The Last of Us: Part 2 - This thread has been double-DMCA’d by Sony Interactive Entertainment

TheLastJoestar

kiwifarms.net
Can we stop pretending like high sales means anything? Sonic 06 was the exact same thing High sales and nearly nuked the franchise. the difference is, Sonic team didn't act like dick heads on twitter paying media to call haters of their game anthro-phobes and pretending they made a modern masterpiece.

Name recognition carried the game. Infamy will kill it.
 

Optimus Prime

Resident KF Transformers Expert
kiwifarms.net
Can we stop pretending like high sales means anything? Sonic 06 was the exact same thing High sales and nearly nuked the franchise. the difference is, Sonic team didn't act like dick heads on twitter paying media to call haters of their game anthro-phobes and pretending they made a modern masterpiece.

Name recognition carried the game. Infamy will kill it.

Oh, high sales means fucking nothing, I just want the hard proof. There's some other people I know of who are sucking Neil's dick and think he's untouchable with how successful the game is.

I want the silver bullet that proves that, no, TLOU2 is a massive failure in the end.
 

ScatmansWorld

kiwifarms.net
This might have already been posted, but there's too many pages in this thread to scroll through and I'll be damned to let this masterwork be forgotten to time.

Ladies and gentlemen, I present to you, THE END OF CHOKEPOSTING.

















EDIT: Uploaded full version with better quality.
 
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Dom Cruise

True & Honest Fan
kiwifarms.net
And a whole bunch of women, too. Wanting good human aesthetics isn't reliant on it being a sexual attraction.

And as an aside, all I really know about Uncharted is watching the video of the Crash Easter Egg from Uncharted 4 that was posted a while back. Which I thought was really cute, and made me curious about the two characters, but wasn't anything to do with its gameplay.

The Uncharteds are fun, no they're not the deepest games around but the characters are very likable and the set pieces and overall tone are fun.

It does a great job capturing the vibe of the classic adventure genre and updating it for both present day setting and modern gaming.
 
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Scarlett Johansson

Hello, I'm Shelley Duvall
True & Honest Fan
kiwifarms.net
Lara Croft is so much better than that damned Uncharted series. But they are fun if I'm being honest. At least the first three are. I do not consider anything after that to be canon. Especially not with Thing 1 and Thing 2 voicing characters and the whole brother shit.

Lara Croft is more realistic now yeah, but Camilla Ludington really gave it her all in each one. Props to her. The story is meh. Still cool. Keeley Hawes is still number one though. *clutches dark horse omnibuses*
 

Drakonnan

Aaron Wing Li
kiwifarms.net
Oh, high sales means fucking nothing, I just want the hard proof. There's some other people I know of who are sucking Neil's dick and think he's untouchable with how successful the game is.

I want the silver bullet that proves that, no, TLOU2 is a massive failure in the end.
Sony will do everything in their power to hide that TLOU2 was a failure. Just like Disney and the starwars sequel trilogy
 

Hangula Hungui

Please don’t push me, mummy packed me yoghurt
kiwifarms.net
Can we stop pretending like high sales means anything? Sonic 06 was the exact same thing High sales and nearly nuked the franchise. the difference is, Sonic team didn't act like dick heads on twitter paying media to call haters of their game anthro-phobes and pretending they made a modern masterpiece.

Name recognition carried the game. Infamy will kill it.
DDB9E801-2B1D-4CAB-A717-8B28C5FAD471.jpeg

in the end, all that matters to cooperations like Sony is if the money they invested was made back and then some.
It took the first game several years and another console generation to hit 17 million copies (as of 2018 ). What’s more important is the fact that the first game almost definitely didn’t have as high of a budget than the second one had.
17 million copies vs a budget of 50 to 100 million dollars is okay.

Like I said before, we need to wait and see if the game is a financial failure (because marketing wise, it’s doing worse than the first game).
 

The Silver Shroud

"I am the Silver Shroud, a champion of justice!"
kiwifarms.net
Lara Croft is so much better than that damned Uncharted series. But they are fun if I'm being honest. At least the first three are. I do not consider anything after that to be canon. Especially not with Thing 1 and Thing 2 voicing characters and the whole brother shit.

Lara Croft is more realistic now yeah, but Camilla Ludington really gave it her all in each one. Props to her. The story is meh. Still cool. Keeley Hawes is still number one though. *clutches dark horse omnibuses*
If someone merged the fun characters, writing and set pieces of Uncharted with the superior gameplay and exploration of new Tomb Raider I would be a happy woman.
 

stupid moron

kiwifarms.net
So I've been playing through the game and I actually kind of like the first half despite Dina being stupid as fuck. I had fun exploring and killing bandits. But now the game has me playing as Abby and I just do not give a fuck. She is so boring. Her and Owen are so boring i want to quit the game.

Seriously why couldnt they just make a normal revenge plot, why do we need to explore these boring characters that we hate?
 

Ponderous Pillock

Welcome to Triple T, Tards, Troons and Trolls!
True & Honest Fan
kiwifarms.net
I heard this game needs to move maybe 20 million units in order to be profitable. We know it reached 4 million in 'record time' but does it have a shot of reaching 16 million more or are sales going to go from record breaking highs to a complete bomb in the long run?

Well, let's look at it this way.

Any "drop off" in a second week of 50% or more is seen as an utter disaster in most industries. OK, games tend to have a shorter shelf life as people rush to buy, but the fact it's tanked 80% from 4 million? Means 4 million in the first week, and just 800,000 in the second.

Its DOA.
 

Anya15

kiwifarms.net
Well, let's look at it this way.

Any "drop off" in a second week of 50% or more is seen as an utter disaster in most industries. OK, games tend to have a shorter shelf life as people rush to buy, but the fact it's tanked 80% from 4 million? Means 4 million in the first week, and just 800,000 in the second.

Its DOA.
The 80% thing is only in the uk.
 

Ponderous Pillock

Welcome to Triple T, Tards, Troons and Trolls!
True & Honest Fan
kiwifarms.net
The 80% thing is only in the uk.

And? The UK Games market is fucking huge. It's worth $13.5bn a year. About 1/3 of the size of the US's of $36.9 when we have significantly less population.

If a game's doing badly over here and isn't meant to be niche? It's going to tank. We know its tanking in Japan, its tanking in the UK, which means we'll probably laugh when the figures come out for the USA too.
 

Johan Schmidt

kiwifarms.net
And? The UK Games market is fucking huge. It's worth $13.5bn a year. About 1/3 of the size of the US's of $36.9 when we have significantly less population.

If a game's doing badly over here and isn't meant to be niche? It's going to tank. We know its tanking in Japan, its tanking in the UK, which means we'll probably laugh when the figures come out for the USA too.
Why is our games market so huge? Why are British such consoomers>?
 

Johan Schmidt

kiwifarms.net
TV's shit, innit mate? So you get Darren n Bazza round, both ledges and you have a cheeky dominos n carling while you play FIFA or COD.
Fifa is the big gay, but COD is bangin.

That and Rockstar's British.
Yeah, I had no idea the UK's had a 'silicon valley' sort of thing going on around the Midlands, we produce shitloads of games and programs that I was just completely oblivious to. Weird.
 

Ponderous Pillock

Welcome to Triple T, Tards, Troons and Trolls!
True & Honest Fan
kiwifarms.net
Yeah, I had no idea the UK's had a 'silicon valley' sort of thing going on around the Midlands, we produce shitloads of games and programs that I was just completely oblivious to. Weird.

Office space is cheap in the Midlands, sometimes hilariously so. So it's no surprise a largely flew into the whole region. Increasingly business estates and such will fall over at getting a games company in.

I know of one such business park place that was happily knocking walls out for one company.
 

Ginger Piglet

Burglar of Jess Phillips MP
True & Honest Fan
kiwifarms.net
TV's shit, innit mate? So you get Darren n Bazza round, both ledges and you have a cheeky dominos n carling while you play FIFA or COD.

That and Rockstar's British.

Scottish, actually, but we won't hold that against them. They used to be called DMA Design and the got big with Lemmings back in the day. Which in turn started life as a thought experiment to see what the smallest sprite they could make with recognisable features and animation was.

Fifa is the big gay, but COD is bangin.


Yeah, I had no idea the UK's had a 'silicon valley' sort of thing going on around the Midlands, we produce shitloads of games and programs that I was just completely oblivious to. Weird.

Yep. Creative Assembly (developer of Total War), Eidos, Core Design (developed original Tomb Raider), Rareware (Donkey Kong Country etc), Frontier Developments (Elite Dangerous, Planet Coaster, Planet Zoo), etc. It all goes back, I've heard, to the 1980s. While you burgers were rabidly consooming the NES, we were kicking about with our Speccies and C64s and later Atari STs and Amigas, none of which had Mario or any of the cool Nintendo games, but which you didn't have to fork over a huge sum to same to develop on. Now, the advantage of tape and disk based systems over cartridge systems is that being open platforms, what started with teenaged nerds autodidacting themselves assembly language and later C and other high level languages so they could make their own shitty games ended up with them learning how to make actually good games and then moving to the PC in the mid 1990s just in time for the big boom in PC gaming of that time.

Well, let's look at it this way.

Any "drop off" in a second week of 50% or more is seen as an utter disaster in most industries. OK, games tend to have a shorter shelf life as people rush to buy, but the fact it's tanked 80% from 4 million? Means 4 million in the first week, and just 800,000 in the second.

Its DOA.

Hmmmm. The sources I've seen referring to the drop off of 80% as "normal" for such big games. They also refer to Uncharted 4 having a 78% drop off. That smells like spin to me.
 
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