- Joined
- Jun 18, 2019
I actually like Spec Ops : The Line, but I’m sick of assholes who think every shooter should follow its footsteps or else it’s “bootlicking propaganda”. Ffs, there’s a million sways to portray the military experience, and portraying it with active hostility is among the worst.
I like Spec Ops : The Line too but it's one of those things that was exciting when it was new, but it set a bad tone and started a bad trend.Spec Ops the Line ruined the modern shooter genre because now it's nothing but breadtube tier communists complaining about the games. "Modern Warfare is evil for putting the US in a good light" or at this game "is bad for not being anti-war globohomo propaganda".
Now every pretentious western developer wants to make the next Spec Ops : The Line, ie "deconstructionist" games, this culminated in The Last of Us Part II.
Once you go deconstructionist and meta with something, the medium's days are pretty much done, it's like how grunge killed Rock n Roll, because while it may have been exciting at first with bands like Nirvana, it eventually led to Nirvana wannabees like Puddle of Mudd and now 20 years later Rock n Roll is pretty much a dead artform, if Spec Ops: The Line is Nirvana, The Last of Us Part II is Puddle of Mudd.
Deconstructionism is akin to a magician showing you how he did his tricks, it takes all the magic out of it and consequently all the fun, once you really make a big fuss about pointing out the "tropes" of a medium or genre, as Anita and her ilk just fucking love to do, all you're really doing is ruining something.
There are rare instances of something surviving a deconstructionist take, but there also times where it flat out kills something dead which might be what's happening to western developed video games, the tone set by "Tropes vs Women" nearly a decade ago is bleeding the artform dry.
In the specific case of Spec Ops : The Line though I like the game not just for the sole reason it's a "deconstructionist" take on military shooters but because of the added element of surrealism and mysteriousness as the game goes on, to where some fans have theorized that at some point the characters die and are actually in some form of Hell, there's simply more to chew on than typical "subverting your expectations" stuff tends to do, at least these days.
There's also the fact that Spec Ops : The Line is simply interesting when put into historical context of all the type of military games it followed, including what it was a revival of, Spec Ops, which was a series of budget priced straight forward military games, the kind of game you'd find in the bargain bin at Wal-Mart or getting sun bleached on the selves of Blockbuster, this was among many other military games in the 2000s that presented war in a very straight forward way, games like the Conflict series, the SOCOM series and so on.
But Spec Ops : The Line, arriving in 2012, after years of the Iraq and Afghanistan wars, now brought a very different tone that was reflective of changing attitudes about war as a whole and that's interesting, even if it did sadly set a bad precedent.
On a side note though the western deconstructionist trend in video games didn't actually start with Spec Ops : The Line but it started with Bioshock, which Spec Ops : The Line to some degree is kind of like "Bisohock but it's about modern military warfare"
Long story short deconstructionist video games were fun for a while but now is definitely the time to go back to less pretension and more just wanting to entertain people.
In some ways it's even worse since Anita has been around for longer, I myself never wanted to imagine people would still remember her after nearly a decade.They didn't mention Gamergate at all - which is legitimately astounding to me.
They did however refer to that Anita bitch, which is nearly as bad.
Iraq a shitshow that never should have happened in the first place but I don't blanket blame all the US soldiers, most of whom who simply tried to make the best of a bad situation, I blame the assholes that put them there in the first place."She and many other developers..." implies they think she's a developer, too.
Honestly, the Iraq war was a shitshow. You had stories of US Soldiers being ambushed by locals they considered friends. The most horrifying of one I can remember was a barber that the soldiers would chat with on their patrol route, they'd stop and ask him how his day is, etc. Then one day he walks up to them to chat, he has a live grenade in his hand, blows himself up and injures the soldiers. There was nothing to suspect he would do this, they chatted like normal just yesterday and right up till he revealed the grenade.
The very idea the US Military was a one-sided evil is ludicrous. It was a dumb war, but they were humans dealing with a fuckton of psychological fuckery. If you saw or heard stories of the barber, with a very real threat of guerilla war, you'd fucking shoot civvies just to be safe.
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