Idk what it is but, in Dishonored, those freak River Crusst things... Just the sight and noise of them just unnerve me to no end. They're just so gross.
As much as I hate rants about "muh generation" and how "imagination fills in the gaps", I think it's both of those things.What the hell was up with N64 games having fucked up stuff like that in them?
For whatever reason, the bit with the ultra secure box with a single hair in it stuck with me. I wouldn't even call it scary, just weird.There's this one specific moment in Silent Hill 2 that freaked me out the first time I played it.
I never came across that note. I'll have to look it up.That reminds me of the notes you can find next to a body on the street. They start off eloquently enough with the guy saying he's going to write down everything he's learned, then he describes the monsters and how to deal with them. Okay, no problems here.
Then come the last two notes.
"Run away."
"Run away! Run away! Run away!
Run away! Run away! Run away!
Run away! Run away! Run away!"
It's the repitition and the fact that you don't know what the hell this guy is warning you to run away from that gets me.
It appears next to those tutorial notes next to the corpse that discuss how monsters won't notice you in the dark and to be calm while firing a gun at them.I never came across that note. I'll have to look it up.
Read that as R2D2The sheer amount of dead bodies you can find in RDR2.
From finding a locked cabin with two starved to death children in it, to a couple of cultists who died in the desert as they tried to find water, to a couple murdered by a jealous lover who then killed herself in their backyard, to a crashed hearse with its horses dead, and mutilated, its driver strung up in a tree, and the casket it was delivering open and empty, there are so many fucking dead people in RDR2 it genuinely disturbs me.
It's not being alone that scares me, it's the idea that somebody could be with me on an empty server.