as shit.
4) The bosses are uninteresting, unfair bullet sponges that can take half an hour to kill (which seems to be a common issue with Resident Evil games).
5) Because it was originally a 3DS game, its probably the worst looking modern Resident Evil.
6) A disturbing lack of enemy variety, only made worse by the fact that most of the enemies are not all that interesting. The Hunters are recycled from previous games, while the new Ooze enemies are just not that interesting after the first hour or so, there are only like 3 types.
 
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Oh Shit I'm Sorry

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I just went through 4 for the first time about a month ago and I think it's still worth playing through as an SH game. The plot is engrossing enough (even though as a whole it's batshit insane) figuring out why you're locked in your room and learning about all of Walter's victims while trying to escape him (he shows up in the latter half of the game to chase you with a variety of different weapons from chainsaws to dual pistols, shit's horrifying). It does have a ton of flaws though which I'll skim over.

-Limited inventory space is annoying as hell
-2nd half of game is an escort mission through the same levels you've already gone through only this time with dodgy AI. You have to wait for your companion to be right next to you before you can go to the next area which becomes a massive headache on Hard mode with enemies punching you in the face while your partner is halfway across the fucking room smacking something because you forgot to de-equip their weapon (which ALSO takes up inventory space)
-Harry is a bit of a dopey cunt. A lot of times he does and says shit that makes you want to slap him across the face.
-There's a couple moments in the hotel level with super annoying sound clips that are extremely grating (one being a ringing phone that doesn't stop until you pick it up which you should never trigger in the first place but you likely don't know any better on your first playthrough and then the 2nd near endgame of a couple lines of dialogue repeated endlessly until you open the next door)
-Soundtrack is nowhere near the level of 2 and 3
-Getting necessary number of stars to unlock shit requires playing through hard mode (which I genuinely disliked) and picking up all the notes which miss one or two then eat shit buddy
-One of the new enemies is ghosts which you can bash down but can't ever actually kill (and harm you when you're near proximity of) the only way to actually incapacitate them is a special sword item you can obtain but only in incredibly limited supply. Without going into spoilers the 2nd half of the game introduces boss ghosts that can chase you through the entire level (and show up in later levels if not dealt with) that deal much more damage and are much harder to put down. The subway ghost for example is an incredibly finicky piece of shit to take down (in order to use the sword on a ghost you have to down it, boss ghosts however sometimes don't stay down so half the time you'll be trying to use your sword on it and it won't work).

So yeah while I'd still recommend it for any fan of the series it's definitely not on the same level as the first 3.

Having only the played the first Revelations game:

1) The episodic nature is unnecessary and uneven, as others have said.
2) The Quint and Keith sections are annoying and stupid, as others have said, especially since they devolve into shoot-a-thons.
3) The dodge mechanic is unreliable as shit.
4) The bosses are uninteresting, unfair bullet sponges that can take half an hour to kill (which seems to be a common issue with Resident Evil games).
5) Because it was originally a 3DS game, its probably the worst looking modern Resident Evil.
6) A disturbing lack of enemy variety, only made worse by the fact that most of the enemies are not all that interesting. The Hunters are recycled from previous games, while the new Ooze enemies are just not that interesting after the first hour or so, there are only like 3 types.
Re:Rev is worthwhile if you've a friend you can play with because Raid mode is a lot of fun co-op. Rev 2 is definitely a superior game though they're both worth playing through imo.
 

Judge Dredd

Senior Layout Artist
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I just went through 4 for the first time about a month ago and I think it's still worth playing through as an SH game. The plot is engrossing enough (even though as a whole it's batshit insane) figuring out why you're locked in your room and learning about all of Walter's victims while trying to escape him (he shows up in the latter half of the game to chase you with a variety of different weapons from chainsaws to dual pistols, shit's horrifying). It does have a ton of flaws though which I'll skim over.
What did you think of the rotating room puzzle? I'm not familiar with it, but that's a puzzle I've heard complaints about.
 
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