It's kind of sad that I've come to want Obsidian to be put out to pasture.They’ll get the Microsoft standard “way too long in development, game cancelled, developer dismantled” treatment. God knows they can’t dodge the bullet forever.
It's kind of sad that I've come to want Obsidian to be put out to pasture.They’ll get the Microsoft standard “way too long in development, game cancelled, developer dismantled” treatment. God knows they can’t dodge the bullet forever.
It's kind of sad that I've come to want Obsidian to be put out to pasture.
Not really, no.Has Obsidian even made a good game since FNV? Outer Worlds, both POE games and Tyranny were average.
Amazing, even with the recent shitstorms surrounding Fallout 76, people lost interest in this game.Ever since the game came out it doesn't seem like anyone cares for it, the only reason why i was interested in it was because fallout new vegas.
That's almost everyone's reason for being interested in this game but the game itself feels so bland. Lowkey wished they used their time just remaster new vegas instead.
No joke. Decided to play some vidya yesterday. Do I try to 100% Death Stranding or do I role a character for The Outer Worlds? Get to title screen of Tow and... nope. Not doing it. I would rather do endless delivery missions in a finished Death Stranding than play the game again with a different build or playstyle. It was that unfun the first time around.Amazing, even with the recent shitstorms surrounding Fallout 76, people lost interest in this game.
It's almost like it was overhyped or something, that's what happens when people inhale too much fumes from a dumpster fire.
I've said it many times already, the game doesn't hold a candle to any other Bethesda game. Obsidian needs to step it up.
Yeah, I think I was about halfway through Monarch when I stopped playing, and that's supposed to be the best part of it.No joke. Decided to play some vidya yesterday. Do I try to 100% Death Stranding or do I role a character for The Outer Worlds? Get to title screen of Tow and... nope. Not doing it. I would rather do endless delivery missions in a finished Death Stranding than play the game again with a different build or playstyle. It was that unfun the first time around.
Monarch was when I just killed everyone to get through the game as fast as possible. I tried rolling a sniper character a month ago and binned it after leaving the first planet. I have more fun playing FO4 from the *pop* from shooting or using abilities, or endlessly doing delivery missions/exploration in Death Stranding by limiting options post game (no exoskeletons, must wear all armour pieces, must do express delivery, must pick up all lost cargo I see etc) Actually thinking of going lethal with one MULE camp because I have been denied that all game.Yeah, I think I was about halfway through Monarch when I stopped playing, and that's supposed to be the best part of it.
I'll eventually come back to finish it, but I'm not chomping at the bit for it. It's such a mediocre game that it's not funny.
Amazing, even with the recent shitstorms surrounding Fallout 76, people lost interest in this game.
It's almost like it was overhyped or something, that's what happens when people inhale too much fumes from a dumpster fire.
I've said it many times already, the game doesn't hold a candle to any other Bethesda game. Obsidian needs to step it up.
The Outer Worlds: Peril on Gorgon is coming to PC, PlayStation 4, and Xbox One on September 9th, 2020.
This is the first narrative expansion to the critically-acclaimed and award-winning sci-fi RPG from Obsidian Entertainment and Private Division.
A severed arm and a mysterious message lead the crew of the Unreliable to the Gorgon Asteroid, formerly the site of one of Halcyon’s most ambitious and disastrous scientific undertakings, now a lawless den of monsters and marauders. Wealthy recluse Minnie Ambrose tasks the crew with finding answers about Dr. Olivia Ambrose, her mother and the doomed project’s disgraced director, but they are soon ensnared in an intrigue that will change the colony forever.
Key Features:
• Intrigue and danger: Search an abandoned Spacer’s Choice facility and encounter a cast of new characters as you uncover the mystery behind the sudden cancellation of the Gorgon Project.
• New locations: Explore the treacherous canyons of the Gorgon Asteroid and encounter enemies that have been warped by science.
• More science weapons: Discover three outlandish new science weapons, including the P.E.T. (Pest Extermination Tool), an exciting new melee weapon that draws in enemies for close-range attacks.
• Expanded character customization and lore: An increased level cap, additional perks and flaws, wholly new armor sets, and several variants for existing gear. Plus, dig into the story of the Gorgon Asteroid with new Portable Phonograph audio logs that reveal the salacious secrets of a scientific experiment gone wrong.
The Outer Worlds: Peril on Gorgon is the first of two narrative expansions that can be purchased individually or bundled at a discount in The Outer Worlds Expansion Pass. A copy of The Outer Worlds on the same platform is required to play expansion(s).
Couldn't help but notice an apparent lack of new enemy and weapon types.
Sounds like a medium-sized DLC, probably more like Honest Hearts and Lonesome Road rather than Dead Money and Old World Blues.
I liked Pillars 2 a lot, but only because they mushed turn based combat into the game which I like a lot. That's very me though.Has Obsidian even made a good game since FNV? Outer Worlds, both POE games and Tyranny were average.
No, if anything the game can benefit from being more like Fallout 4.
So I haven't played the Outer Worlds yet but I have played alot of Fallout 4, for better or worse. If what most this guy says is true, the Outer Worlds seems very Fallout 4-like, right down to the differences in which ending you get being pretty much set dressing. I'll take the video with a grain of salt until I play Outer Worlds but it'd be interesting to know how much of the video is true.