Right, standard mics won't work but now that its been mentioned, it is odd that they are using headsets instead of clip-ons. I don't think I've seen that at other events, at least not ones with shared mics.
Also, Amid Evilrun was S-tier. The Devs were all commenting over Discord and dropping swears everywhere. Game is also great, looks absolutely amazing for a classic Doom engine (?) game and plays unique so its not going to be stuff you saw before.
I’m probably an idiot but I watched almost an hour of this run and can’t tell which running gag you’re referring to. Making fun of Japanese? Screaming when you find car keys?
Runners will always go through and make sure their controller, console and TV are responding properly before playing, its logical to do. GDQ also uses the time for pushing hype and reading donations. Its annoying but oh well.
Last Night/this morning they were about an hour behind schedule and, what do you know, the prep time dropped down to 3 or 4 minutes between games with them swapping the PC out for a Switch between Doom and Bayo. What an odd occurrence....This is true, but for a production this large they clearly could have Runner B start warming up/prepping/testing when Runner A is ~30 minutes away from completing a game. Even if there still needs to be some "can't do this on this side" setup, it shouldn't be ~20 minutes worth.
It's very lazy programming and it needs a lot more structure to not have ~15 minute crowd shots, which is really lazy. It's even crazier because you would imagine that a speedrunning marathon would have a better handle on basic efficiency concepts and would work to consistently get their own setup time down.
Not even. Ever since the switch to PS4 setup times take fucking forever since everyone is afraid of not desyncing.It’s especially apparent when the two games being ran are on the same system. Do they force each runner to bring his own hardware? Even then, fighting game tourneys manage control swaps and reconfig in like 60 seconds between sets.
Last Night/this morning they were about an hour behind schedule and, what do you know, the prep time dropped down to 3 or 4 minutes between games with them swapping the PC out for a Switch between Doom and Bayo. What an odd occurrence....
It's really an open secret that it's schedule padding, so no real surprise there.
Padding the schedule is fine - they just need to fill it with something other than silent crowd shots.
Do more interviews, more skits, more whatever - it's really the dead air that's unacceptable. Like for fuck's sake, just have a small pre-recording (5 minutes) of the runner talking briefly about the game, the run, what GDQ means to them, and what to look out for that you can go to if you have ~10 minutes to kill.