The Last of Us: Part 2 - This thread has been double-DMCA’d by Sony Interactive Entertainment

Takayuki Yagami

Justice is Blind, and Autistic
kiwifarms.net
You keep posting in the thread but you don't seem to have actually read it. Nobody said this game was going to flop, everyone was saying it's in fact impossible for it to flop on a large scale because it's a sequel to a 20-million seller.

The big question is, given the pedigree of its predecessor and the gigantic budget it had, what exactly is the threshhold it needs to cover for Sony to be happy with it? The vast majority of big companies always want bigger sales than the previous title, and there is no way that is going to happen here.

The ramifications of the extreme disdain and backlash this game has received won't be clear for years to come. It does seem like The Last of Us is dead for the future after how hated this game has become and it's a big question mark what the future of even Naughty Dog will be going forward.

The game selling 4 million copies its first weekend was never in doubt or disputed by anyone. We all knew this game would have very high sales, especially in the beginning, and the narrative that this leak somehow helped the game is completely incomprehensible. You can't just say something like that without explaining how you imagine this leak helped the game in any way, because all it did was start a massive meme-train and have people desperately hoping the leaks weren't true.

As for the success or failure of the game, that's not something we can know right now because that all depends on how much money went into it and how much money was expected to come back to them. We know it had an insanely high budget and that expectations were high. We can also suspect that it won't have anywhere near the legs (long-term sales) as the first game did, though this remains to be seen. Sony's expectations versus the actual sales is all that will matter for the people who developed this game, and while 4 million is a very large number for any game, it's guaranteed to be much below what Sony want to see from it.

Much as was seen with the Star Wars films and Mass Effect 3/Andromeda, you can't judge a failure in a franchise like this which has reached "too big to fail status" on the bad entry itself. It all comes down to what'll happen with the next entry, that's where people will be nope'ing out if they hated the last one. It'll be interesting to see where it ends up and what happens to Naughty Dog in the next few years.
Beyond the commercial issues that spring from people buying the game and hating it, there’s also the interindustry complications. Was there ever proper confirmation for Naughty Dog having to bring in Hollywood techs to get the game out? Game developers aren’t usually that hard to replace. How screwed is their repution when they can’r get people in when the western industry is already well known for being a meat grinder.
 
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Belvedere

kiwifarms.net
I have a profound distaste for Abby's design. Not necessarily because of the character itself, but because its underlying implications.

Naughty dog could easily have altered the model a little to hint at a female bodyshape. No drastic change had to be made to attain a middleground that makes anatomical sense. An inch off that impossibly thick torso; an added inch of width to turn her male pelvis into a female one; B-cups instead of those nonsensically masculine pecs. None of that would have compromised the intent behind the character, nor sexualized her in any way.

Considering that anatomy is a cornerstone of character design, I find it exceedingly unlikely that no one would have brought up those problems in seven years. Thus, it has to be that the over-virilization of Abby was an established requirement in her design brief. Perhaps to make her as physically unattractive to the audience as possible, or perhaps to drive home that she's just a warped reflection of Joel. A new, comically uncreative twist on the bald spacemarine archetype.

Whatever the justification, this trend of purposefully eschewing attractive physical traits for the sake of "telling a story" really is a microcosm of everything wrong with western videogames. Developers are afraid to contend with sexual appeal, so much so that they seem to adhere to a school of thought that says gritty realism equals either ugly or painfully average. A thought so ludicrously immature it instantly explains the absolute lack of writing chops in this part of the industry.

No need to overthink this. Abby was purposefully made as unattractive and unappealing as possible as a massive "Fuck You!" to heterosexual men. We have to remember that this game was influenced by hack feminists Anita Sarkessian and her ideological mentor Laura Mulvey who spouted the whole bullshit concept of the "Male Gaze" as some sort of patriarchal oppression. Abby looks the way she looks because Druckmann is a male feminist that hates heterosexual men so much that he created a female character that would cause nothing but utter revulsion to said men, nevermind that it is the same demographic that make up most of the video game playing audience.

In Druckmann's mind Abby is a strike against the patriarchy or some bullshit concept of the sort. Also, what better way to discourage the creation of porn of the game than making the female characters as repulsively unfuckable as possible. (Unless you are Niel Druckmann, who used his position to motioncap his self insert fucking Abby because of course the creepy male feminist ally would do such a thing )
 

Gamepad

kiwifarms.net
Beyond the commercial issues that spring from people buying the game and hating it, there’s also the interindustry complications. Was there ever proper confirmation for Naughty Dog having to bring in Hollywood techs to get the game out? Game developers aren’t usually that hard to replace. How screwed is their repution when they can’r get people in when the western industry is already well known for being a meat grinder.

The only crossover I can think of is artists, especially animators. Otherwise, the Hollywood people wouldn't be working on real-time systems like in game development.

Devs are hard to replace, artists aren't.

It's fairly common for artists to be on contracts unlike the rest, on top of some companies going through them like copy paper. The only other type that gets about the same kind of treatment is QA testers due to being fairly bottom of the barrel in terms of hiring pool. Ironically, the higher level QC tester has more stability than an artist on average.
 

Stupid Piece of Shit

Troonphobe
kiwifarms.net
No need to overthink this. Abby was purposefully made as unattractive and unappealing as possible as a massive "Fuck You!" to heterosexual men. We have to remember that this game was influenced by hack feminists Anita Sarkessian and her ideological mentor Laura Mulvey who spouted the whole bullshit concept of the "Male Gaze" as some sort of patriarchal oppression. Abby looks the way she looks because Druckmann is a male feminist that hates heterosexual men so much that he created a female character that would cause nothing but utter revulsion to said men, nevermind that it is the same demographic that make up most of the video game playing audience.

In Druckmann's mind Abby is a strike against the patriarchy or some bullshit concept of the sort. Also, what better way to discourage the creation of porn of the game than making the female characters as repulsively unfuckable as possible. (Unless you are Niel Druckmann, who used his position to motioncap his self insert fucking Abby because of course the creepy male feminist ally would do such a thing )

Not even young, 14 yo Ellie escaped the uglification process, for some reason:
Ellie.jpg
 

Dom Cruise

kiwifarms.net
No need to overthink this. Abby was purposefully made as unattractive and unappealing as possible as a massive "Fuck You!" to heterosexual men. We have to remember that this game was influenced by hack feminists Anita Sarkeesian and her ideological mentor Laura Mulvey who spouted the whole bullshit concept of the "Male Gaze" as some sort of patriarchal oppression. Abby looks the way she looks because Druckmann is a male feminist that hates heterosexual men so much that he created a female character that would cause nothing but utter revulsion to said men, nevermind that it is the same demographic that make up most of the video game playing audience.

In Druckmann's mind Abby is a strike against the patriarchy or some bullshit concept of the sort. Also, what better way to discourage the creation of porn of the game than making the female characters as repulsively unfuckable as possible. (Unless you are Niel Druckmann, who used his position to motioncap his self insert fucking Abby because of course the creepy male feminist ally would do such a thing )
Not even young, 14 yo Ellie escaped the uglification process, for some reason:
View attachment 1417027


It's utterly insane that this is where we're at now, that female characters in games are being designed to be as hideous as possible out of spite.

I used to look at Ellie in the first Last of Us as a good example of a good middle ground for female characters in games, she was not a sex object, but she was cute and a well done, well rounded character, if that was the direction female characters in games took I would have been more ok with it.

But now we get utter abominations like Abby.

Even I did not expect things to get to this point.
 

Doctor Placebo

Somebody asked for brains?
kiwifarms.net
Noi is the one on the left with her jacket open and no shirt underneath. Notice anything that sets her apart from Abby?
1593472552596.png

1593472636992.png

Yeah, she has rather prominent tits, not a slab-like pair of man pecks.
1593472888643.png

I guess she packs them down pretty good when her jacket is closed, because they tend to kind of disappear. But since both characters expose themselves to one degree or another, we clearly see the difference. Noi also has a sort of Samus Aran thing going where she wears a mask and gets mistaken for a guy a lot when she's covered up, so there's a reason for her design.

She also exists in this weird high tech dystopian ultraviolent setting with magic, and is a sorcerer, not a wasteland with about the same tech level as now and scarce resources. So the idea that she might be artificially roided up on any number of things, technological or magical, is a lot more believable.

TL;DR- While she is a muscle chick with some masculine features, Noi is still significantly more feminine looking than Abby, and her appearance is more justified by the setting she's in.

And there's that personality issue, which this soyboy brushes off. A character not being a massively unlikable cunt counts for a lot, and makes people view them more favorably, including their physical appearance.
1593474261815.png
 
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Clint Westwood

I feel kinda fly standin' next to you.
kiwifarms.net

HomerSimpson

I AM SO SMRT!
kiwifarms.net
Not even young, 14 yo Ellie escaped the uglification process, for some reason:
View attachment 1417027
I think it is just the advancement of the technology. I think that with those original models, there was a lower polygon count, so they couldn't make it look as real. The down side is you capture Ashley Johnsons age a little, but, given she is like 35 and when you put that actor behind a 14 year old, it fucks with the rendering. I think this sort of stuff happened with Beyond two souls and the scenes where other people preformed lines, it fucked with the face.
 

I got rabies

kiwifarms.net
Not even young, 14 yo Ellie escaped the uglification process, for some reason:
View attachment 1417027
Is it just me or her facial expression changed from game to game?? In TLOU1 I liked that she has those "is he fucking bullshitting me?" eyes and it makes me wonder if she doubts Joel or not and maybe she's actually considering if she can still love and trust him. Right side of the pic of the pic, she's just "misery is me, my dog died yesterday".

It gives me a completely different interpretation of the scene, like what are you trying to pull ND? You can't change the context of a flashback dude.
 
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Dumpster dived waifu

Sieg heil mein waifu
kiwifarms.net
Is it just me or her facial expression changed from game to game?? In TLOU1 I liked that she has those "is he fucking bullshitting me?" eyes and it makes me wonder if she doubts Joel or not and maybe she's actually considering if she can still love and trust him. Right side of the pic of the pic, she's just "misery is me, my dog died yesterday".

It gives me a completely different interpretation of the scene, like what are you trying to pull ND? You can't change the context of a flashback dude.
They sure changed the context of that black white doctor that was supposedly Abby's father.
 

Cubanodun

A spark is all you need
kiwifarms.net
I think the best part of all this is that Cuckman has to live with the fact that he is in the special list of video game hacks alongside Keiji Inafune and Peter Molyneux, wonder how he can live with the fact that people like to remind him that telltales did what he pretended to do but infinitely better

freaking Telltales
 

Secret Asshole

Expert in things that never, ever happened
Local Moderator
True & Honest Fan
kiwifarms.net
No need to overthink this. Abby was purposefully made as unattractive and unappealing as possible as a massive "Fuck You!" to heterosexual men. We have to remember that this game was influenced by hack feminists Anita Sarkessian and her ideological mentor Laura Mulvey who spouted the whole bullshit concept of the "Male Gaze" as some sort of patriarchal oppression. Abby looks the way she looks because Druckmann is a male feminist that hates heterosexual men so much that he created a female character that would cause nothing but utter revulsion to said men, nevermind that it is the same demographic that make up most of the video game playing audience.

In Druckmann's mind Abby is a strike against the patriarchy or some bullshit concept of the sort. Also, what better way to discourage the creation of porn of the game than making the female characters as repulsively unfuckable as possible. (Unless you are Niel Druckmann, who used his position to motioncap his self insert fucking Abby because of course the creepy male feminist ally would do such a thing )

They've been trying this shit forever, and it will never, ever work. It repulses nearly the entire whole of men. TLOU 2 got an 80% drop-off in its second week. Its not a wonder why.
 

John Merston

the return and dislike
kiwifarms.net
It's interesting how a lot of people are unfazed seeing fictional (or even actual) people being brutalized or killed, but completely lose their shit at the sight of an animal being abused or killed.

It probably has to do with animals being viewed as generally "innocent," with even bad behavior being excusable because of illness, injury and instinct, where human beings are notorious for their willful nastiness. A person trying to kill you is a shithead. A dog trying to kill you is either hungry and desperate, or well-trained and obeying a command. It's easier to feel bad for the dog if he dies.
It's funny because the game tries to portray Abby's dad as this super-good person who didn't deserve to be killed by Joel by having him save a zebra's life in a flashback. This is the same guy who was willing to cut open a 14-year-old girl's brain because it might hold the key to a vaccine for the cordyceps plague.
 
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