The Outer Worlds - Obsidian's new game, like Borderlands meets Fallout: New Vegas

gaystoner

fucked up queer
kiwifarms.net

I have to say, that's the most honest real video game trailer I have ever seen.
TBh I enjoyed the first game and havent played the DLC. I definitely feel the comments regarding repetitiveness in terms of jokes but i enjoyed the atmosphere. Overall I wish it just went further. It needed an extra system or two to play around in and having fucking planets on the map you can't go to is legitimately retarded.

The game gives off the first mass effect game vibe but never goes deeper into it. Phineas is an interesting plot character (sort of your Back to the Future Doc) but the 'came from a colony of folks meant to save the corporatocracy mess' never goes anywhere. I definitely think the world/corporation being tasked with expanding the frontier of space is interesting. I think the comedy for me is less 'haha corporate!' and more 'Exploration of humanity'. In all of human history its largely private enterprise tasked with exploring unknown with very little government backing. BITD you'd get some royal families to do it but ultimately whoever is going is not a 'govt official' and largely tasked with something that has no rules. In the case of space of course private entities are going to be able to go 'further' because they are not accountable to anyone. The whole thing makes me laugh because I just imagined how 'Amazon' would be tasked expanding the frontier and how absolutely insane they get about 'packages' let alone something like 'Human Exploration'.

As for having a sequel...TBH its the most entertaining new IP I've played in a minute and did leave me wanting more without making me dislike the world. Compare that to CP2077 and I'm entirely uninterested in the entire CD Projekt Red studio.
 

Tor Lugosi

The Holy One of Israel
kiwifarms.net
I suppose there's more they can do with the concept of corporations colonizing space... but given the string of mediocrities that Obsidian has produced for the last... decade now I don't really have any confidence in them. Outer Worlds had the benefit of both Tim Cain and Leonard Boyarsky being the main directors for it and it still came out painfully average and largely forgettable.
 

Articles and Nudes

kiwifarms.net
I've honestly forgotten most of TOW. Something something, corporates bad, we're self aware, companies want to genocide the working class, etc.

It was really toothless writing.
 

Vault Boy

Corporate Mascot of Vault-Tec.
kiwifarms.net
I've honestly forgotten most of TOW. Something something, corporates bad, we're self aware, companies want to genocide the working class, etc.

It was really toothless writing.
"Corporations bad" was literally the driving force for most of the games and both of its DLCs. Damn near every problem that the colony was facing can be traced back to one of the corporations being too greedy, shortsighted, idiotic, or a combination of the three.

Not saying that corporations are good (but they're probably not as idiotic as these assholes), but when they're the only other faction to side with in the story, I can't help but to wonder why anyone would want to join them. It's like Caesar's Legion in New Vegas where all the horrible shit they do overshadows their positive qualities, but that game at least had two other factions besides them and the NCR.

"Corporations bad" made the game a one-trick pony, and made the setting even more bland & forgettable.

Maybe they can pull a Assassin's Creed II with this one, but I feel it'll be redundant with Starfield in the picture.
 

SiccDicc

The Defenestrator
True & Honest Fan
kiwifarms.net
I suppose there's more they can do with the concept of corporations colonizing space... but given the string of mediocrities that Obsidian has produced for the last... decade now I don't really have any confidence in them. Outer Worlds had the benefit of both Tim Cain and Leonard Boyarsky being the main directors for it and it still came out painfully average and largely forgettable.
And they brought on the game designer for WildStar as a lead writer for Outer Worlds which is why you got goofy zany anti-capitalist woman power narratives. If they didn't fire her and everyone else behind that bullshit narrative, they can get fucked as far as I'm concerned. That team can't write for shit. There was no nuance, none. It was either, "Capitalism bad." or "Capitalism good when women run it." Fuck off.
 

Tanner Glass

kiwifarms.net
"Corporations bad" was literally the driving force for most of the games and both of its DLCs. Damn near every problem that the colony was facing can be traced back to one of the corporations being too greedy, shortsighted, idiotic, or a combination of the three.

Not saying that corporations are good (but they're probably not as idiotic as these assholes), but when they're the only other faction to side with in the story, I can't help but to wonder why anyone would want to join them. It's like Caesar's Legion in New Vegas where all the horrible shit they do overshadows their positive qualities, but that game at least had two other factions besides them and the NCR.

"Corporations bad" made the game a one-trick pony, and made the setting even more bland & forgettable.

Maybe they can pull a Assassin's Creed II with this one, but I feel it'll be redundant with Starfield in the picture.
The comparison to Caesar's Legion falls apart when New Vegas frequently tells you that Caesar's Legion is extremely competent, unbelievable fair, and the people that they terrorize frequently deserve it or participate in it. Caesar's territories aren't full of starving retarted people - they're incredibly safe and secure areas that know (probably) the truest peace in the entire country.

Outer World's problems aren't "Corporations Bad" - it was the writing. The entire first area boiled down to "We all were eating dirt and rocks instead of real food but we're still hungry and getting sick AND NO ONE KNOWS WHY ITS SUCH A MYSTERY. OUR DOCTORS AND SCIENTISTS ARE BAFFLED." - it's such a comically unnecessary "these people are dumb" that it shatters any chance of immersion right out of the gate.

The gameplay was also incredibly bad and felt like a number of gigantic steps backwards from New Vegas - a game the same studio put out a decade earlier.

I'm almost shocked at the absolute balls they had releasing that trailer when Outer Worlds might have been the most generic game released in the last 5 years.
 

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