This is something that baffles me coming from older fans. Games Workshop never cared about fans, especially not back in the day.They note that Games Workshop no longer cares about them
Source: I was playing in the latter days of second edition. I remember the release of Dark Eldar (Spiky bits!) and Legion of the Damned.
There was always some element of the fanbase loudly complaining about something. "Why don't we have new models for X?" "I want new codex for Y!" "How much longer until the new Necromunda?" "Tau are weeb trash and I won't play a game with them!" and so on. And GWs response? Either ignore it, or if they did address it, they gave the British equivalent of "lol get fucked.".
It's why I was surprised they pandered to woke at all.
Edit:
This has been answered, but I want to expand it a little.I'm still quite surprised at how GW made far more money after they started pissing off their fans as compared to before they did so.
As others said, fanboys are consoomers who will buy any old shit as long as it has the GW logo on it (I guess Warhammer company these days). But then there's what Corn Flakes said.
This is the core of what's going on I think.Even if the complainers never bought anything, we're still dealing with the silent majority here. So long as the game is fun (or addictive) enough to hold a playerbase, people are going to buy it.
As a teen, most of my games were played on bedroom floors, or maybe the wooden panel from the top of a sewing machine. With boxes and coke cans as terrain.
I know gamers in general love to complain about "dumbing down", I'm a big proponent of "streamlining". Not everyone has the space, time, or inclination for a massive game room full of detailed terrain and several thousand pounds of plastic soldiers, all lovingly painted to a professional standard.
Age of Sigmar would be perfect for me if I hadn't sworn off GW years ago. Most people want to buy some guys that look cool, assemble them, and play a game for a couple hours every other weekend. It vastly lowers the barrier to entry, which the biggest hurdle of getting into the 40k community.
It's why I love the idea of Kill Team, and why I think GW should bring back Epic.
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