That's why the remaster of Dark Souls 1 was such a disappointment. The team could have really improved on all the little flaws of that game and went above and beyond in a lot of ways. Beyond just fixing the Bed of Chaos fight of course. Make the camera and aiming a little bit better. Flesh out the Capra Demon fight with a bigger area and maybe more variety in how the boss attacks you. Fix the Centipede Demon fight so it doesn't just devolved into staying at the spot where you start, wail on the boss while the camera freaks out and the FPS drops, and wait for him to go back into the lava and then do it again. Fix up the Nito fight so you can kill the skeletons without needing holy weapons so, again, the fight doesn't devolve into just tanking hits. 8 way rolling. Get rid of the hit-stun. Maybe add a few little surprises ala NG+ in Dark Souls 2. That would have been fun but they went for the more simple and lazy thing to do.1 had the best atmosphere and level design, 2 had the most varied and balanced gameplay, 3 had the most awesome bosses. At least that's what I'd say.