I actually enjoy Roche since he's the first person calling out Cloud and also testing him. I love the MGS4 levels of autism about following plot threads. Like bloody novella characters in 7R.There are so many ultimately pointless plot threads and characters that exist just to fill up time but Square is too proud to let simply go away in later parts. Apparently Roche is teased to show up again.
You give me impotent fury!I actually enjoy Roche since he's the first person calling out Cloud and also testing him. I love the MGS4 levels of autism about following plot threads. Like bloody novella characters in 7R.
["UGH NOMURA" comment]You give me impotent fury!
I think Nomura gets a lot of deserved flack but is also just the whipping boy. Like I said, Nojima isn't that great either but he's treated like a genius.["UGH NOMURA" comment]
In fairness, honestly sounds like he is way over-extended, with most of it being designed by committee. Some of the added bits (like Roche) are pretty cringe and look like they belong in Kingdom Hearts, which SE favors.
That's my feeling, too. The fact that he serves as Creative Director for virtually half of SE's projects is evidence to me that he isn't directing anything all.I think Nomura gets a lot of deserved flack but is also just the whipping boy.
What they originally hired him for. Then they realized he won them the Hot Topic crowd singlehandedly.The problem with Nomura is he can create a good concept but he will burn out during the production and execution.
The Fabula Nova Crystalis thing is so delayed that he got yeeted out from his own project.
He should stick what he do best, Character designs.
By who? Everyone fucking panics in whatever games he's involved in because of Final Fantasy X-2.5. Yeah, he wrote Final Fantasy VII, but its important to remember that unlike the novel, I wager square executives were a lot more stringent in what passes for acceptable ideas (at least back then). Probably telling to fuck off with all his retarded ideas.Like I said, Nojima isn't that great either but he's treated like a genius.
I'm interested in what bad calls? I mean, I guess the Spirits within movie. Personally, I'm more ambivalent with the Mistwalker games he made for Xbox360. Good gameplay but Blue Dragon has a dumb plot and Lost Odyssey's main story is lackluster outside the thousand year of dreams.Even Sakaguchi made very bad calls despite my overall preference for his era.
Seems like people take his word and name as gilded in my experience. Maybe I am wrong. He gets nowhere near the flack of Nomura even when he writes things far worse than anything Nomura made.By who? Everyone fucking panics in whatever games he's involved in because of Final Fantasy X-2.5. Yeah, he wrote Final Fantasy VII, but its important to remember that unlike the novel, I wager square executives were a lot more stringent in what passes for acceptable ideas (at least back then). Probably telling to fuck off with all his retarded ideas.
All that. I am sure there are extenuating circumstances in all cases but I don't know them. Seems like Square promotes people to their incompetence. Ergo Sakaguchi is in charge of a movie project. Nomura oversees everything.I'm interested in what bad calls? I mean, I guess the Spirits within movie. Personally, I'm more ambivalent with the Mistwalker games he made for Xbox360. Good gameplay but Blue Dragon has a dumb plot and Lost Odyssey's main story is lackluster outside the thousand year of dreams.
It feels like Kingdom Hearts, I guess. Attacks are used to build up the ATB gauge so you can use your hotkey abilities, and the characters you do get play radically different from each other. Cloud functions best as a melee tank, Barret is a ranged DPS tank (which also makes him the best White mage character), Tifa should be using her own personal buff so her Triangle attack builds the stagger gauge multiplier higher, and Aerith can buff the ground under her.Well, decided to pick up FF7R, anything I should know in particular about the game? Specifically, how much stuff is missable without a guide or obtuse knowledge? And is the Yuffie stuff worth it?
Nothing's really missable. Enemies can have cool shit to steal, the scan materia will tell you most things about enemies, including any that have cool gear. Materia may seem limited, but there's still cool combos to be had, my favorite being the "Reusable Bomb" where you pair Subversion Materia and Added Effect in your armor slots and then pair Enemy Skill with HP Drain.Well, decided to pick up FF7R, anything I should know in particular about the game? Specifically, how much stuff is missable without a guide or obtuse knowledge? And is the Yuffie stuff worth it?
Pretty sure that's a culture thing - people they can't outright shitcan get "promoted" to positions of uselessness, like what happened to Gunpei Yokoi at Nintendo.All that. I am sure there are extenuating circumstances in all cases but I don't know them. Seems like Square promotes people to their incompetence. Ergo Sakaguchi is in charge of a movie project. Nomura oversees everything.
If we're talking about post-Square, the way he handled the Terra Battle series ended in its death. Created a sequel instead of just adding it to the existing game, messing with people's muscle memory, created a Clash of Kings clone where the main gimmick is claymation. I just hope Fantasian fares better.By who? Everyone fucking panics in whatever games he's involved in because of Final Fantasy X-2.5. Yeah, he wrote Final Fantasy VII, but its important to remember that unlike the novel, I wager square executives were a lot more stringent in what passes for acceptable ideas (at least back then). Probably telling to fuck off with all his retarded ideas.
If anyone in Square is treated as a sacred cow, it's probably the Final Fantasy XIV staff.
I'm interested in what bad calls? I mean, I guess the Spirits within movie. Personally, I'm more ambivalent with the Mistwalker games he made for Xbox360. Good gameplay but Blue Dragon has a dumb plot and Lost Odyssey's main story is lackluster outside the thousand year of dreams.
Now that I think about it, with the episodic way they're releasing the game Vincent's portion could very well be a slight retelling/make of DoC.Edit: Is Yuffie worth it? UH, how much did you like Yuffie and how much did you tolerate Dirge of WTF was this a PS2 game? I like both these things, for their own merits, so I'd say it's pretty cool.
Yeah. I'm not really sure how the ninja story from Live-a-Live would go down in current year with the whole implied rape and making fun of troons.In terms of content?
I think a lot of the criticisms about what it changes, what it drags out and so forth are true, the remake does that. I think the things it stretches out are interesting as I wanted to see and know more of Midgar and the supporting cast for it. I think your sentiment on Vincent getting drawn out and it being interesting is the possible good that can come from this approach. Just think, Yuffie got a DLC, just imagine what like Red XII or Cait Sith can get. We already got a taste of something that with polish can be fun with stealth sections in DoC.Now that I think about it, with the episodic way they're releasing the game Vincent's portion could very well be a slight retelling/make of DoC.
I kind of want that.
There's chapter select so nothing is missable, you're going to have to run through parts of the game a few times to get all the dresses. Each chapter has a indicator how many of the stat collectables are leftWell, decided to pick up FF7R, anything I should know in particular about the game? Specifically, how much stuff is missable without a guide or obtuse knowledge? And is the Yuffie stuff worth it?