http://www.bbc.com/news/world-asia-37018916
Moral of the story: call Korean gamers cucks and you will be the one who is cucked straight out of your job!
Semper fi to all are armed SKoreans; God grant that this victory mark a crucial turning point in the global kulturkampf against the feminazis
The "Gamergate" controversy which roiled the world of video gaming has hit a new level. The name was coined as a row over whether Western gamers were mostly male and anti-women. Now, a similar row is rocking South Korea, arguably the country with the strongest culture of gaming in the world. As the BBC's Steve Evans reports from Seoul, it all started with a slogan on a T-shirt.
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On the face of it, the slogan "Girls do not need a prince" doesn't seem that controversial.
In many parts of the world, it would pass as the kind of thing any young woman might wear without prompting a second look.
But when the actress, Kim Jayeon, tweeted a photograph of herself wearing the garment, she generated a storm and lost herself a job.
She was the voice of one of the characters in a South Korean online game called "Closers". Gaming is very big in South Korea, as much a part of the culture as football.
Fans of "Closers" inundated Nexon, the company which produced the game, with complaints. Many of the complaints, according to female activists, were offensive and anti-women.
Nexon quickly bowed to the protesters and sacked the actress. It told the BBC that she would be paid in full for her work but her voice would not be used on the game.
It issued a statement saying it had "recognised the voices of concern amongst the Closers community", adding that "we have suddenly decided to seek a replacement in the role".
Man-hating?
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The problem was that the slogan is associated with a feminist group in South Korea called Megalia, which campaigns against the misogyny which its (usually anonymous) members say pervades Korean life.
The T-shirt was being sold by Megalia to finance lawsuits brought by women against men they alleged had ill-treated them.
There's no doubt Megalia is controversial and confrontational. Its logo includes an image of a hand with a first finger and thumb close together - the common sign for smallness.
The logo is taken by some men and Megalians as a derogatory and deliberately provocative reference to the size of Korean penises.
Moral of the story: call Korean gamers cucks and you will be the one who is cucked straight out of your job!
Semper fi to all are armed SKoreans; God grant that this victory mark a crucial turning point in the global kulturkampf against the feminazis