What'll it be, boys?
True & Honest Fan
I'm glad EA will ultimately lose money on this endeavor. The people running this game are boxing gravity.
I honestly don't know what's canon anymore after they threw out the EU. I imagine Mitch wouldn't have any trouble fucking it up anyways.
Plots wise, it's just going through the motions with some missed potential here and there. But child-sizing it takes out the what little tension that this game had.An excellent example of why indie games are the way forward. This game was shitty and rushed, so imagine what it could have been with a smaller studio. Stylized graphics as opposed to "realistic", more content produced in shorter time, more genuine and less "EA", and ultimately cheaper and less of an investment than a huge half-decade project.
I mean fuck sake, Clone Wars is the best Star Wars content period and it's basically a CGI cartoon for kids. This could have been a more "child-like" spaceship simulator and more or less have tried out the same concept at 1/4 the resources.
Let's face it, SW space combat peaked somewhere between 2001-2006. Between Rogue Squadrons 2 and 3 as well as classic BF 2, and you can throw in Empire at War for good measure because it also had space combat.
Everything went downhill after that in terms of SW space combat games.
Mediocre space combat. Snag the Phoenix Rising mod if you want a full, proper experience. Just be careful about logging into the Discord server. Its shared and the owner might as well be the NPC meme, complete with blank-looking profile pic.It still has space combat, although it wasn't a space sim. Space sims for Star Wars went downhill after 2005.