Star Wars Battlefront 2 Microtransactions Salt - 40 hours to get Vader

Status
Not open for further replies.

DrunkJoe

kiwifarms.net
I think the gambling investigations by the Dutch government and the targeted contacting to Disney and news outlets about the game exploiting children with them forced Disney to step in. They needed to mitigate a pr disaster in the wake of episode VIII. After trying the beta I went from pre order, to never buying my self. There are plenty of other games out that can occupy my time instead.
 

Munchingonfish

kiwifarms.net
So apparently some guy was such an EA fanboy he faked being a QA monkey for the last two years and defended everything the company did. With all the bullshit surrounding Battlefront lately he tweeted this:

DOi0gggU8AAJe_x.jpg


The tweet got a lot of attention from a bunch of clickbait sites as proof that "gamers are scum" and all that. Kotaku's Jason Schreier decided to try to interview the guy to spread the narrative and ended up accidentally doing actual journalism for once: https://kotaku.com/the-curious-case-of-the-ea-game-dev-who-said-he-receive-1820474458

Are we going to have an lolcow thread for BiggSean?
 

Spellskite

kiwifarms.net
And people will complain about the game after they buy it, like they are completely unfamiliar with games from EA.

It has Star Wars on it. People are going to buy it and help normalize the stuff it reinforces, which is more on disc locked content and day 1 DLC. The only good thing to come from this is that it likely got Disney breathing down EA's neck about future contractual obligations.
 

Robotron

Still hoping for that Robot Revolution someday
kiwifarms.net
With all the talk going on about Belgium saying lootboxes are gambling and wanting them banned in Europe, makes me wonder if the ESRB will re-consider their judgement on Lootboxes not being gambling.
 

Eekum Bokum

British Wanker
kiwifarms.net
I can see a couple of things happening from this shitshow now;

1) EA say fuck it and no longer support the game leading to the game being dead in like a month (bad for me since i like the game)
2) EA take the loss and attempt to make up for the shitshow by reducing the cost of boxes, increasing the credits after match and awarding random players on both teams a box.
3) Someone else buys Dice.
4) EA loses Star wars.

I had more points but i'm spazzing and forgot them.
 

Robotron

Still hoping for that Robot Revolution someday
kiwifarms.net

Positron

Ran, Bob Ran!
True & Honest Fan
kiwifarms.net
Lootboxes are ableist:

lootbox.png


Long screed by some autist (archived)

Here's one of the big reasons why I hate loot boxes - and it took me a while to come to terms with this fact:
-Lootboxes exploit anyone prone to gambling addiction.
-People with mental illness are prone to gambling addiction.
-Lootboxes exploit people with mental illness.

People with ADHD and anxiety disorders in particular are really prone to the addictive behavior loop of gambling. Lootboxes provides that same exact serotonin reward feedback loop that hooks gambling addicts, and lures them into spending a great deal of money on gambling. I'm someone who suffers from a cocktail mix of anxiety disorders - I am one of the 'ideal' people to be exploited by lootboxes. And I have been really taken advantage of by them. I've spent way more money on them than I intended to several times in the past. I had to cold-turkey. This means that I have not played overwatch or tf2 - two games I love - very often in months. Because the temptation of lootboxes that I really can't afford is too great. People like me can't be around in proximity to anything that might hook us into a lootbox gambling feedback loop. This means I can't play many games I love or am interested in getting into because the temptation is too strong. And these companies know this. These companies know that they need to break down the defenses of people like me by continually drawing attention to earning loot boxes, making us envious of other players, making a 'glittery slot machine' show of the opened lootboxes, etc.

It's rotten. It's wrong. It's evil.

Videogames over the years have helped me - someone with bipolar depression & anxiety - cope with and in many cases overcome so much of my problems with mental illness. But lootboxes are a direct attack on people like me. Like an exploitative mine in the middle of a soccer field. I *literally* cannot be trusted to touch *any* game with lootboxes. Especially not after that I learned more about from seeing conferences & lectures on the reasoning behind theses systems in games by the people who made them. They are *counting* on exploiting people like me. So. Congratulations, videogame industry. You've alienated and excluded people like me from enjoying your triple-A games, due to your ableist cynical greed. Extremely important point that I feel people really need to pay attention to - the videogame industry didn't arrive at exploiting mentally ill people prone to gambling addiction by chance. It was intentional. They hired countless psychologists. In fact, I don't even *need* to go out and prove myself that lootboxes are crafted to exploit people prone to addiction. The industry *already did that themselves in the course of consulting psychologists on how to make their lootboxes more exploitative & addictive.* Also, I repeat: Lootboxes have effectively excluded people like me from playing many games. Someone like me with my anxiety disorders *cannot* be in proximity to something that tempts me to gambling addiction, and railroads me towards it with deliberate manipulative presentation.

Lootboxes are ableist exploitation of mentally ill people prone to addictive behavior patterns. They have effectively ruled me out of enjoying a lot of new titles this year, and inevitably forced me to stop playing other games I've previously loved a great deal. I can't even enjoy overwatch anymore. I haven't bought a loot box since the 1 year anniversary event when I finally realized that I was being manipulated by the ingame 'events' that drove people to buy mass quantities of loot boxes to get a bunch of limited-release skins. I wound up having to put the game down because I realized how badly this otherwise great game was manipulating me. I had excuse it as 'they're just cosmetics' but then I tracked my purchases on the game and realized I had way overspent. It was at this point that I mostly put overwatch down. I occasionally poke in on PTR now to see new content and spectate twitch games or tournaments, but that's it. I cannot play the game for any serious length of time now because the lootboxes are too much of a temptation. I feel excluded by this otherwise wonderful game. By a system that was deliberately made to exploit people like me, even if it's dressed up in glitzy slot machine glamour. Until it's removed from the game, I really can't be trusted to go back to this game I love. I know blizzard wants to have some way to continually fund this game they made after launch - but please, find an ETHICAL way of doing it. Lootboxes are extremely unethical, ableist, and exploitative. They're a blight on the industry that needs to be addressed at long last. That goes the same for every other company out their hopping on the lootbox train. At least in TF2's case I'm mostly sick of the game after years of playing it so I don't mind not going back. I just hope valve doesn't bring more lootbox garbage into future games.

Sidenote: A big 'fuck you' to the youtubers who have made video after video of 'lootbox unboxing.' You are profiting off of tempting people prone to gambling addiction. You're like the ad firms for the reynolds tobacco company putting cigs into TV shows & movies.
 

Vault Boy

Corporate Mascot of Vault-Tec.
kiwifarms.net
1) EA say fuck it and no longer support the game leading to the game being dead in like a month (bad for me since i like the game)
I highly doubt that Disney would be happy if EA decided to pull the plug early. They have to protect the image that Star Wars is in good hands, and something as big as this fiasco is threatening that image. If EA tries to kill the game off early (say, after the TLJ season) and pretend that it never existed without even trying to fix it, not only would this be another black mark against their Star Wars run, but it could also really piss Disney off enough to jeopardize their 10 year deal.
 

Robotron

Still hoping for that Robot Revolution someday
kiwifarms.net
I highly doubt that Disney would be happy if EA decided to pull the plug early. They have to protect the image that Star Wars is in good hands, and something as big as this fiasco is threatening that image. If EA tries to kill the game off early (say, after the TLJ season) and pretend that it never existed without even trying to fix it, not only would this be another black mark against their Star Wars run, but it could also really piss Disney off enough to jeopardize their 10 year deal.
Perhaps Disney could be secretly pissed and waiting until Battlefront 2 is no longer profitable anymore before scrapping EA if lootboxes get officially limited or banned by the governments.
 

Robotron

Still hoping for that Robot Revolution someday
kiwifarms.net
LOL. Apparently EA won't be able to make their money back without Microtransactions.

It's highly fitting (and hilarious!) that EA are the assholes who got the Lootcrate thing under investigation.
True, plus with Marvel Heroes and Gazillion finally being dead now means that Disney is gonna re-focus their attention back on EA for quite possibly killing Lootboxes as a business idea.
 

AnOminous

each malted milk ball might be their last
True & Honest Fan
Retired Staff
kiwifarms.net
Status
Not open for further replies.

Similar threads

  • Locked
  • Sticky
Restream Link, Posting Guidelines, Lore Summary, FAQ
Replies
0
Views
109K
Terrible author, terrible person, ruined Internet Archive's online library
Replies
2K
Views
417K
Top