Sony Policy Banning Dismemberment Revealed By CyberConnect2 CEO In Discussion About Demon Slayer - First they came for the anime tiddies

The Valeyard

kiwifarms.net
Sony Policy Banning Dismemberment Revealed By CyberConnect2 CEO In Discussion About Demon Slayer (Archive)

According to Hiroshi Matsuyama, Sony’s heavily censorious policies extend past sexually suggestive content, as the President and CEO of noted anime video game developer CyberConnect2 recently revealed that Sony Interactive Entertainment has enforced a similar policy regarding dismemberment and certain depictions of violence.

During a recent “online employment seminar” held on February 19th, Matsuyama was asked for his insight into “developing a game with a lot of blood in the CERO system,” specifically in reference to how the company would handle Demon Slayer’s gore in the upcoming Kimetsu no Yaiba: Hinokami Keppūtan given how violent the original series is compared to other CyberConnect2 licensed franchises such as Naruto and Dragon Ball.

While Matsuyama could not speak to the specific title, instead referring fans to Shonen Jump and the game’s official website for more information, he went on to explain that though “blood and gore, or arms and legs being cut off and kind of that stuff, as you may know, is judged by CERO in Japan, ESRB in the US, and maybe Pegi in Europe,” Sony Interactive Entertainment had their own separate set of policies which developers have to follow in order to see their games released on the company’s consoles.

As an example, Matsuyama turned to the company’s work on the Naruto: Ultimate Ninja series and noted that, despite the character of Minato Namikaze having his arm severed in the original Naruto story, the Fourth Hokage instead appeared within the games with his arm-intact in order to comply with a Sony policy that forbids limb defects in human-looking characters.

“In terms of the Fourth Hokage battle where the arm of Hokage is not in the original work but it is in the original game, in this sort of sense, it’s not always CERO, but also PlayStation [and] Sony Interactive Entertainment who decide on things like this as well,” said Matsuyama through a translator.

He added, “Depending on the situation, the game may not be able to be released, which is why things are done [in ways] that may not always follow the original work.”

Notably, this same policy resulted in Naruto and Sasuke’s severed arms, one apiece lost by the two rivals during their final confrontation, being depicted as ‘blackened’ rather than outright severed in Naruto: Ultimate Ninja Storm 4.

However, it appears that Sony’s policy is applied on a case-by-case basis, as Matsuyama would then note that the scene in Dragon Ball: Kakarot wherein Nappa slices off Tien’s arm was approved, as “in that sense, Sony said it was okay.”

As for why an armless Tien was allowed to feature on-screen whilst similar depictions in Naruto games were not, Matsuyama speculated that Sony’s decision may have been based on the “terms of the presentation of the different works.”

“Naruto has been around for maybe 20 years and Dragon Ball for a lot longer,” said Matsuyama. “So in terms of that, it depends on how the era has changed, and things like that are taken into account.”

As of writing, it is unclear how many other games may have been affected by this newly revealed Sony policy, nor what changes might be made to the original Demon Slayer story in Kimetsu no Yaiba: Hinokami Keppūtan in order for the game to see release on PlayStation consoles.

Furthermore, how the policy is applied also remains unclear, as though games such as Naruto: Ultimate Ninja and Until Dawn have been edited in Japan to be more ‘family friendly,’ the violence-heavy The Last of Us II released in the region with its violence uncensored.
 

Geralt of Rivia

Balls deep in sorceresses.
True & Honest Fan
kiwifarms.net
It's clearly to target animuu-related games. The policy is heavily applied to games like that, while other "popular" games like TLOU2 (or shit, any MK game) get by scot-free. Why Sony is doing that, fuck all knows. In another couple of years, I imagine the rules will change again to affect franchises much older than said rules.
 
Last edited:

BananaSplit

kiwifarms.net
It's clearly to target animuu-related games. The policy is heavily applied to games like that, while other "popular" games like TLOU2 (or shit, any MK game) get by scot-free. Why Sony is doing that, fuck all knows. In another couple of years, I imagine the rules will change again to affect franchises much older than said rules.
Specifically against games made by small japanese publishers and dev teams that do not have any big influential back-up in the industry, so they're easy targets to bully into submission or bankruptcy. It's also pretty funny Jim Ryan has to remind the world a company that is supposed to be japanese still has "strong ties" with Japan, as a PR damage control today.

On a related note, Hiroshi Matsuyama from Cyberconnect2 did a survey to know what was the most popular gaming system among japanese kids, and the Switch pretty much won by a landslide. This begs the question why there isn't still a Switch version of the shounen game but yet the company goes on its way to reveal a Xbox version (a console brand literally dead in Japan for +10 years) after Demon Slayer stopped to be a PS4 exclusive during development.

I don't really buy the excuse of the Switch being "too underpowered" considering plenty of japanese third-parties really went out to create Vita ports of PS4 games in the past decade, in spite of the large disparity between the two consoles. Not to mention there is that Kill La Kill arena fighter from Cyberconnect2 on Switch.
 
Last edited:

Reverend

Avatar of Change
kiwifarms.net
Another shitty decision by Sony that will get people going to other brands. Can't wait for the switch to have more blood and gore than them since they already have more anime tiddies.

What's said it will drive people to buy NINTENDO products that allow that type of content.

The sheer amount of lunacy that Sony is more hypersensative than NINTENDO about blood/gore is mind boggling.
 

Marissa Moira

kiwifarms.net
That's not true, the violence and sex in TLOU2 was censored for the Japanese version. CERO removes shit all the time and I know this because I like to buy heavily edited versions of games especially if they're truely bizarre like the original US release of Gunbird and castle Shikigami. There wasn't enough in TLOU2 changed to drop full price on it, all they did was cut the sex scene entirely and clean up scenes.

Another shitty decision by Sony that will get people going to other brands. Can't wait for the switch to have more blood and gore than them since they already have more anime tiddies.
Won't happen, the system is almost as nearly bottlenecked as the ps3 was and it takes eons to port something from last gen and even longer for current gen. The thing in question also isn't even gore, it's an amputee.
 

Titos

Your smile makes my heart explode :3
kiwifarms.net
Specifically against games made by small japanese publishers and dev teams that do not have any big influential back-up in the industry, so they're easy targets to bully into submission or bankruptcy. It's also pretty funny Jim Ryan has to remind the world a company that is supposed to be japanese still has "strong ties" with Japan, as a PR damage control today.

On a related note, Hiroshi Matsuyama from Cyberconnect2 did a survey to know what was the most popular gaming system among japanese kids, and the Switch pretty much won by a landslide. This begs the question why there isn't still a Switch version of the shounen game but yet the company goes on its way to reveal a Xbox version (a console brand literally dead in Japan for +10 years) after Demon Slayer stopped to be a PS4 exclusive during development.

I don't really buy the excuse of the Switch being "too underpowered" considering plenty of japanese third-parties really went out to create Vita ports of PS4 games in the past decade, in spite of the large disparity between the two consoles. Not to mention there is that Kill La Kill arena fighter from Cyberconnect2 on Switch.
For some reason games based on popular Shonen anime are heavily marketed on Xbox. Every other week there's some ad on their dashboard for some One Piece, Naruto, or Dragon Ball game. So I guess the "Manly Death Heterosexual Warfare" meme extends to anime too for Xbox, but for some reason Sony is now trying to destroy both the Underage Panty Quest: Hurt Feelings Edition™ and Manly Death genres on their platform.
 

Marissa Moira

kiwifarms.net
For some reason games based on popular Shonen anime are heavily marketed on Xbox. Every other week there's some ad on their dashboard for some One Piece, Naruto, or Dragon Ball game. So I guess the "Manly Death Heterosexual Warfare" meme extends to anime too for Xbox, but for some reason Sony is now trying to destroy both the Underage Panty Quest: Hurt Feelings Edition™ and Manly Death genres on their platform.
Do you have any idea what Demon Slayer actually is about?

Well other than an Shonen Jump property that knows when to wrap it up and conclude a story.
 

Titos

Your smile makes my heart explode :3
kiwifarms.net
Do you have any idea what Demon Slayer actually is about?

Well other than an Shonen Jump property that knows when to wrap it up and conclude a story.
Never watched/read it but have a passing familiarity to it by osmosis. The "Manly Death" stuff isn't saying it needs to be Berserk or something, just that it's not a game where half of it is pretending you have a social life like Persona. But hey, the only games I would be really hyped for that is based off an anime/manga would be an actually good Berserk game, Dorohedoro game, or a BLAME! game.
 

Marissa Moira

kiwifarms.net
It's about never using a longsword is a cave, nice short clubs.
That's Goblin Slayer

Never watched/read it but have a passing familiarity to it by osmosis. The "Manly Death" stuff isn't saying it needs to be Berserk or something, just that it's not a game where half of it is pretending you have a social life like Persona. But hey, the only games I would be really hyped for that is based off an anime/manga would be an actually good Berserk game, Dorohedoro game, or a BLAME! game.
The common age range for the series tends to skew under 10 in Japan. That's why they're making it an arena fighter. The actual other game they're making that's not an arena fighter is going to be geared towards teens and older.

here

The original article is actually about what the devs are going to do with the upcoming Kimetsu no Yaiba demon slayer game, as the manga and anime features tons of gore and dismemberment, even in Japan.

The answer is vague, but they state that first they will develop the game to target an appropriate CERO rating. So seen as Kimetsu is very popular with kids this suggests they will aim for a CERO rating with a low age restriction.

Then they tailor the game to meet rules set by the platform holder. Using Sony as an example, they said Naruto was censored by adding someone's missing arm back, but that Dragonball Karakot Z was NOT censored as it featured a key scene where someone's limb was cut off. So they say it is a case by case thing determined by various circumstances.

Finally, the japanese article ends by saying that there is already some public concern in Japan over the naming of the next Kimetsu no Yaiba series (not the game that is in development) as it is basically called 'The Red Light District Chapter'.

Anyway Game journalists who can't read japanese followed the resetera thread and went full retard and the western clickbait people followed them

TLDR Op fell for clickbait

The game doesn't have a US release date or an ESRB rating at the time, more than likely the one after that is the one coming to America and the west.

It should also be mentioned that Sony owns the distribution rights to Demon Slayer itself. Not only that but they've now cut deals with other companies like Discotek to cross promote.
 
Last edited:

BananaSplit

kiwifarms.net
What's said it will drive people to buy NINTENDO products that allow that type of content.

The sheer amount of lunacy that Sony is more hypersensative than NINTENDO about blood/gore is mind boggling.
It's been already happening with Nintendo hardware & softwares dominating the japanese home market to such degree that it's outright murdering the competition. Most multiplatform games as well as visual novels are performing better on Switch by a considerable amount, the popular and annual Konami baseball game has broken the Sony exclusivity tradition by now becoming a Switch exclusive, etc. Meanwhile the PS5 continues to be heavily scalped and no PS5 software has been charting the weekly Top 30 Famitsu for months, meaning those softwares are selling below 1500 copies, in a country that still heavily favors physical medias over digital.

Sony also forced a lazy globalized american button layout with the O/X buttons on PS5. For reminder, japanese people strongly connotate circle with yes or correct and X with no or wrong. It is endemic in their culture, in game shows, school tests, etc.

Sony screwed the japs so hard that it's quite comedic to watch karma hitting back, hence why you have Ryan (and Sony fanboys) starting to damage control now.
 

Marissa Moira

kiwifarms.net
It's been already happening with Nintendo hardware & softwares dominating the japanese home market to such degree that it's outright murdering the competition. Most multiplatform games as well as visual novels are performing better on Switch by a considerable amount, the popular and annual Konami baseball game has broken the Sony exclusivity tradition by now becoming a Switch exclusive, etc. Meanwhile the PS5 continues to be heavily scalped and no PS5 software has been charting the weekly Top 30 Famitsu for months, meaning those softwares are selling below 1500 copies, in a country that still heavily favors physical medias over digital.

Sony also forced a lazy globalized american button layout with the O/X buttons on PS5. For reminder, japanese people strongly connotate circle with yes or correct and X with no or wrong. It is endemic in their culture, in game shows, school tests, etc.

Sony screwed the japs so hard that it's quite comedic to watch karma hitting back, hence why you have Ryan (and Sony fanboys) starting to damage control now.
Dude Nintendo hardware has dominated the Japanese market since the DS and Wii.

It never pans out in the west, and they're doing the same shit they've always done. This is literally no different on how things have worked for over a decade+.

Unless you're new to the brand, they're still having the same massive game droughts they've had since the n64 which is what kills them in other regions.

There's no Karma or Paradigm shifts happening, this is literally business as usual. I mean the wii-u had fucking chart toppers over there, and that system sold 20 million worldwide and bombed everywhere else and that's the same generation as the switch. Japan is never the make or break for Japanese games, the west always outbuys Japan even in genres it develops at home. Hell here's a prime example the wii-u outsold the switch at launch over in Japan.

All those fucking wii-u ports they keep putting on the switch are current gen games that were already brought over once. Also the button layout for the playstation now alligns with both the xbox and Nintendo by having D be the confirm button, like you keep reaching for the same shit that's grasping at straws. I mean if they really were going to nuke japan why the fuck did they spend billions of dollars acquiring anime to cross promote it with playstation.

And I say this as someone who owns every fucking Nintendo system except the virtualboy. This isn't new shit this is the same path Nintendo has been on since the gamecube. They're not even giving most of the japanese games physical releases in the west either, they're digital only and the international e-shop is a fucking mess.
 
Last edited:

Secret Asshole

Expert in things that never, ever happened
Local Moderator
True & Honest Fan
kiwifarms.net
Imagine Nintendo being less censor happy with games. What a world.
This is a misconception. Nintendo never censored in the first place. That whole thing was because all their biggest stuff was typically first party. Nintendo always put its games first and it never really used sex or gore in its games.

It doesn't have a problem with either, its just that Nintendo doesn't really focus as much on third parties as much as their own games which don't have those themes and they don't really want them. They don't care if the third party games have them, though.

If you read the content agreement, its basically "As long as you get a proper rating by the rating boards, we don't give a fuck." They're nowhere near like Sony, which seems to be dominated by California soyboy thinking.
 
Top