Sonic The Hedgehog Games -

Which game do you play the most in Sonic Mega Collection?

  • Sonic 1

    Votes: 8 5.2%
  • Sonic 2

    Votes: 24 15.7%
  • Sonic 3 and Knuckles

    Votes: 66 43.1%
  • Sonic 3D Blast

    Votes: 4 2.6%
  • Sonic Spinball

    Votes: 3 2.0%
  • Dr. Robotnik's Meanbean Machine

    Votes: 22 14.4%
  • they're all good in my opinion

    Votes: 26 17.0%

  • Total voters
    153

JamesFargo

saying "Oh cool" as I put the gun in my mouth
kiwifarms.net
compared to what other platformers did at the time
Others? Platformers went out of style in the mid-nineties. Didn't make a resurgence until Jax and Prince of Persia.

It was just Sonic and Mario, for the most part.
 
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Delicious Result

Everything is Canon
kiwifarms.net
Others? Platformers went out of style in the mid-nineties. Didn't make a resurgence until Jax and Prince of Persia.

It was just Sonic and Mario, for the most part.
wrong, there were PLENTY of Platformers in the late 90's, Banjo.Kazooie & Banjo-Tooie, Donkey Kong 64, Conker's Bad Fur Day, Crash Bandicoot 1-3, Spyro the Dragon 1-3, Ape Escape 1 &2, Rayman 1 & 2, Klonoa: Door to Phantomile, Gex 1-3, Croc 1 & 2, Glover, Pac-Man World 1 & 2, Bomberman 64, Bomberman Hero, Megaman 8, Megaman X4, 5 & 6, Megaman Legends 1 & 2, Megaman Legends: the Misadventures of Tronne Bonne, Jumpin' Flash, Mischief Makers, Sillhouette Mirage, Rocket: Robot in Wheels, Jersey Devil, Punky Skunk, KEIO Flying Squadron 2, Clockwork Knight, Bug!, Space Station: Sillicon Valley, 40 Winks, Tonic Trouble, MANY Disney Liscenced games (Toy Story 2, Bug's Life, Donald Duck: Goin' Quackers), Wario Land 2 & 3, Kirby Dreamland 3, Kirby SuperStar & Kirby 64... oh and Bubsy 3D i guess.

the late 90's had just as many platformers as the early 90's or late 80's
 
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The soyalorian

-. .. -.-. . / - .-. .- -. ... .-.. .- - --- .-.
kiwifarms.net
I only know a few things about SA2 mainly its story and some other things.

One of those other things is how they massacred my boy Tails (gameplay-wise)
350-3506502_raditz-vs-jasper-sonic-adventure-2-battle-tails.png

Listen I liked Gamma's gameplay in SA1 and I like how they cleverly implemented a playable Eggman but man do I feel like they neutered Tails in the process.

Now I don't really have a solution to this other than maybe it would have been nice if they made another character to match Tails' Sa1 gameplay and gave the Gamma gameplay to some rogue badnik on the hero team.

But Tails' gameplay in SA1 was pretty mediocre so I don't know, it's probably better the way they did it.

Either way, there is a mod that fixes this, you can only really play in Sonic levels but it's still pretty cool.

It was made by "Sora_yx" on Gamebanana aka the guy who made the SA1 randomizer.


Oh yeah talking about Tails and how fans are known to fix things in Sonic games.

Here's footage of the Colors Ultimate's "Tails save" mechanic in action.


Now literally everyone is in agreeance that this is a bad move that this is how the game will play default and how there isn't even an option to turn it off.

But nobody expresses this by canceling their pre-orders and not getting Sega money because "the fans will fix it" which is just such a dumb point.

Don't get me wrong I enjoy myself some good Sonic mods tons of you probably have already guessed that but the mentality of being fine with fans having to fix Sega's shit is so stupid.

I feel bad for the people who make videos expressing how they are worried about the remake because none of them can say that the game will be bad or that it looks bad, they are still holding onto the small glimmers of hope and are apathetic zombies about the things that they are worried about.

Now, this is nothing new for Sonic fans and I already seen this coming once more and more information surfaced but man it's still kinda sad to see.
 
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Book Thief

Please send help.
True & Honest Fan
kiwifarms.net
Jesus fuck even CHRIS isn't that bad
Turns out, when you increase the size of the maps while giving them the worst sense of flow in the history of level design, force you to look for one piece at a time, tuck them away in the most out-of-the-way spots, and have hints that are vague and poorly translated, it makes it much harder to find the damned things. There's good reason why I consider SA1 to be better than SA2 gameplay-wise, and this is one of them.
 

The soyalorian

-. .. -.-. . / - .-. .- -. ... .-.. .- - --- .-.
kiwifarms.net
Jesus fuck even CHRIS isn't that bad
What does this have to do with Chris? I know he's a Sonic retard but he isn't relevant to what Book Thief was talking about.

I can only think of two things that you meant and that is 1# Chris makes poor decisions at stuff which is true but I don't know why you had to pacifically bring him up for that

Or 2# he is bad at video games and presumably as played SA2. If this one is true then please sent the footage of him playing Sonic Adventure 2 if it exists, I would greatly appreciate it.
 

NerdShamer

International Glownigger Commander
kiwifarms.net
I only know a few things about SA2 mainly its story and some other things.

One of those other things is how they massacred my boy Tails (gameplay-wise)
View attachment 2277913
Listen I liked Gamma's gameplay in SA1 and I like how they cleverly implemented a playable Eggman but man do I feel like they neutered Tails in the process.

Now I don't really have a solution to this other than maybe it would have been nice if they made another character to match Tails' Sa1 gameplay and gave the Gamma gameplay to some rogue badnik on the hero team.

But Tails' gameplay in SA1 was pretty mediocre so I don't know, it's probably better the way they did it.

Either way, there is a mod that fixes this, you can only really play in Sonic levels but it's still pretty cool.

It was made by "Sora_yx" on Gamebanana aka the guy who made the SA1 randomizer.
View attachment 2277963

Oh yeah talking about Tails and how fans are known to fix things in Sonic games.

Here's footage of the Colors Ultimate's "Tails save" mechanic in action.
View attachment 2277978

Now literally everyone is in agreeance that this is a bad move that this is how the game will play default and how there isn't even an option to turn it off.

But nobody expresses this by canceling their pre-orders and not getting Sega money because "the fans will fix it" which is just such a dumb point.

Don't get me wrong I enjoy myself some good Sonic mods tons of you probably have already guessed that but the mentality of being fine with fans having to fix Sega's shit is so stupid.

I feel bad for the people who make videos expressing how they are worried about the remake because none of them can say that the game will be bad or that it looks bad, they are still holding onto the small glimmers of hope and are apathetic zombies about the things that they are worried about.

Now, this is nothing new for Sonic fans and I already seen this coming once more and more information surfaced but man it's still kinda sad to see.
You know, the power of flight can break a video game in the sense that it trivializes most of the obstacles.
 

Megaroad 2012

Shit attacking from the other side YUCK!
kiwifarms.net
In Adventure 1? I could beat those in a couple minutes no problem. By comparison, Pumpkin Hill in Adventure 2 took me 45 minutes my first try thanks to Sega's decision to nerf the Emerald radar. It's so tedious that I've taken to enabling a mod on the PC version that makes it track all three Emerald shards at once.
Mad Space made me want to pull my hair out playing through SA2 again recently.
 

NerdShamer

International Glownigger Commander
kiwifarms.net
What does this have to do with Chris? I know he's a Sonic retard but he isn't relevant to what Book Thief was talking about.

I can only think of two things that you meant and that is 1# Chris makes poor decisions at stuff which is true but I don't know why you had to pacifically bring him up for that

Or 2# he is bad at video games and presumably as played SA2. If this one is true then please sent the footage of him playing Sonic Adventure 2 if it exists, I would greatly appreciate it.
Might be confused for DSP.
 

TyrasGuard

kiwifarms.net
Music was a bop. Rouge had the best stage music for her levels.
I wouldn't had been able to beat Mad Space if it wasn't for the stage music.

I wonder why we never had any Sonic "replacer" coming out in recent years, kind of how Bloodstained is the new Castlevania. I still want to see someone attempt a Sonic 1 again and move on from there.

At this point the franchise is worthless and it's just kept alive for shekels anyway, i guess someone just needs to make a platformer with the same autism magnet Sonic had back then.
 

Megaroad 2012

Shit attacking from the other side YUCK!
kiwifarms.net
People can shit on SA1 and 2 all they want, I still enjoy those ones a lot. Nostalgia is definitely a factor since I've been reminiscing a lot lately.

Been stuck in the bedroom with a CRT TV from a broke ankle and had the husband dig out my old consoles so been playing them again. Still pretty fun, a lot more playable than the ports to PS3/Xbawks too. Crush 40 is always great.

And man, maybe it's just CRT TV's but I swear Dreamcast games look sharp and crisper than a lot of games I see now a days. Love the texture work in these games.
 

Book Thief

Please send help.
True & Honest Fan
kiwifarms.net
People can shit on SA1 and 2 all they want, I still enjoy those ones a lot. Nostalgia is definitely a factor since I've been reminiscing a lot lately.

Been stuck in the bedroom with a CRT TV from a broke ankle and had the husband dig out my old consoles so been playing them again. Still pretty fun, a lot more playable than the ports to PS3/Xbawks too. Crush 40 is always great.

And man, maybe it's just CRT TV's but I swear Dreamcast games look sharp and crisper than a lot of games I see now a days. Love the texture work in these games.
Oh don't get my previous post about SA2 wrong. I've since learned to enjoy the game, it's just that the growth only came after modding over some of its gameplay short-comings, such as the Somersault killing all of your momentum. Even before then, I loved the atmosphere, story beats, and soundtrack.

The game's jank, but it's fun jank.
 

Megaroad 2012

Shit attacking from the other side YUCK!
kiwifarms.net
Security Hall in particular is the best stage theme in SA2 period. Then its Pumpkin Hill.
Death Chamber is my faveorite Knux song but Secuirty Hall and Dry Lagoon yesss.

Game really takes me back. Summer of 2001 was pretty chill for me personally (same summer Adult Swim premiered I remember). It's kind of like the nice autistic pure and nice reminder of the world before 9/11, when you can have a egg shaped human nuke half the moon and hold the world hostage while Sonic goes A.C.A.B. on the cop cars to escape his edgy brother.
 
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